微仿QQ消息提示点拖拽功能

转载请注明出处 http://blog.csdn.net/u011453163/article/details/51598731

很久以前,发现QQ有一个很有趣的功能,就是未读消息的红点是可以拖拽的,而且在任何地方都可以随意拖拽,并且有一个弹性的动画,非常有趣,而且也是一个非常方便的功能,于是总像仿制一个,虽说仿制,但也只是他的拖拽功能,弹性效果还是能力有限。

不多说 先上效果

微仿QQ消息提示点拖拽功能_第1张图片

一个自定义的view 使用方式也很简单

<com.weizhenbin.show.widget.VanishView
        android:layout_width="30dp"
        android:layout_height="30dp"
        android:text="5"
        android:layout_alignParentBottom="true"
        android:gravity="center"
        android:textColor="#fff"
        android:id="@+id/vv"
        android:layout_marginBottom="35dp"
        android:layout_marginLeft="80dp"
        android:background="@drawable/shape_red_bg"/>

然后先看下源码

**
 * Created by weizhenbin on 16/6/1.
 * 

* 一个可以随意拖动的view */ public class VanishView extends TextView { private Context context; /**窗口管理器*/ private WindowManager windowManager; /**用来存储镜像的imageview*/ private ImageView iv; /** 状态栏高度*/ private int statusHeight = 0; /**按下的坐标x 相对于view自身*/ private int dx = 0; /**按下的坐标y 相对于view自身*/ private int dy = 0; /**镜像bitmap*/ private Bitmap tmp; /**按下的坐标x 相对于屏幕*/ private float downX = 0; /**按下的坐标y 相对于屏幕*/ private float downY = 0; /**属性动画 用于回弹效果*/ private ValueAnimator animator; /**窗口参数*/ private WindowManager.LayoutParams mWindowLayoutParams; /**接口对象*/ private OnListener listener; public VanishView(Context context) { super(context); init(context); } public VanishView(Context context, AttributeSet attrs) { super(context, attrs); init(context); } public VanishView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(context); } private void init(Context context) { this.context = context; windowManager = ((Activity) context).getWindowManager(); statusHeight = getStatusHeight(context); } @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: dx = (int) event.getX(); dy = (int) event.getY(); downX = event.getRawX(); downY = event.getRawY(); addWindow(context, event.getRawX(), event.getRawY()); setVisibility(INVISIBLE); break; case MotionEvent.ACTION_MOVE: mWindowLayoutParams.x = (int) (event.getRawX() - dx); mWindowLayoutParams.y = (int) (event.getRawY() - statusHeight - dy); windowManager.updateViewLayout(iv, mWindowLayoutParams); break; case MotionEvent.ACTION_UP: int distance=distance(new MyPoint(event.getRawX(), event.getRawY()), new MyPoint(downX, downY)); if(distance<400) { scroll(new MyPoint(event.getRawX(), event.getRawY()), new MyPoint(downX, downY)); }else { if(listener!=null){ listener.onDismiss(); } windowManager.removeView(iv); } break; } return true; } /** * 构建一个窗口 用于存放和移动镜像 * */ private void addWindow(Context context, float downX, float dowmY) { mWindowLayoutParams = new WindowManager.LayoutParams(); mWindowLayoutParams.width = WindowManager.LayoutParams.WRAP_CONTENT; mWindowLayoutParams.height = WindowManager.LayoutParams.WRAP_CONTENT; iv = new ImageView(context); mWindowLayoutParams.format = PixelFormat.RGBA_8888; mWindowLayoutParams.gravity = Gravity.TOP | Gravity.LEFT; mWindowLayoutParams.x = (int) (downX - dx); mWindowLayoutParams.y = (int) (dowmY - statusHeight - dy); //获取view的镜像bitmap this.setDrawingCacheEnabled(true); tmp = Bitmap.createBitmap(this.getDrawingCache()); //释放缓存 this.destroyDrawingCache(); iv.setImageBitmap(tmp); windowManager.addView(iv, mWindowLayoutParams); } /** * 使用属性动画 实现缓慢回弹效果 * */ private void scroll(MyPoint start, MyPoint end) { animator = ValueAnimator.ofObject(new MyTypeEvaluator(), start, end); animator.setDuration(200); animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { MyPoint point = (MyPoint) animation.getAnimatedValue(); mWindowLayoutParams.x = (int) (point.x - dx); mWindowLayoutParams.y = (int) (point.y - statusHeight - dy); windowManager.updateViewLayout(iv, mWindowLayoutParams); } }); animator.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { super.onAnimationEnd(animation); windowManager.removeView(iv); setVisibility(VISIBLE); } }); animator.start(); } /** * 计算两点的距离 */ private int distance(MyPoint point1, MyPoint point2) { int distance = 0; if (point1 != null && point2 != null) { float dx = point1.x - point2.x; float dy = point1.y - point2.y; distance = (int) Math.sqrt(dx * dx + dy * dy); } return distance; } /** * 获取状态栏的高度 */ private static int getStatusHeight(Context context) { int statusHeight = 0; Rect localRect = new Rect(); ((Activity) context).getWindow().getDecorView().getWindowVisibleDisplayFrame(localRect); statusHeight = localRect.top; if (0 == statusHeight) { Class localClass; try { localClass = Class.forName("com.android.internal.R$dimen"); Object localObject = localClass.newInstance(); int i5 = Integer.parseInt(localClass.getField("status_bar_height").get(localObject).toString()); statusHeight = context.getResources().getDimensionPixelSize(i5); } catch (Exception e) { e.printStackTrace(); } } return statusHeight; } class MyPoint { float x; float y; public MyPoint(float x, float y) { this.x = x; this.y = y; } @Override public String toString() { return "MyPoint{" + "x=" + x + ", y=" + y + '}'; } } class MyTypeEvaluator implements TypeEvaluator { @Override public MyPoint evaluate(float fraction, MyPoint startValue, MyPoint endValue) { MyPoint point = startValue; point.x = startValue.x + fraction * (endValue.x - startValue.x); point.y = startValue.y + fraction * (endValue.y - startValue.y); return point; } } /**事件回调借口*/ public interface OnListener{ void onDismiss(); } public void setListener(OnListener listener) { this.listener = listener; }

