布局文件中:
android:id="@+id/wave_view"
android:layout_width="match_parent"
android:layout_height="match_parent" />
代码:
mWaveView = (WaveView) view.findViewById(R.id.wave_view); mWaveView.setInitialRadius(70); mWaveView.setDuration(5000); mWaveView.setStyle(Paint.Style.FILL); mWaveView.setColor(Color.parseColor("#D4F6E6")); mWaveView.setInterpolator(new LinearOutSlowInInterpolator()); mWaveView.start(); // mWaveView.postDelayed(new Runnable() { // @Override // public void run() { // mWaveView.stop(); // } // }, 10000);
工具类:
public class WaveView extends View { private float mInitialRadius; // 初始波纹半径 private float mMaxRadius; // 最大波纹半径 private long mDuration = 2000; // 一个波纹从创建到消失的持续时间 private int mSpeed = 500; // 波纹的创建速度,每500ms创建一个 private float mMaxRadiusRate = 0.85f; private boolean mMaxRadiusSet; private boolean mIsRunning; private long mLastCreateTime; private ListmCircleList = new ArrayList (); private Runnable mCreateCircle = new Runnable() { @Override public void run() { if (mIsRunning) { newCircle(); postDelayed(mCreateCircle, mSpeed); } } }; private Interpolator mInterpolator = new LinearInterpolator(); private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); public WaveView(Context context) { super(context); } public WaveView(Context context, AttributeSet attrs) { super(context, attrs); } public void setStyle(Paint.Style style) { mPaint.setStyle(style); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { if (!mMaxRadiusSet) { mMaxRadius = Math.min(w, h) * mMaxRadiusRate / 2.0f; } } public void setMaxRadiusRate(float maxRadiusRate) { mMaxRadiusRate = maxRadiusRate; } public void setColor(int color) { mPaint.setColor(color); } /** * 开始 */ public void start() { if (!mIsRunning) { mIsRunning = true; mCreateCircle.run(); } } /** * 缓慢停止 */ public void stop() { mIsRunning = false; } /** * 立即停止 */ public void stopImmediately() { mIsRunning = false; mCircleList.clear(); invalidate(); } protected void onDraw(Canvas canvas) { Iterator iterator = mCircleList.iterator(); while (iterator.hasNext()) { Circle circle = iterator.next(); float radius = circle.getCurrentRadius(); if (System.currentTimeMillis() - circle.mCreateTime < mDuration) { mPaint.setAlpha(circle.getAlpha()); canvas.drawCircle(getWidth() / 2, getHeight() / 2, radius, mPaint); } else { iterator.remove(); } } if (mCircleList.size() > 0) { postInvalidateDelayed(10); } } public void setInitialRadius(float radius) { mInitialRadius = radius; } public void setDuration(long duration) { mDuration = duration; } public void setMaxRadius(float maxRadius) { mMaxRadius = maxRadius; mMaxRadiusSet = true; } public void setSpeed(int speed) { mSpeed = speed; } private void newCircle() { long currentTime = System.currentTimeMillis(); if (currentTime - mLastCreateTime < mSpeed) { return; } Circle circle = new Circle(); mCircleList.add(circle); invalidate(); mLastCreateTime = currentTime; } private class Circle { private long mCreateTime; Circle() { mCreateTime = System.currentTimeMillis(); } int getAlpha() { float percent = (getCurrentRadius() - mInitialRadius) / (mMaxRadius - mInitialRadius); return (int) (255 - mInterpolator.getInterpolation(percent) * 255); } float getCurrentRadius() { float percent = (System.currentTimeMillis() - mCreateTime) * 1.0f / mDuration; return mInitialRadius + mInterpolator.getInterpolation(percent) * (mMaxRadius - mInitialRadius); } } public void setInterpolator(Interpolator interpolator) { mInterpolator = interpolator; if (mInterpolator == null) { mInterpolator = new LinearInterpolator(); } } }