Android控件开发之Gallery3D酷炫效果(带源码)

   转载请注明出处:http://blog.csdn.net/u014608640/article/details/52472370

    前言:因为要做一个设置开机画面的功能,主要是让用户可以设置自己的开机画面,应用层需要做让用户选择开机画面图片的功能。所以需要做一个简单的图片浏览选择程序。最后选用Gallery作为基本控件。加入了一些炫一点的元素,做成3D滑动效果。下面是Demo例子截图:



效果网上已经很多人做出来了,只是这次需要用到,所以自己也实践了一下(这里例子我也是根据网上一些资料编写)。特下面针对一些关键代码进行简要说明,需要做这方面东西的朋友可以看看。这篇文章是实用性文章,理论分析不多。


 下面说下具体的类作用:

一:这个是主页:操作的内容不多,可以具体看一下

public class MainActivity extends Activity {

	DisplayImageOptions options;

	private ImageLoader imageLoader;

	private FancyCoverFlow fancyCoverFlow;

	private List filmList;

	private ImageAdapter adapter;


	private int cur_index = 0;
	private int count_drawble;
	private static int MSG_UPDATE = 1;
	// 定时任务
	private ScheduledExecutorService scheduledExecutorService;

	// 通过handler来更新主界面
	private Handler handler = new Handler() {

		public void handleMessage(Message msg) {
			if (msg.what == MSG_UPDATE) {
				fancyCoverFlow.setSelection(cur_index);
			}
		}
	};

	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.activity_main);
		filmList = FilmInfoTest.getfilmInfo();
		Log.i("INFO", filmList.size()+"条目数");
		// 配置option
		options = new DisplayImageOptions.Builder()
				.showStubImage(R.drawable.logo)
				.showImageForEmptyUri(R.drawable.logo)
				.showImageOnFail(R.drawable.ic_error).cacheInMemory(true)
				.cacheOnDisc(true).bitmapConfig(Bitmap.Config.RGB_565).build();

		imageLoader = ImageLoader.getInstance();

		adapter = new ImageAdapter(this, filmList, options, imageLoader);

		fancyCoverFlow = (FancyCoverFlow) findViewById(R.id.fancyCoverFlow);

		// item之间的间隙可以近似认为是imageview的宽度与缩放比例的乘积的一半
		fancyCoverFlow.setSpacing(-180);
		fancyCoverFlow.setAdapter(adapter);
		fancyCoverFlow.setSelection(1002);
//		fancyCoverFlow.setActionDistance(10);
		
		fancyCoverFlow.setOnItemSelectedListener(new OnItemSelectedListener() {

			@Override
			public void onItemSelected(AdapterView parent, View view,
					int position, long id) {
				cur_index = position;
			}

			@Override
			public void onNothingSelected(AdapterView parent) {
			}
		});

		// 点击事件
		fancyCoverFlow.setOnItemClickListener(new OnItemClickListener() {

			@Override
			public void onItemClick(AdapterView parent, View view,
					int position, long id) {
				// TODO Auto-generated method stub
				Toast.makeText(MainActivity.this,
						filmList.get(position % filmList.size()).getFilmName(),
						0).show();
			}
		});

//		// 开启自动轮播
//		count_drawble = adapter.getCount();
//		startPlay();
	}

	/**
	 * 开始轮播图切换
	 */
	private void startPlay() {
		scheduledExecutorService = Executors.newSingleThreadScheduledExecutor();
		scheduledExecutorService.scheduleAtFixedRate(new AutoPlayTask(), 1, 4,
				TimeUnit.SECONDS);
	}

	/**
	 * 停止轮播图切换
	 */
	private void stopPlay() {
		scheduledExecutorService.shutdown();
	}

	/**
	 * 执行轮播图切换任务
	 * 
	 */
	private class AutoPlayTask implements Runnable {

		@Override
		public void run() {

//			cur_index = cur_index % count_drawble; // 图片区间[0,count_drawable)
//			Message msg = handler.obtainMessage(MSG_UPDATE);
//			handler.sendMessage(msg);
//			cur_index++;
		}

	}

	@Override
	protected void onStop() {
		imageLoader.stop();
		super.onStop();
	}

二:适配器

这里我主要是用本地资源进行测试了一下,设置了倒影等等,当然,你也可以改为xml布局设置图片的

public class ImageAdapter extends FancyCoverFlowAdapter {
	private Context context;
	private List filmList;
//	private ImageLoader imageLoader;
//	private DisplayImageOptions options;

	public ImageAdapter(Context context, List filmList,
			DisplayImageOptions options, ImageLoader imageLoader) {
		this.context = context;
		this.filmList = filmList;
//		this.options = options;
//		this.imageLoader = imageLoader;
	}

