命令行编译cocos2d-x到android平台错误(修改Android.mk文件)

在网上找到一个用cocos2d-x做的仿flappybird的游戏:

https://github.com/OiteBoys/Earlybird

下载了3.1版本的源代码然后打算自己打个包到Android上。解决完代码上的几个小问题(如3.1版本没有调用设置搜索路径的函数)后,打包的过程中出现下面错误,下面是问题描述和解决过程。


1. fatal error: CCMenuItem.h: No such file or directory

这是因为工程中AppDelagete.cpp包含了这个头文件,但是在头文件搜寻路径中没有找到该文件。

在vs或其他ide上一般只要设置工程属性就行了。比如vs2012:

工程属性面板->配置属性->C/C++->附加包含目录,加上cocos2d-x/cocos/2d就行了。

设置了ide的工程属性后,对于命令行编译打包到android平台apk仍然会提示这个问题。这时候就需要在Android.mk里面设置,让编译程序能够找到对应的头文件。比如这种情况就可以这样设置:

在Andoroid.mk (proj.android\jni\下面)里面把头文件加入LOCAL_C_INCLUDES,比如将

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes

改成

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../cocos2d/cocos/2d \
                   $(LOCAL_PATH)/../../Classes


这里我原以为是要在Android.mk里面加入一行$(call import-module,2d)。结果这样做导致提示2d这个模块找不到,进而错误地认为是ndk路径设置不对:

Android NDK: F:\Tech\Projects\Cocos2d-x\Earlybird\Earlybird-3.1\proj.android\../
cocos2d/cocos/audio/android/Android.mk: Cannot find module with tag '2d' in impo
rt path
Android NDK: Are you sure your NDK_MODULE_PATH variable is properly defined ?

Android NDK: The following directories were searched:
Android NDK:
make.exe: Entering directory `F:/Tech/Projects/Cocos2d-x/Earlybird/Earlybird-3.1
/proj.android'
jni/Android.mk:35: *** Android NDK: Aborting.    .  Stop.

后来才发现应该是LOCAL_C_INCLUDES里面添加。


2. 如下错误信息:

[armeabi] SharedLibrary  : libcocos2dcpp.so
jni/../../Classes/LoadingScene.h:30: error: undefined reference to 'LoadingScene
::LoadingScene()'
jni/../../Classes/HelloWorldScene.cpp:53: error: undefined reference to 'AtlasLo
ader::getInstance()'

很明显,这里没有找到对应的LoadingScene.cpp和AtlasLoader.cpp文件。这两个文件都在../../Classes文件夹里面。但是在Android.mk里面../../Classes只是头文件的搜索路径,没有放到编译的文件里面。所以这里在链接的时候找不到对应的源文件。应该在LOCAL_SRC_FILES里面加入,将

LOCAL_SRC_FILES := hellocpp/main.cpp \
                   ../../Classes/AppDelegate.cpp \
                   ../../Classes/HelloWorldScene.cpp

改成

LOCAL_SRC_FILES := hellocpp/main.cpp \
                   ../../Classes/AppDelegate.cpp \
                   ../../Classes/HelloWorldScene.cpp \
                   ../../Classes/AtlasLoader.cpp \
                   ../../Classes/BackgroundLayer.cpp \
                   ../../Classes/BirdSprite.cpp \
                   ../../Classes/GameLayer.cpp \
                   ../../Classes/GameScene.cpp \
                   ../../Classes/LoadingScene.cpp \
                   ../../Classes/MenuScene.cpp \
                   ../../Classes/Number.cpp \
                   ../../Classes/OptionLayer.cpp \
                   ../../Classes/StatusLayer.cpp \
                   ../../Classes/WelcomeLayer.cpp \
                   ../../Classes/WelcomeScene.cpp \
                   ../../Classes/UserRecord.cpp \


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