♯ |
♯ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
gl*x* (fixed point version of various APIs) |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glAccum |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glActiveShaderProgram |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glActiveTexture |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glAlphaFunc |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glAreTexturesResident |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glArrayElement |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glAttachShader |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glBegin |
∆ |
|
|
|
∆ |
|
|
|
|
glBeginConditionalRender |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glBeginQuery |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glBeginQueryIndexed |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glBeginTransformFeedback |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBindAttribLocation |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBindBuffer |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glBindBufferBase |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glBindBufferRange |
∆ |
|
|
|
♯ |
|
|
|
|
glBindBuffersBase |
∆ |
|
|
|
♯ |
|
|
|
|
glBindBuffersRange |
∆ |
|
|
|
∆ |
|
|
|
|
glBindFragDataLocation |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glBindFragDataLocationIndexed |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glBindFramebuffer |
∆ |
∆ |
∆ |
|
♯ |
|
|
|
|
glBindImageTexture |
∆ |
|
|
|
♯ |
|
|
|
|
glBindImageTextures |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glBindProgramPipeline |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glBindRenderbuffer |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glBindSampler |
∆ |
|
|
|
♯ |
|
|
|
|
glBindSamplers |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBindTexture |
∆ |
|
|
|
♯ |
|
|
|
|
glBindTextures |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glBindTextureUnit |
∆ |
∆ |
∆ |
∆ |
♯ |
|
|
♯ |
|
glBindTransformFeedback |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
♯ |
♯ |
|
glBindVertexArray, glBindVertexArrayAPPLE, bindVertexArrayOES |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glBindVertexBuffer |
∆ |
|
|
|
♯ |
|
|
|
|
glBindVertexBuffers |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glBitmap |
♯ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glBlendBarrier |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBlendColor |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBlendEquation |
∆ |
∆ |
♯ |
♯ |
|
♯ |
|
|
|
glBlendEquationi |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBlendEquationSeparate |
∆ |
∆ |
♯ |
♯ |
|
♯ |
|
|
|
glBlendEquationSeparatei |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBlendFunc |
∆ |
∆ |
♯ |
♯ |
|
♯ |
|
|
|
glBlendFunci |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBlendFuncSeparate |
∆ |
∆ |
♯ |
♯ |
|
♯ |
|
|
|
glBlendFuncSeparatei |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glBlitFramebuffer |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glBlitNamedFramebuffer |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBufferData |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glBufferPageCommitment |
∆ |
|
|
|
|
|
|
|
|
glBufferStorage |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glBufferSubData |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glCallList |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glCallLists |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glCheckFramebufferStatus |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCheckNamedFramebufferStatus |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glClampColor |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glClear |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glClearAccum |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glClearBuffer |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClearBufferData |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClearBufferSubData |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glClearColor |
✓ |
|
|
|
✓ |
|
✓ |
✓ |
|
glClearDepth |
∆ |
∆ |
∆ |
∆ |
♯ |
∆ |
|
♯ |
|
glClearDepthf |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glClearIndex |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClearNamedBufferData |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClearNamedBufferSubData |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClearNamedFramebuffer |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glClearStencil |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClearTexImage |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClearTexSubImage |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glClientActiveTexture |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glClientWaitSync |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glClipControl |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glClipPlane |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glColor |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glColorMask |
∆ |
∆ |
♯ |
♯ |
|
♯ |
|
|
|
glColorMaski |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glColorMaterial |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glColorPointer |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glColorSubTable |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glColorTable |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glColorTableParameter |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glCompileShader |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glCompressedTexImage1D |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
✓ |
|
glCompressedTexImage2D |
✓ |
✓ |
✓ |
✓ |
✓ |
♯ |
|
✓ |
|
glCompressedTexImage3D |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glCompressedTexSubImage1D |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
✓ |
|
glCompressedTexSubImage2D |
✓ |
✓ |
✓ |
✓ |
✓ |
♯ |
|
✓ |
|
