洪涝淹没分析输出淹没范围图、深度图及面积体积等信息

接上一篇博客《洪涝有源淹没算法及结果分析》。可以输出洪涝淹没范围图、深度图以及淹没面积等信息,下一步输出历时图。代码很简单,下面直接给出源代码,欢迎大家留言交流。

  /// 
        /// 输出洪涝淹没范围图
        /// 
        public void OutPutFloodRegion()
        {

            //创建洪涝淹没范围影像
            string m_FloodRegionPath = System.IO.Path.GetDirectoryName(System.Windows.Forms.Application.ExecutablePath) + "\\FloodSimulation\\FloodedRegion.tif";
            if (System.IO.File.Exists(m_FloodRegionPath))
            {
                System.IO.File.Delete(m_FloodRegionPath);
            }

            //在GDAL中创建影像,先需要明确待创建影像的格式,并获取到该影像格式的驱动
            driver = Gdal.GetDriverByName("GTiff");
            //调用Creat函数创建影像
            m_FloodSimulationRegionDataSet = driver.Create(m_FloodRegionPath, m_XSize, m_YSize, 1, DataType.GDT_Float32, null);
            //设置影像属性
            m_FloodSimulationRegionDataSet.SetGeoTransform(m_adfGeoTransform); //影像转换参数
            m_FloodSimulationRegionDataSet.SetProjection(m_DEMDataSet.GetProjectionRef()); //投影

            //输出影像
            m_FloodSimulationRegionDataSet.GetRasterBand(1).WriteRaster(0, 0, m_XSize, m_YSize, m_FloodRegionBuffer, m_XSize, m_YSize, 0, 0);
            m_FloodSimulationRegionDataSet.GetRasterBand(1).FlushCache();
            m_FloodSimulationRegionDataSet.FlushCache();

        }

        /// 
        /// 输出洪涝淹没深度图
        /// 
        public void OutPutFloodDepth()
        {

            for (int i = 0; i < m_XSize; i++)
            {
                for (int j = 0; j < m_YSize; j++)
                {
                    Point m_point = new Point();
                    m_point.X = i;
                    m_point.Y = j;
                    if (m_FloodRegionBuffer[getIndex(m_point)] == 1)
                    {
                        int evaluation = m_DEMdataBuffer[getIndex(m_point)]; //淹没格网高程值
                        int value = pFloodLevel - evaluation;
                        m_FloodDepthBuffer[getIndex(m_point)] = value;
                    }
                }

            }
            //输出洪涝淹没深度图
            string m_FloodDepthPath = System.IO.Path.GetDirectoryName(System.Windows.Forms.Application.ExecutablePath) + "\\FloodSimulation\\FloodedDepth.tif";
            if (System.IO.File.Exists(m_FloodDepthPath))
            {
                System.IO.File.Delete(m_FloodDepthPath);
            }

            //在GDAL中创建影像,先需要明确待创建影像的格式,并获取到该影像格式的驱动
            driver = Gdal.GetDriverByName("GTiff");
          
            //调用Creat函数创建影像
            m_FloodSimulationDepthDateSet = driver.Create(m_FloodDepthPath, m_XSize, m_YSize, 1, DataType.GDT_Float32, null);
            //设置影像属性
            m_FloodSimulationDepthDateSet.SetGeoTransform(m_adfGeoTransform); //影像转换参数
            m_FloodSimulationDepthDateSet.SetProjection(m_DEMDataSet.GetProjectionRef()); //投影
   
            //输出影像
            m_FloodSimulationDepthDateSet.GetRasterBand(1).WriteRaster(0, 0, m_XSize, m_YSize, m_FloodDepthBuffer, m_XSize, m_YSize, 0, 0);
            m_FloodSimulationDepthDateSet.GetRasterBand(1).FlushCache();
            m_FloodSimulationDepthDateSet.FlushCache();

        }
        /// 
        /// 输出洪涝淹没面积及水量
        /// 
        public void OutPutFloodInfo()
        {
            int count = 0;
            for (int i = 0; i < m_XSize; i++)
            {
                for (int j = 0; j < m_YSize; j++)
                {
                    Point m_point = new Point();
                    m_point.X = i;
                    m_point.Y = j;
                    if (m_FloodRegionBuffer[getIndex(m_point)] == 1)
                    {
                        count++;
                    }
                }

            }
            //统计面积
            double S = count * 90; //平方米
            if (S > 10000)
            {
                S = S / 10000;  //公顷
            }
            MessageBox.Show("淹没面积:" + S.ToString() + "公顷");
        }

结果图:范围图与深度图




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