实现这一功能其实也不难,这个功能涉及到以下几个知识点

使用WindowManager添加一个view
使用ValueAnimator属性动画实现回弹效果
getX和getRawX,getY和getRawY的区别

1.使用WindowManager添加一个view

 /**
     * 构建一个窗口 用于存放和移动镜像
     * */
    private void addWindow(Context context, float downX, float dowmY) {
        mWindowLayoutParams = new WindowManager.LayoutParams();
        mWindowLayoutParams.width = WindowManager.LayoutParams.WRAP_CONTENT;
        mWindowLayoutParams.height = WindowManager.LayoutParams.WRAP_CONTENT;
        iv = new ImageView(context);
        mWindowLayoutParams.format = PixelFormat.RGBA_8888;
        mWindowLayoutParams.gravity = Gravity.TOP | Gravity.LEFT;
        mWindowLayoutParams.x = (int) (downX - dx);
        mWindowLayoutParams.y = (int) (dowmY - statusHeight - dy);
        //获取view的镜像bitmap
        this.setDrawingCacheEnabled(true);
        tmp = Bitmap.createBitmap(this.getDrawingCache());
        //释放缓存
        this.destroyDrawingCache();
        iv.setImageBitmap(tmp);
        windowManager.addView(iv, mWindowLayoutParams);
    }

这一步是为了投影一个镜像来达到拖动view的一个假像效果,使用imageview来显示。这里为了使投影没用偏移需要了解getX getRawX getY getRawY的区别

微仿QQ消息提示点拖拽功能_第2张图片

getX和getY 是相对于view自身的,getRawX和getRawY是像对屏幕的,这里还要扣除掉状态栏的高度。

2.移动

 windowManager.updateViewLayout(iv, mWindowLayoutParams);

3.使用ValueAnimator属性动画实现回弹效果

这里自定义了TypeEvaluator实现点的位移动画

 class MyTypeEvaluator implements TypeEvaluator {

        @Override
        public MyPoint evaluate(float fraction, MyPoint startValue, MyPoint endValue) {
            MyPoint point = startValue;
            point.x = startValue.x + fraction * (endValue.x - startValue.x);
            point.y = startValue.y + fraction * (endValue.y - startValue.y);
            return point;
        }
    }


  /**
     * 使用属性动画 实现缓慢回弹效果
     * */
    private void scroll(MyPoint start, MyPoint end) {
        animator = ValueAnimator.ofObject(new MyTypeEvaluator(), start, end);
        animator.setDuration(200);
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                MyPoint point = (MyPoint) animation.getAnimatedValue();
                mWindowLayoutParams.x = (int) (point.x - dx);
                mWindowLayoutParams.y = (int) (point.y - statusHeight - dy);
                windowManager.updateViewLayout(iv, mWindowLayoutParams);
            }
        });
        animator.addListener(new AnimatorListenerAdapter() {
            @Override
            public void onAnimationEnd(Animator animation) {
                super.onAnimationEnd(animation);
                windowManager.removeView(iv);
                setVisibility(VISIBLE);
            }

        });
        animator.start();
    }

通过属性动画实现一个回弹效果

4.触发消失的时机

  /**
     * 计算两点的距离
     */
    private int distance(MyPoint point1, MyPoint point2) {
        int distance = 0;
        if (point1 != null && point2 != null) {
            float dx = point1.x - point2.x;
            float dy = point1.y - point2.y;
            distance = (int) Math.sqrt(dx * dx + dy * dy);
        }
        return distance;
    }

计算两点之间的距离来触发一个回调事件。

  int distance=distance(new MyPoint(event.getRawX(), event.getRawY()), new MyPoint(downX, downY));
                if(distance<400) {
                    scroll(new MyPoint(event.getRawX(), event.getRawY()), new MyPoint(downX, downY));
                }else {
                    if(listener!=null){
                        listener.onDismiss();
                    }
                    windowManager.removeView(iv);
                }

代码分析就到这里,实现这个功能的核心代码都在这里。

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