glCompressedTexSubImage3D |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCompressedTextureSubImage1D |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCompressedTextureSubImage2D |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCompressedTextureSubImage3D |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glConvolutionFilter1D |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glConvolutionFilter2D |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glConvolutionParameter |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glCopyBufferSubData |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glCopyColorSubTable |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glCopyColorTable |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glCopyConvolutionFilter1D |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glCopyConvolutionFilter2D |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glCopyPixels |
∆ |
∆ |
♯ |
♯ |
♯ |
|
|
♯ |
|
glCopyImageSubData |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCopyNamedBufferSubData |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glCopyTexImage1D |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glCopyTexImage2D |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glCopyTexSubImage1D |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glCopyTexSubImage2D |
✓ |
✓ |
✓ |
✓ |
✓ |
♯ |
|
✓ |
|
glCopyTexSubImage3D |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCopyTextureSubImage1D |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCopyTextureSubImage2D |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCopyTextureSubImage3D |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
createBuffer, glGenBuffers |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateBuffers |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
createFramebuffer, glGenFramebuffers |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateFramebuffers |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glCreateProgram |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateProgramPipelines |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateQueries |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
createRenderbuffer, glGenRenderbuffers |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateRenderbuffers |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateSamplers |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glCreateShader |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glCreateShaderProgramv |
♯ |
|
|
|
♯ |
|
|
|
|
glCreateSyncFromCLevent |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
createTexture, glGenTextures |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateTextures |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateTransformFeedbacks |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
♯ |
♯ |
|
createVertexArrayOES, glGenVertexArrays, glGenVertexArraysAPPLE |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glCreateVertexArrays |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glCullFace |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glDebugMessageCallback |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glDebugMessageControl |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glDebugMessageInsert |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDeleteBuffers |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glDeleteFramebuffers |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glDeleteLists |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDeleteProgram |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glDeleteProgramPipelines |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glDeleteQueries |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glDeleteRenderbuffers |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glDeleteSamplers |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDeleteShader |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glDeleteSync |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDeleteTextures |
∆ |
∆ |
∆ |
∆ |
♯ |
|
|
♯ |
|
glDeleteTransformFeedbacks |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
♯ |
♯ |
|
glDeleteVertexArrays, glDeleteVertexArraysAPPLE,deleteVertexArrayOES |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDepthFunc |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDepthMask |
✓ |
|
|
|
✓ |
|
✓ |
✓ |
|
glDepthRange |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glDepthRangeArrayv |
∆ |
∆ |
∆ |
∆ |
♯ |
∆ |
|
♯ |
|
glDepthRangef |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glDepthRangeIndexed |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDetachShader |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDisable |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glDisableClientState |
∆ |
∆ |
♯ |
♯ |
∆ |
♯ |
|
|
|
glDisablei |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glDisableVertexArrayAttrib |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDisableVertexAttribArray |
∆ |
∆ |
∆ |
|
|
|
|
|
|
glDispatchCompute |
♯ |
|
|
|
|
|
|
|
|
glDispatchComputeGroupSize |
∆ |
∆ |
∆ |
|
|
|
|
|
|
glDispatchComputeIndirect |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDrawArrays |
∆ |
∆ |
∆ |
|
♯ |
|
|
|
|
glDrawArraysIndirect |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glDrawArraysInstanced |
∆ |
|
|
|
♯ |
|
|
|
|
glDrawArraysInstancedBaseInstance |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glDrawBuffer |
✓ |
✓ |
✓ |
✓ |
✓ |
|
⋫ |
✓ |
|
glDrawBuffers, drawBuffersWEBGL |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glDrawElements |
∆ |
∆ |
♯ |
♯ |
∆ |
♯ |
|
♯ |
|
glDrawElementsBaseVertex |
∆ |
∆ |
∆ |
|
♯ |
|
|
|
|
glDrawElementsIndirect |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glDrawElementsInstanced |
∆ |
♯ |
♯ |
♯ |
♯ |
|
|
|
|
glDrawElementsInstancedBaseInstance |
∆ |
∆ |
|
|
∆ |
|
|
♯ |
|
glDrawElementsInstancedBaseVertex |
∆ |
|
|
|
♯ |
|
|
|
|
glDrawElementsInstancedBaseVertexBaseInstance |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glDrawPixels |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glDrawRangeElements |
∆ |
∆ |
♯ |
♯ |
∆ |
|
|
♯ |
|
glDrawRangeElementsBaseVertex |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glDrawTransformFeedback |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glDrawTransformFeedbackInstanced |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glDrawTransformFeedbackStream |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glDrawTransformFeedbackStreamInstanced |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEdgeFlag |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEdgeFlagPointer |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glEnable |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEnableClientState |
∆ |
∆ |
♯ |
♯ |
∆ |
♯ |
|
|
|
