framebuffer 宏定义

这些宏定义分散在头文件include /linux/fb.h中。

include/linux/fb.h

#ifndef _LINUX_FB_H
#define _LINUX_FB_H

#include 

/* Definitions of frame buffers						*/

#define FB_MAJOR		29
#define FB_MAX			32	/* sufficient for now */

/* ioctls
   0x46 is 'F'								*/
#define FBIOGET_VSCREENINFO	0x4600
#define FBIOPUT_VSCREENINFO	0x4601
#define FBIOGET_FSCREENINFO	0x4602
#define FBIOGETCMAP		0x4604
#define FBIOPUTCMAP		0x4605
#define FBIOPAN_DISPLAY		0x4606
#ifdef __KERNEL__
#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
#else
#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
#endif
/* 0x4607-0x460B are defined below */
/* #define FBIOGET_MONITORSPEC	0x460C */
/* #define FBIOPUT_MONITORSPEC	0x460D */
/* #define FBIOSWITCH_MONIBIT	0x460E */
#define FBIOGET_CON2FBMAP	0x460F
#define FBIOPUT_CON2FBMAP	0x4610
#define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
#define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
#define FBIO_ALLOC              0x4613
#define FBIO_FREE               0x4614
#define FBIOGET_GLYPH           0x4615
#define FBIOGET_HWCINFO         0x4616
#define FBIOPUT_MODEINFO        0x4617
#define FBIOGET_DISPINFO        0x4618


#define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
#define FB_TYPE_PLANES			1	/* Non interleaved planes */
#define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
#define FB_TYPE_TEXT			3	/* Text/attributes	*/
#define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/

#define FB_AUX_TEXT_MDA		0	/* Monochrome text */
#define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
#define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
#define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
#define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */

#define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
#define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
#define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */

#define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
#define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
#define FB_VISUAL_TRUECOLOR		2	/* True color	*/
#define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
#define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
#define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */

#define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
#define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
#define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
#define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
#define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
#define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
#define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
#define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
#define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
#define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
#define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
#define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
#define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
#define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
#define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
#define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
#define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
#define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
#define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
#define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
#define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
#define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
#define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
#define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
#define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
#define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
#define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
#define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
#define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
#define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
#define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
#define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
#define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
#define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
#define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
#define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
#define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
#define FB_ACCEL_I810           39      /* Intel 810/815                */
#define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
#define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
#define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
#define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
#define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
#define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
#define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
#define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
#define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
#define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
#define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
#define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
#define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
#define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
#define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
#define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */

#define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
#define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
#define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
#define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
#define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
#define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
#define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
#define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
#define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
#define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
#define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
#define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
#define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
#define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
#define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */


#define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */

#define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
#define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
#define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
#define FB_ACTIVATE_MASK       15
					/* values			*/
#define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
#define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
#define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
#define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
#define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */

#define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */

#define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
#define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
#define FB_SYNC_EXT		4	/* external sync		*/
#define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
#define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
					/* vtotal = 144d/288n/576i => PAL  */
					/* vtotal = 121d/242n/484i => NTSC */
#define FB_SYNC_ON_GREEN	32	/* sync on green */

#define FB_VMODE_NONINTERLACED  0	/* non interlaced */
#define FB_VMODE_INTERLACED	1	/* interlaced	*/
#define FB_VMODE_DOUBLE		2	/* double scan */
#define FB_VMODE_MASK		255

#define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
#define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
#define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/

#define PICOS2KHZ(a) (1000000000UL/(a))
#define KHZ2PICOS(a) (1000000000UL/(a))

/* VESA Blanking Levels */
#define VESA_NO_BLANKING        0
#define VESA_VSYNC_SUSPEND      1
#define VESA_HSYNC_SUSPEND      2
#define VESA_POWERDOWN          3

#define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
#define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
#define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
#define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
#define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
#define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
#define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
#define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
#define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */

/*
 * hardware cursor control
 */

#define FB_CUR_SETIMAGE 0x01
#define FB_CUR_SETPOS   0x02
#define FB_CUR_SETHOT   0x04
#define FB_CUR_SETCMAP  0x08
#define FB_CUR_SETSHAPE 0x10
#define FB_CUR_SETSIZE	0x20
#define FB_CUR_SETALL   0xFF

/* Definitions below are used in the parsed monitor specs */
#define FB_DPMS_ACTIVE_OFF	1
#define FB_DPMS_SUSPEND		2
#define FB_DPMS_STANDBY		4