	@Override
	public int getCount() {
		// TODO Auto-generated method stub
		return Integer.MAX_VALUE;
	}

	@Override
	public Object getItem(int position) {
		// TODO Auto-generated method stub
		return filmList.get(position);
//		return position;
	}

	@Override
	public long getItemId(int position) {
		// TODO Auto-generated method stub
		return position % filmList.size();
//		return position;
	}

	@Override
	public View getCoverFlowItem(int position, View reusableView,
			ViewGroup parent) {
		ImageView imageView = (ImageView) reusableView;

		if (imageView == null) {
			imageView = new ImageView(context);
		}
		Resources re = context.getResources();
		InputStream is = re.openRawResource(filmList.get(position%filmList.size()).getRs());
//		InputStream is = re.openRawResource(mImagesId[position%mImagesId.length]);
		BitmapDrawable mapdraw = new BitmapDrawable(is);
		Bitmap bitmap = mapdraw.getBitmap();

		imageView.setImageBitmap(BitmapUtil.createReflectedBitmap(bitmap));
//		imageView.setImageBitmap(bitmap);

		// ps.电影海报宽高比例一般为3:4
		imageView.setLayoutParams(new Gallery.LayoutParams(410, 713));
		
//		// 异步加载图片
//		imageLoader.displayImage(filmList.get(position % filmList.size())
//				.getFilmImageLink(), imageView, options);
		imageView.setScaleType(ScaleType.CENTER_CROP);
		return imageView;
	}
	
	  public Integer[] getImagesId(){
          return mImagesId;
      }
      
      public void setImagesId(Integer[] mImagesId){
          this.mImagesId = mImagesId;
      }

	 private Integer mImagesId[] = {
             R.drawable.ic_1,
             R.drawable.ic_3,
             R.drawable.ic_2,       
             R.drawable.ic_4,
             R.drawable.ic_5
     };


三:gallery 控件类

缩放,还有透明,等等都在这里设置

public class FancyCoverFlow extends Gallery {

	public static final int ACTION_DISTANCE_AUTO = Integer.MAX_VALUE;

	/**
	 * 图片向上突出,可以通过代码控制,也可以在xml上控制
	 */
	public static final float SCALEDOWN_GRAVITY_TOP = 0.0f;
	/**
	 * 图片中间突出
	 */
	public static final float SCALEDOWN_GRAVITY_CENTER = 0.5f;
	/**
	 * 图片向下突出
	 */
	public static final float SCALEDOWN_GRAVITY_BOTTOM = 1.0f;

	private float reflectionRatio = 0.3f;

	private int reflectionGap = 4;

	private boolean reflectionEnabled = false;

	private float unselectedAlpha;

	private Camera transformationCamera;

	private int maxRotation = 0;

	private float unselectedScale;

	private float scaleDownGravity = SCALEDOWN_GRAVITY_CENTER;

	private int actionDistance;

	private float unselectedSaturation;

	public FancyCoverFlow(Context context) {
		super(context);
		this.initialize();
	}

	public FancyCoverFlow(Context context, AttributeSet attrs) {
		super(context, attrs);
		this.initialize();
		this.applyXmlAttributes(attrs);
	}

	@SuppressLint("NewApi")
	public FancyCoverFlow(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs, defStyle);
		if (Build.VERSION.SDK_INT >= 11) {
			this.setLayerType(LAYER_TYPE_SOFTWARE, null);
		}
		this.initialize();
		this.applyXmlAttributes(attrs);
	}

	private void initialize() {
		this.transformationCamera = new Camera();
		this.setSpacing(0);
	}

	private void applyXmlAttributes(AttributeSet attrs) {
		TypedArray a = getContext().obtainStyledAttributes(attrs,
				R.styleable.FancyCoverFlow);

		this.actionDistance = a
				.getInteger(R.styleable.FancyCoverFlow_actionDistance,
						ACTION_DISTANCE_AUTO);
		this.scaleDownGravity = a.getFloat(
				R.styleable.FancyCoverFlow_scaleDownGravity, 0.5f);
		this.maxRotation = a.getInteger(R.styleable.FancyCoverFlow_maxRotation,
				0);
		this.unselectedAlpha = a.getFloat(
				R.styleable.FancyCoverFlow_unselectedAlpha, 0.5f);
		this.unselectedSaturation = a.getFloat(
				R.styleable.FancyCoverFlow_unselectedSaturation, 0.0f);
		this.unselectedScale = a.getFloat(
				R.styleable.FancyCoverFlow_unselectedScale, 0.75f);
	}

	public float getReflectionRatio() {
		return reflectionRatio;
	}

	public void setReflectionRatio(float reflectionRatio) {
		if (reflectionRatio <= 0 || reflectionRatio > 0.5f) {
			throw new IllegalArgumentException(
					"reflectionRatio may only be in the interval (0, 0.5]");
		}