glEnablei |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glEnableVertexArrayAttrib |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glEnableVertexAttribArray |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEnd |
∆ |
|
|
|
∆ |
|
|
|
|
glEndConditionalRender |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEndList |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glEndQuery |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glEndQueryIndexed |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glEndTransformFeedback |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEvalCoord |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEvalMesh |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glEvalPoint |
♯ |
|
|
|
|
|
|
|
|
glEvaluateDepthValues |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glFeedbackBuffer |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glFenceSync |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glFinish |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glFlush |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glFlushMappedBufferRange |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glFlushMappedNamedBufferRange |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glFog |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glFogCoord |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glFogCoordPointer |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glFramebufferParameteri |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glFramebufferRenderbuffer |
♯ |
|
|
|
|
|
|
|
|
glFramebufferSampleLocations |
∆ |
∆ |
♯ |
|
∆ |
|
|
♯ |
|
glFramebufferTexture |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glFramebufferTexture1D |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glFramebufferTexture2D |
∆ |
♯ |
♯ |
♯ |
∆ |
♯ |
|
♯ |
|
glFramebufferTexture3D |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glFramebufferTextureFace |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glFramebufferTextureLayer |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glFrontFace |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glFrustum |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGenBuffers, createBuffer |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glGenFramebuffers, createFramebuffer |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGenLists |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGenProgramPipelines |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glGenQueries |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glGenRenderbuffers, createRenderbuffer |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glGenSamplers |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGenTextures, createTexture |
∆ |
∆ |
∆ |
∆ |
♯ |
|
|
♯ |
|
glGenTransformFeedbacks |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
♯ |
♯ |
|
glGenVertexArrays, glGenVertexArraysAPPLE, createVertexArrayOES |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glGenerateMipmap |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGenerateTextureMipmap |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGet, getParameter |
∆ |
∆ |
∆ |
|
♯ |
|
|
|
|
glGetActiveAtomicCounterBufferiv |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetActiveAttrib |
∆ |
|
|
|
♯ |
|
|
|
|
glGetActiveSubroutineName |
∆ |
|
|
|
♯ |
|
|
|
|
glGetActiveSubroutineUniformiv |
∆ |
|
|
|
♯ |
|
|
|
|
glGetActiveSubroutineUniformName |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetActiveUniform |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glGetActiveUniformBlockiv |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glGetActiveUniformBlockName |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glGetActiveUniformName |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glGetActiveUniformsiv |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetAttachedShaders |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetAttribLocation |
∆ |
|
|
|
∆ |
|
|
|
|
glGetBooleani_v |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetBooleanv, getParameter |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glGetBufferParameteri64v |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetBufferParameteriv |
✓ |
✓ |
✓ |
✓ |
✓ |
♯ |
|
✓ |
|
glGetBufferPointerv |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glGetBufferSubData |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetClipPlane |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetColorTable |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetColorTableParameter |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glGetCompressedTexImage |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetCompressedTextureImage |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetCompressedTextureSubImage |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetConvolutionFilter |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetConvolutionParameter |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glGetDebugMessageLog |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetDoublei_v |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetDoublev, getParameter |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetError |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetFloati_v |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetFloatv, getParameter |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glGetFragDataIndex |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glGetFragDataLocation |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glGetFramebufferAttachmentParameteriv |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGetFramebufferParameteriv |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glGetGraphicsResetStatus |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetHistogram |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetHistogramParameter |
∆ |
|
|
|
∆ |
|
|
|
|
glGetInteger64 |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glGetIntegeri_v |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetIntegerv, getParameter |
♯ |
|
|
|
|
|
|
|
|
glGetImageHandle |
∆ |
∆ |
∆ |
∆ |
♯ |
|
|
|
|
glGetInternalformativ |
∆ |
♯ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glGetInternalformati64v |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetLight |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetMap |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetMaterial |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetMinmax |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetMinmaxParameter |
∆ |
∆ |
∆ |
|
∆ |
|
|
|
|
glGetMultisamplefv |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetNamedBufferParameter |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetNamedBufferPointerv |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetNamedBufferSubData |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetNamedFramebufferAttachmentParameteriv |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetNamedFramebufferParameteriv |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetNamedRenderbufferParameteriv |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnColorTable |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetnCompressedTexImage |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnConvolutionFilter |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnHistogram |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnMap |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnMinmax |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnPixelMap |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnPolygonStipple |
♯ |
|
|
|
♯ |
|
|
♯ |
|
glGetnSeparableFilter |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetnTexImage |
♯ |
|
|
|
|
|
|
|
|
glGetnUniform*64{,v} |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glGetnUniform{,fv,iv,uiv}, |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetnUniformdv |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glGetObjectLabel |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glGetObjectPtrLabel |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
getParameter, glGet, glGetBooleanv, glGetDoublev, glGetFloatv, glGetIntegerv, glGetString |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetPixelMap |
✓ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
✓ |
|
glGetPointerv |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetPolygonStipple |
∆ |
∆ |
∆ |
∆ |
♯ |
♯ |
|
|
|
glGetProgramBinary |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetProgramInfoLog |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGetProgramInterfaceiv |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetProgramiv, getProgramParameter |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGetProgramPipelineiv |
∆ |
∆ |
∆ |
|
|
|
|
|
|
glGetProgramPipelineInfoLog |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGetProgramResourceiv |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGetProgramResourceIndex |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGetProgramResourceLocation |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetProgramResourceLocationIndex |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glGetProgramResourceName |
∆ |
|
|
|
♯ |
|
|
|
|
glGetProgramStageiv |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glGetQueryiv |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetQueryIndexediv |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glGetQueryObjectiv |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glGetQueryObjectuiv |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glGetQueryObject{,u}i64v |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glGetRenderbufferParameteriv |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glGetSamplerParameter |
∆ |
∆ |
♯ |
♯ |
∆ |
♯ |
|
♯ |
|
glGetSamplerParameterI{iv,uiv} |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetSeparableFilter |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetShaderiv, getShaderParameter |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetShaderInfoLog |
∆ |
∆ |
∆ |
∆ |
♯ |
∆ |
|
♯ |
|
glGetShaderPrecisionFormat |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetShaderSource |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetString, getParameter |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glGetStringi |
∆ |
|
|
|
♯ |
|
|
|
|
glGetSubroutineIndex |
∆ |
|
|
|
♯ |
|
|
|
|
glGetSubroutineUniformLocation |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glGetSynciv |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetTexEnv |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glGetTexGen |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glGetTexImage |
✓ |
✓ |
✓ |
|
✓ |
|
|
✓ |
|
glGetTexLevelParameter |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetTexParameter |
∆ |
∆ |
♯ |
♯ |
∆ |
♯ |
|
|
|
glGetTexParameterI{iv,uiv} |
♯ |
|
|
|
|
|
|
|
|
glGetTextureHandle |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetTextureImage |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetTextureLevelParameter |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetTextureParameter |
♯ |
|
|
|
|
|
|
|
|
glGetTextureSamplerHandle |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetTextureSubImage |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetTransformFeedback |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glGetTransformFeedbackVarying |
|
|
|
|
|
|
♯ |
|
|
getTranslatedShaderSource |
♯ |
|
|
|
|
|
|
|
|
glGetUniform*64{,v} |
∆ |
|
|
|
♯ |
|
|
|
|
glGetUniformdv |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetUniform[fi]v |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
|
|
glGetUniformuiv |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glGetUniformBlockIndex |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glGetUniformIndices |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetUniformLocation |
∆ |
|
|
|
♯ |
|
|
|
|
glGetUniformSubroutineuiv |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glGetVertexArrayIndexed |
∆ |
|
|
|
♯ |
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♯ |
|
glGetVertexArrayiv |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glGetVertexAttrib |
∆ |
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∆ |
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glGetVertexAttribI |
∆ |
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♯ |
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glGetVertexAttribLdv |
♯ |
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|
glGetVertexAttribLui64v |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
getVertexAttribOffset, glGetVertexAttribPointerv |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glHint |
♭ |
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♭ |
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⚔ |
|
glHistogram |
♭ |
