菜鸟学习Jmock测试-入门(三)

1. 如何校验expectations中的规则?

使用JMock时,一般会通过如下代码指定expectations

private Mockery   context = new Mockery();

context.checking(new Expectations() {

        {     

              ... expectations go here ... 

        }

}); 

为了校验expectations中的规则是否都满足,可以在测试完成后通过增加context.assertIsSatisfied()方法来验证expectations是否满足。

//test assertions and test logic code. 

context.assertIsSatisfied(); 

若校验不成果,测试将失败。

2. oneoneOf的区别?

one(mockObject) 以后会depreacted; one方法即将过时。所以因该使用oneOf(mockObject) 来代替. oneOf2.51版中的内容。

3. 如何设定使用expectations的语法来指定同一个方法连续调用时返回不同的值?

有两种方法,第一种就是直接通过多次调用will(returnValue(X))来指定。如

oneOf (anObject).doSomething(); will(returnValue(10));

oneOf (anObject).doSomething(); will(returnValue(20));

oneOf (anObject).doSomething(); will(returnValue(30)); 

第一次调用时会返回10,第二次会返回20,第三次会返回30.

然而第一一种方法会增加维护成本,且缺乏可控性。JMock提供了第二种方法,即通过onConsecutiveCallsaction来实现返回不同的返回值。如:

atLeast(1).of (anObject).doSomething(); 

will(onConsecutiveCalls( returnValue(10),  returnValue(20),  returnValue(30))); 

这里atLeast (1)表明doSomething方法将至少被调用一次,但不超过3次。且调用的返回值分别是102030.

4. 如何指定mock的方法抛出异常?

will方法中直接使用throwExceptionaction。参考如下语法:

oneOf (anObject).doSomething();    will(throwException(new UserDefinedException()); 

5. 如何指定被mock方法的调用次数?

参考Jmock的文档,调用次数可以通过 oneOfexactly(times).of, atLeast(times).of, atMost(times).of, between(min, max).of, allowing, ignoring, never 等来指定。具体含义见下表。

JMock defines the following cardinalities:

one

The invocation is expected once and once only.

exactly(times).of

The invocation is expected exactly n times. Note: one is a convenient shorthand for exactly(1).

atLeast(times).of

The invocation is expected at least n times.

atMost(times).of

The invocation is expected at most n times.

between(min, max).of

The invocation is expected at least min times and at most max times.

allowing

The invocation is allowed any number of times but does not have to happen.

ignoring

The same as allowing. Allowing or ignoring should be chosen to make the test code clearly express intent.

never

The invocation is not expected at all. This is used to make tests more explicit and so easier to understand.

需要强调的是allowingignoring的规则不会破坏 context.assertIsSatisfied()的校验。

6. 什么时候使用expect,还有allowing呢?

根据JMockcookbook。如果方法的调用是allowing的,哪么在测试时,这个方法允许被调用,并且如果方法未被调用测试仍然会通 过。反之,如果一个方法是expected的(即通过oneoneOfexactly(times).of, atLeast(times).of, atMost(times).of, between(min, max).of 等指定次数的),则该方法必须满足次数的要求,否则测试将失败。

7. 如何指定方法被调用的次序(Sequence)呢?

当需要指定方法调用次序时,可以首先声明一个JMock sequence对象。

 final Sequence sequenceName= context.sequence("sequenceName"); 

然后通过增加inSequence(sequenceName)的语法来指定不同方法的调用次序:

oneOf (turtle).forward(10); inSequence(sequenceName);

oneOf (turtle).turn(45); inSequence(sequenceName);

atMost(5).of (turtle).forward(10); inSequence(sequenceName);

oneOf (turtle).backward(20); inSequence(sequenceName); 

这样方法被调用的顺序必须按照forwarturnforwardbackward的顺序来进行。此外如果Sequence中的方法的expectationsallowing的,则将被Sequence忽略。

8 如何使用JMock的状态机state

状态机stateSequence的使用方法类似。首先声明state

 //构建状态机,并确定初始状态为"initialState" final States stateMachineName = context.states("stateMachineName ").startsAs("initialState");

 

然后通过如下语法来使用

The following clauses constrain invocations to occur within specific states and define how an invocation will change the current state of a state machine.

when(state-machine.is(”state-name”));

Constrains the last expectation to occur only when the state machine is in the named state.

when(state-machine.isNot(”state-name”));

Constrains the last expectation to occur only when the state machine is not in the named state.

then(state-machine.is(”state-name”));

Changes the state of state-machine to the named state when the invocation occurs.

实例:

 //声明状态机" pen",初始状态为"up".

  final States pen = context.states("pen").startsAs("up");

//penDown执行后,状态机迁移为"down".

  oneOf (turtle).penDown(); then(pen.is("down"));

//forward执行的条件是状态机处于"down"状态;

  oneOf (turtle).forward(10); when(pen.is("down"));

//turn执行的条件是状态机处于"down"状态.

  oneOf (turtle).turn(90); when(pen.is("down"));

//forward执行的条件是状态机处于"down"状态;

  oneOf (turtle).forward(10); when(pen.is("down"));

//penUp执行后,状态机迁移到"up"状态.

  oneOf (turtle).penUp(); then(pen.is("up");


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