		this.reflectionRatio = reflectionRatio;

		if (this.getAdapter() != null) {
			((FancyCoverFlowAdapter) this.getAdapter()).notifyDataSetChanged();
		}
	}

	public int getReflectionGap() {
		return reflectionGap;
	}

	public void setReflectionGap(int reflectionGap) {
		this.reflectionGap = reflectionGap;

		if (this.getAdapter() != null) {
			((FancyCoverFlowAdapter) this.getAdapter()).notifyDataSetChanged();
		}
	}

	public boolean isReflectionEnabled() {
		return reflectionEnabled;
	}

	public void setReflectionEnabled(boolean reflectionEnabled) {
		this.reflectionEnabled = reflectionEnabled;
		if (this.getAdapter() != null) {
			((FancyCoverFlowAdapter) this.getAdapter()).notifyDataSetChanged();
		}
	}

	@Override
	public void setAdapter(SpinnerAdapter adapter) {
		if (!(adapter instanceof FancyCoverFlowAdapter)) {
			throw new ClassCastException(FancyCoverFlow.class.getSimpleName()
					+ " only works in conjunction with a "
					+ FancyCoverFlowAdapter.class.getSimpleName());
		}

		super.setAdapter(adapter);
	}

	public int getMaxRotation() {
		return maxRotation;
	}

	public void setMaxRotation(int maxRotation) {
		this.maxRotation = maxRotation;
	}

	public float getUnselectedAlpha() {
		return this.unselectedAlpha;
	}

	public float getUnselectedScale() {
		return unselectedScale;
	}

	public void setUnselectedScale(float unselectedScale) {
		this.unselectedScale = unselectedScale;
	}

	public float getScaleDownGravity() {
		return scaleDownGravity;
	}

	public void setScaleDownGravity(float scaleDownGravity) {
		this.scaleDownGravity = scaleDownGravity;
	}

	public int getActionDistance() {
		return actionDistance;
	}

	public void setActionDistance(int actionDistance) {
		this.actionDistance = actionDistance;
	}

	@Override
	public void setUnselectedAlpha(float unselectedAlpha) {
		super.setUnselectedAlpha(unselectedAlpha);
		this.unselectedAlpha = unselectedAlpha;
	}

	public float getUnselectedSaturation() {
		return unselectedSaturation;
	}

	public void setUnselectedSaturation(float unselectedSaturation) {
		this.unselectedSaturation = unselectedSaturation;
	}

	public int preLeftOffset = 0;
	public int count = 0;
	public boolean isPlayDraw = true;

	@Override
	protected boolean getChildStaticTransformation(View child, Transformation t) {
		FancyCoverFlowItemWrapper item = (FancyCoverFlowItemWrapper) child;

		preLeftOffset = getChildAt(0).getLeft();

		if (android.os.Build.VERSION.SDK_INT >= 16) {
			item.postInvalidate();
		}

		final int coverFlowWidth = this.getWidth();
		final int coverFlowCenter = coverFlowWidth / 2;
		final int childWidth = item.getWidth();
		final int childHeight = item.getHeight();
		final int childCenter = item.getLeft() + childWidth / 2;

		final int actionDistance = (this.actionDistance == ACTION_DISTANCE_AUTO) ? (int) ((coverFlowWidth + childWidth) / 2.0f)
				: this.actionDistance;

		float effectsAmount = Math.min(
				1.0f,
				Math.max(-1.0f, (1.0f / actionDistance)
						* (childCenter - coverFlowCenter)));

		t.clear();
		t.setTransformationType(Transformation.TYPE_BOTH);

		if (this.unselectedAlpha != 1) {
			final float alphaAmount = (this.unselectedAlpha - 1)
					* Math.abs(effectsAmount) + 1;
			t.setAlpha(alphaAmount);
		}

		if (this.unselectedSaturation != 1) {
			// Pass over saturation to the wrapper.
			final float saturationAmount = (this.unselectedSaturation - 1)
					* Math.abs(effectsAmount) + 1;
			item.setSaturation(saturationAmount);
		}

		final Matrix imageMatrix = t.getMatrix();

		// 旋转角度不为0则开始图片旋转.
		if (this.maxRotation != 0) {
			final int rotationAngle = (int) (-effectsAmount * this.maxRotation);
			this.transformationCamera.save();
			this.transformationCamera.rotateY(rotationAngle);
			this.transformationCamera.getMatrix(imageMatrix);
			this.transformationCamera.restore();
		}