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♭ |
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⚔ |
|
glIndex |
♭ |
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♭ |
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⚔ |
|
glIndexMask |
♭ |
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♭ |
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⚔ |
|
glIndexPointer |
♭ |
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♭ |
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⚔ |
|
glInitNames |
♭ |
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♭ |
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⚔ |
|
glInterleavedArrays |
∆ |
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♯ |
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♯ |
|
glInvalidateBufferData |
∆ |
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♯ |
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♯ |
|
glInvalidateBufferSubData |
∆ |
∆ |
∆ |
|
♯ |
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♯ |
|
glInvalidateFramebuffer |
∆ |
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♯ |
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♯ |
|
glInvalidateNamedFramebufferData |
∆ |
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♯ |
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♯ |
|
glInvalidateNamedFramebufferSubData |
∆ |
∆ |
∆ |
|
♯ |
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♯ |
|
glInvalidateSubFramebuffer |
∆ |
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♯ |
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♯ |
|
glInvalidateTexImage |
∆ |
|
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♯ |
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♯ |
|
glInvalidateTexSubImage |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glIsBuffer |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glIsEnabled |
∆ |
∆ |
♯ |
♯ |
∆ |
♯ |
|
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|
glIsEnabledi |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glIsFramebuffer |
♯ |
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glIsImageHandleResident |
♭ |
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♭ |
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⚔ |
|
glIsList |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glIsProgram |
∆ |
∆ |
∆ |
|
♯ |
|
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♯ |
|
glIsProgramPipeline |
✓ |
✓ |
✓ |
✓ |
✓ |
|
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✓ |
|
glIsQuery |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glIsRenderbuffer |
∆ |
∆ |
∆ |
∆ |
∆ |
|
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♯ |
|
glIsSampler |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glIsShader |
∆ |
∆ |
∆ |
∆ |
∆ |
|
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|
glIsSync |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glIsTexture |
♯ |
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|
glIsTextureHandleResident |
∆ |
∆ |
∆ |
∆ |
♯ |
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♯ |
|
glIsTransformFeedback |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
♯ |
♯ |
|
glIsVertexArray, glIsVertexArrayAPPLE, isVertexArrayOES |
♭ |
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♭ |
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⚔ |
|
glLight |
♭ |
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♭ |
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⚔ |
|
glLightModel |
♭ |
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♭ |
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⚔ |
|
glLineStipple |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glLineWidth |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glLinkProgram |
♭ |
|
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♭ |
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⚔ |
|
glListBase |
♭ |
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♭ |
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⚔ |
|
glLoadIdentity |
♭ |
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♭ |
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⚔ |
|
glLoadMatrix |
♭ |
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♭ |
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⚔ |
|
glLoadName |
♭ |
|
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|
♭ |
|
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⚔ |
|
glLoadTransposeMatrix |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glLogicOp |
♯ |
|
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|
|
|
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|
|
glMakeImageHandleNonResident |
♯ |
|
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|
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|
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|
glMakeImageHandleResident |
♯ |
|
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|
|
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|
glMakeTextureHandleNonResident |
♯ |
|
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|
|
|
|
|
|
glMakeTextureHandleResident |
♭ |
|
|
|
♭ |
|
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⚔ |
|
glMap1 |
♭ |
|
|
|
♭ |
|
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⚔ |
|
glMap2 |
✓ |
♯ |
♯ |
♯ |
✓ |
♯ |
|
✓ |
|
glMapBuffer |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glMapBufferRange |
♭ |
|
|
|
♭ |
|
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⚔ |
|
glMapGrid |
∆ |
|
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♯ |
|
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♯ |
|
glMapNamedBuffer |
∆ |
|
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♯ |
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♯ |
|
glMapNamedBufferRange |
♭ |
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♭ |
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⚔ |
|
glMaterial |
♭ |
|
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♭ |
|
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⚔ |
|
glMatrixMode |
♯ |
|
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|
glMaxShaderCompilerThreads |
∆ |
∆ |
∆ |
|
♯ |
|
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|
glMemoryBarrier |
∆ |
∆ |
∆ |
|
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|
|
|
glMemoryBarrierByRegion |
∆ |
∆ |
♯ |
♯ |
♯ |
|
|
♯ |
|
glMinSampleShading |
♭ |
|
|
|
♭ |
|
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⚔ |
|
glMinmax |
♭ |