#define FB_DISP_DDI		1
#define FB_DISP_ANA_700_300	2
#define FB_DISP_ANA_714_286	4
#define FB_DISP_ANA_1000_400	8
#define FB_DISP_ANA_700_000	16

#define FB_DISP_MONO		32
#define FB_DISP_RGB		64
#define FB_DISP_MULTI		128
#define FB_DISP_UNKNOWN		256

#define FB_SIGNAL_NONE		0
#define FB_SIGNAL_BLANK_BLANK	1
#define FB_SIGNAL_SEPARATE	2
#define FB_SIGNAL_COMPOSITE	4
#define FB_SIGNAL_SYNC_ON_GREEN	8
#define FB_SIGNAL_SERRATION_ON	16

#define FB_MISC_PRIM_COLOR	1
#define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */

/*
 * Register/unregister for framebuffer events
 */

/*	The resolution of the passed in fb_info about to change */ 
#define FB_EVENT_MODE_CHANGE		0x01
/*	The display on this fb_info is beeing suspended, no access to the
 *	framebuffer is allowed any more after that call returns
 */
#define FB_EVENT_SUSPEND		0x02
/*	The display on this fb_info was resumed, you can restore the display
 *	if you own it
 */
#define FB_EVENT_RESUME			0x03
/*      An entry from the modelist was removed */
#define FB_EVENT_MODE_DELETE            0x04
/*      A driver registered itself */
#define FB_EVENT_FB_REGISTERED          0x05
/*      get console to framebuffer mapping */
#define FB_EVENT_GET_CONSOLE_MAP        0x06
/*      set console to framebuffer mapping */
#define FB_EVENT_SET_CONSOLE_MAP        0x07
/*      A display blank is requested       */
#define FB_EVENT_BLANK                  0x08
/*      Private modelist is to be replaced */
#define FB_EVENT_NEW_MODELIST           0x09

/*
 * Pixmap structure definition
 *
 * The purpose of this structure is to translate data
 * from the hardware independent format of fbdev to what
 * format the hardware needs.
 */

#define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
#define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
#define FB_PIXMAP_IO      4     /* memory is iomapped       */
#define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */

#define FB_TILE_CURSOR_NONE        0
#define FB_TILE_CURSOR_UNDERLINE   1
#define FB_TILE_CURSOR_LOWER_THIRD 2
#define FB_TILE_CURSOR_LOWER_HALF  3
#define FB_TILE_CURSOR_TWO_THIRDS  4
#define FB_TILE_CURSOR_BLOCK       5

/* FBINFO_* = fb_info.flags bit flags */
#define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
#define FBINFO_HWACCEL_DISABLED	0x0002
	/* When FBINFO_HWACCEL_DISABLED is set:
	 *  Hardware acceleration is turned off.  Software implementations
	 *  of required functions (copyarea(), fillrect(), and imageblit())
	 *  takes over; acceleration engine should be in a quiescent state */

/* hints */
#define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
#define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */

/* hardware supported ops */
/*  semantics: when a bit is set, it indicates that the operation is
 *   accelerated by hardware.
 *  required functions will still work even if the bit is not set.
 *  optional functions may not even exist if the flag bit is not set.
 */
#define FBINFO_HWACCEL_NONE		0x0000
#define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
#define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
#define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
#define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
#define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
#define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
#define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */

#define FBINFO_MISC_USEREVENT          0x10000 /* event request
						  from userspace */
#define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */

#define FBINFO_STATE_RUNNING	0
#define FBINFO_STATE_SUSPENDED	1

/* drivers/video/fbmon.c */
#define FB_MAXTIMINGS		0
#define FB_VSYNCTIMINGS		1
#define FB_HSYNCTIMINGS		2
#define FB_DCLKTIMINGS		3
#define FB_IGNOREMON		0x100

#define FB_MODE_IS_UNKNOWN	0
#define FB_MODE_IS_DETAILED	1
#define FB_MODE_IS_STANDARD	2
#define FB_MODE_IS_VESA		4
#define FB_MODE_IS_CALCULATED	8
#define FB_MODE_IS_FIRST	16
#define FB_MODE_IS_FROM_VAR     32

#ifdef MODULE
#define FBINFO_DEFAULT	FBINFO_MODULE
#else
#define FBINFO_DEFAULT	0
#endif

// This will go away
#define FBINFO_FLAG_MODULE	FBINFO_MODULE
#define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT


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