		// 缩放.
		if (this.unselectedScale != 1) {
			final float zoomAmount = 1f / 2f * (1 - Math.abs(effectsAmount))
					* (1 - Math.abs(effectsAmount))
					* (1 - Math.abs(effectsAmount)) + 0.5f;
			final float translateX = childWidth / 2.0f;
			final float translateY = childHeight * this.scaleDownGravity;
			imageMatrix.preTranslate(-translateX, -translateY);
			imageMatrix.postScale(zoomAmount, zoomAmount);
			imageMatrix.postTranslate(translateX, translateY);

			if (effectsAmount != 0) {

				double point = 0.4;
				double translateFactor = (-1f / (point * point)
						* (Math.abs(effectsAmount) - point)
						* (Math.abs(effectsAmount) - point) + 1)
						* (effectsAmount > 0 ? 1 : -1);

				imageMatrix
						.postTranslate(
								(float) (ViewUtil.Dp2Px(getContext(), 25) * translateFactor),
								0);

			}

		}

		return true;
	}

	// 绘制顺序,先从左到中间,再从右到中间
	@Override
	protected int getChildDrawingOrder(int childCount, int i) {

		int selectedIndex = getSelectedItemPosition()
				- getFirstVisiblePosition();

		if (i < selectedIndex) {
			return i;
		} else if (i >= selectedIndex) {
			return childCount - 1 - i + selectedIndex;
		} else {
			return i;
		}
	}

	private boolean isTouchAble = true;

	public void disableTouch() {
		isTouchAble = false;
	}

	public void enableTouch() {
		isTouchAble = true;
	}

	public boolean isTouchAble() {
		return isTouchAble;
	}

	@Override
	public boolean onTouchEvent(MotionEvent event) {
		count = 0;
		for (int i = 0; i < getChildCount(); i++) {
			getChildAt(i).invalidate();
		}

		if (isTouchAble) {
			return super.onTouchEvent(event);
		} else {
			return false;
		}
	}

	@Override
	public boolean onInterceptTouchEvent(MotionEvent event) {
		if (isTouchAble) {
			return super.onInterceptTouchEvent(event);
		} else {
			return true;
		}
	}

	//
	// @Override
	// public boolean onSingleTapUp(MotionEvent e) {
	// return false;
	// }

	// 使快速滑动失效
	@Override
	public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
			float velocityY) {
		return false;
	}

四:倒影

reflectionGap 处理图片和倒影之间的间距。

/**
 * grallery 倒影放大操作类
 */
public class MyImgView {

	/**
	 * 添加倒影,原理,先翻转图片,由上到下放大透明度
	 *
	 * @param originalImage
	 * @return
	 */
	public static Bitmap createReflectedImage(Bitmap originalImage) {
		// The gap we want between the reflection and the original image
		final int reflectionGap = 4;

		int width = originalImage.getWidth();
		int height = originalImage.getHeight();

		// This will not scale but will flip on the Y axis
		Matrix matrix = new Matrix();
		matrix.preScale(1, -1);

		// Create a Bitmap with the flip matrix applied to it.
		// We only want the bottom half of the image
		Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
				height / 2, width, height / 2, matrix, false);

		// Create a new bitmap with same width but taller to fit reflection
		Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
				(height + height /4), Config.ARGB_8888);

		// Create a new Canvas with the bitmap that's big enough for
		// the image plus gap plus reflection
		Canvas canvas = new Canvas(bitmapWithReflection);
		// Draw in the original image
		canvas.drawBitmap(originalImage, 0, 0, null);
		// Draw in the gap
		Paint defaultPaint = new Paint();
		canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint);
		// Draw in the reflection
		canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

		// Create a shader that is a linear gradient that covers the reflection
		Paint paint = new Paint();
		LinearGradient shader = new LinearGradient(0,
				originalImage.getHeight(), 0, bitmapWithReflection.getHeight()
				+ reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);
		// Set the paint to use this shader (linear gradient)
		paint.setShader(shader);
		// Set the Transfer mode to be porter duff and destination in 倒影底部颜色深浅变化
		paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
		// Draw a rectangle using the paint with our linear gradient
		canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
				+ reflectionGap, paint);

		return bitmapWithReflection;
	}
	//drawable 类型转化为bitmap
	public static Bitmap drawableToBitmap(Drawable drawable) {

		Bitmap bitmap = Bitmap
				.createBitmap(
						drawable.getIntrinsicWidth(),
						drawable.getIntrinsicHeight(),
						drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
								: Bitmap.Config.RGB_565);
		Canvas canvas = new Canvas(bitmap);
		// canvas.setBitmap(bitmap);
		drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable
				.getIntrinsicHeight());
		drawable.draw(canvas);
		return bitmap;
	}

Ps:主要就是这些个类,大家可以修改成为自己想要的效果,如有问题,可以评论问我!


具体下载地址:Android 控制3D酷炫效果


     

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