|
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|
♭ |
|
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⚔ |
|
glMultMatrix |
♭ |
|
|
|
♭ |
|
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⚔ |
|
glMultTransposeMatrix |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glMultiDrawArrays |
∆ |
|
|
|
♯ |
|
|
|
|
glMultiDrawArraysIndirect |
♯ |
|
|
|
|
|
|
|
|
glMultiDrawArraysIndirectCount |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glMultiDrawElements |
∆ |
♯ |
♯ |
♯ |
∆ |
♯ |
|
♯ |
|
glMultiDrawElementsBaseVertex |
∆ |
|
|
|
♯ |
|
|
|
|
glMultiDrawElementsIndirect |
♯ |
|
|
|
|
|
|
|
|
glMultiDrawElementsIndirectCount |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glMultiTexCoord |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedBufferData |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedBufferStorage |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedBufferSubData |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedFramebufferDrawBuffer |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedFramebufferDrawBuffers |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedFramebufferParameteri |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedFramebufferReadBuffer |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedFramebufferRenderbuffer |
♯ |
|
|
|
|
|
|
|
|
glNamedFramebufferSampleLocations |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedFramebufferTexture |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedFramebufferTextureLayer |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedRenderbufferStorage |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glNamedRenderbufferStorageMultisample |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glNewList |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glNormal |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glNormalPointer |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glObjectLabel |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glObjectPtrLabel |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glOrtho |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPassThrough |
∆ |
∆ |
♯ |
|
♯ |
|
|
|
|
glPatchParameteri |
∆ |
|
|
|
♯ |
|
|
|
|
glPatchParameterfv |
∆ |
∆ |
∆ |
∆ |
♯ |
|
|
♯ |
|
glPauseTransformFeedback |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPixelMap |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glPixelStorei |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glPixelStoref |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPixelTransfer |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPixelZoom |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glPointParameter |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glPointSize |
✓ |
|
|
|
✓ |
|
|
✓ |
|
glPolygonMode |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glPolygonOffset |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPolygonStipple |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPopAttrib |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPopClientAttrib |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glPopDebugGroup |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPopMatrix |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPopName |
∆ |
|
|
|
∆ |
|
|
|
|
glPrimitiveRestartIndex |
♯ |
∆ |
♯ |
|
|
|
|
|
|
glPrimitiveBoundingBox |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPrioritizeTextures |
∆ |
∆ |
∆ |
∆ |
♯ |
♯ |
|
|
|
glProgramBinary |
∆ |
∆ |
∆ |
∆ |
♯ |
|
∆ |
♯ |
|
glProgramParameteri |
∆ |
∆ |
∆ |
|
♯ |
|
|
♯ |
|
glProgramUniform?d{,v}, glProgramUniformMatrix*d{,v} |
♯ |
|
|
|
|
|
|
|
|
glProgramUniform*64{,v} |
♯ |
|
|
|
|
|
|
|
|
glProgramUniformHandle |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glProvokingVertex |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPushAttrib |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPushClientAttrib |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glPushDebugGroup |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPushMatrix |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glPushName |
∆ |
|
|
|
∆ |
|
|
♯ |
|
glQueryCounter |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glRasterPos |
✓ |
✓ |
✓ |
✓ |
✓ |
|
|
✓ |
|
glReadBuffer |
∆ |
∆ |
♯ |
♯ |
♯ |
♯ |
|
♯ |
|
glReadnPixels |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glReadPixels |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glRect |
∆ |
∆ |
∆ |
∆ |
♯ |
∆ |
|
♯ |
|
glReleaseShaderCompiler |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glRenderMode |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
∆ |
♯ |
|
glRenderbufferStorage |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glRenderbufferStorageMultisample |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glResetHistogram |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glResetMinmax |
∆ |
∆ |
∆ |
∆ |
♯ |
|
|
♯ |
|
glResumeTransformFeedback |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glRotate |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glSampleCoverage |
∆ |
∆ |
∆ |
|
∆ |
|
|
|
|
glSampleMaski |
∆ |
∆ |
∆ |
∆ |
∆ |
|
|
♯ |
|
glSamplerParameter |
∆ |
∆ |
♯ |
♯ |
∆ |
♯ |
|
♯ |
|
glSamplerParameterI{iv,uiv} |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glScale |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glScissor |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glScissorArrayv |
∆ |
|
|
|
♯ |
|
|
♯ |
|
glScissorIndexed |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glSecondaryColor |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glSecondaryColorPointer |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glSelectBuffer |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glSeparableFilter2D |
♭ |
|
|
|
♭ |
|
|
⚔ |
|
glShadeModel |
∆ |
∆ |
∆ |
∆ |
♯ |
∆ |
|
♯ |
|
glShaderBinary |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glShaderSource |
∆ |
|
∆ |
|
|
|
|
|
|
glShaderStorageBlockBinding |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glStencilFunc |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glStencilFuncSeparate |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glStencilMask |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glStencilMaskSeparate |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glStencilOp |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
|
glStencilOpSeparate |
∆ |
∆ |
♯ |
|
∆ |
|
|
♯ |
|
glTexBuffer |
∆ |
∆ |
♯ |
|
|