EventBus3.0详解

2019独角兽企业重金招聘Python工程师标准>>> hot3.png

##写在前面

###1.前言 曾经,一层又一层的业务逻辑让我不知所措,一个又一个的回调让你头晕眼花,一个又一个的参数让你混乱不堪。EventBus,,一个耦合度低到令你害怕的框架。 ###2.什么是EventBus EventBus是一个消息总线,以观察者模式实现,用于简化程序的组件、线程通信,可以轻易切换线程、开辟线程。EventBus3.0跟先前版本的区别在于加入了annotation @Subscribe,取代了以前约定命名的方式。 ###3.相似产品比较

产品名 开发者 备注
EventBus greenrobot 用户最多,简洁,方便,小巧,文档简洁明了
Guava google 一个庞大的工具类库,EventBus只是一个小功能
otto square fork guava ,用的人不少
AndroidEventBus 何红辉 模仿EventBus开发的

##使用EventBus3.0三部曲

###1.定义事件

public class MessageEvent {
    public final String message;

    public MessageEvent(String message) {
        this.message = message;
    }
}

###2.准备订阅者

    // This method will be called when a MessageEvent is posted
    @Subscribe
    public void onMessageEvent(MessageEvent event){
        Toast.makeText(getActivity(), event.message, Toast.LENGTH_SHORT).show();
    }
    
    // This method will be called when a SomeOtherEvent is posted
    @Subscribe
    public void handleSomethingElse(SomeOtherEvent event){
        doSomethingWith(event);
    }
    @Override
    public void onStart() {
        super.onStart();
        EventBus.getDefault().register(this);
    }
    
    @Override
    public void onStop() {
       EventBus.getDefault().unregister(this);
        super.onStop();
    }

###3.发送事件

    EventBus.getDefault().post(new MessageEvent("Hello everyone!"));

##深入了解 ###1.ThreadMode线程通信 EventBus可以很简单的实现线程间的切换,包括后台线程、UI线程、异步线程 ####ThreadMode.POSTING

    //默认调用方式,在调用post方法的线程执行,避免了线程切换,性能开销最少    
    // Called in the same thread (default)
    @Subscribe(threadMode = ThreadMode.POSTING) // ThreadMode is optional here
    public void onMessage(MessageEvent event) {
        log(event.message);
    }

####ThreadMode.MAIN

    // Called in Android UI's main thread
    @Subscribe(threadMode = ThreadMode.MAIN)
    public void onMessage(MessageEvent event) {
        textField.setText(event.message);
    }

####ThreadMode.BACKGROUND

    // 如果调用post方法的线程不是主线程,则直接在该线程执行
    // 如果是主线程,则切换到后台单例线程,多个方法公用同个后台线程,按顺序执行,避免耗时操作
    // Called in the background thread
    @Subscribe(threadMode = ThreadMode.BACKGROUND)
    public void onMessage(MessageEvent event){
        saveToDisk(event.message);
    }

####ThreadMode.ASYNC

    //开辟新独立线程,用来执行耗时操作,例如网络访问
    //EventBus内部使用了线程池,但是要尽量避免大量长时间运行的异步线程,限制并发线程数量
    //可以通过EventBusBuilder修改,默认使用Executors.newCachedThreadPool()
    // Called in a separate thread
    @Subscribe(threadMode = ThreadMode.ASYNC)
    public void onMessage(MessageEvent event){
        backend.send(event.message);
    }

###2.配置EventBusBuilder EventBus提供了很多配置,一般的情况下我们可以不用配置.但是,如果你有一些其他要求,比如控制日志在开发的时候输出,发布的时候不输出,在开发的时候错误崩溃,而发布的时候不崩溃...等情况。 EventBus提供了一个默认的实现,但不是单例。

    EventBus eventBus = new EventBus();
    //下面这一条的效果是完全一样的
    EventBus eventBus = EventBus.builder().build();
    //修改默认实现的配置,记住,必须在第一次EventBus.getDefault()之前配置,且只能设置一次。建议在application.onCreate()调用
    EventBus.builder().throwSubscriberException(BuildConfig.DEBUG).installDefaultEventBus();

###3.StickyEvent StickyEvent在内存中保存最新的消息,取消原有消息,执行最新消息,只有在注册后才会执行,如果没有注册,消息会一直保留来内存中

    //在注册之前发送消息
    EventBus.getDefault().postSticky(new MessageEvent("Hello everyone!"));
    //限制,新界面启动了
   @Override
    public void onStart() {
        super.onStart();
        EventBus.getDefault().register(this);
    }
    //在onStart调用register后,执行消息
    @Subscribe(sticky = true, threadMode = ThreadMode.MAIN)
    public void onEvent(MessageEvent event) {
        // UI updates must run on MainThread
        textField.setText(event.message);
    }

    @Override
    public void onStop() {
        EventBus.getDefault().unregister(this);
        super.onStop();
    }

你也可以手动管理StickyEvent

    MessageEvent stickyEvent = EventBus.getDefault().getStickyEvent(MessageEvent.class);
    // Better check that an event was actually posted before
    if(stickyEvent != null) {
        // "Consume" the sticky event
        EventBus.getDefault().removeStickyEvent(stickyEvent);
        //or
         EventBus.getDefault().removeAllStickyEvents();
        // Now do something with it
    }

在这里,或许你会有个疑问, StickyEvent=true的订阅者能否接收post的事件? StickyEvent=false的订阅者能否接收postSticky的事件? 查看源码发现

   /**
     * Posts the given event to the event bus and holds on to the event (because it is sticky). The most recent sticky
     * event of an event's type is kept in memory for future access by subscribers using {@link Subscribe#sticky()}.
     */
    public void postSticky(Object event) {
        synchronized (stickyEvents) {
            stickyEvents.put(event.getClass(), event);
        }
        // Should be posted after it is putted, in case the subscriber wants to remove immediately
        post(event);
    }
    private void subscribe(Object subscriber, SubscriberMethod subscriberMethod) {
        ...省略部分代码
        if (subscriberMethod.sticky) {
            if (eventInheritance) {
                // Existing sticky events of all subclasses of eventType have to be considered.
                // Note: Iterating over all events may be inefficient with lots of sticky events,
                // thus data structure should be changed to allow a more efficient lookup
                // (e.g. an additional map storing sub classes of super classes: Class -> List).
                Set, Object>> entries = stickyEvents.entrySet();
                for (Map.Entry, Object> entry : entries) {
                    Class candidateEventType = entry.getKey();
                    if (eventType.isAssignableFrom(candidateEventType)) {
                        Object stickyEvent = entry.getValue();
                        checkPostStickyEventToSubscription(newSubscription, stickyEvent);
                    }
                }
            } else {
                Object stickyEvent = stickyEvents.get(eventType);
                checkPostStickyEventToSubscription(newSubscription, stickyEvent);
            }
        }
    }
        boolean checkAdd(Method method, Class eventType) {
            // 2 level check: 1st level with event type only (fast), 2nd level with complete signature when required.
            // Usually a subscriber doesn't have methods listening to the same event type.
            Object existing = anyMethodByEventType.put(eventType, method);
            if (existing == null) {
                return true;
            } else {
                if (existing instanceof Method) {
                    if (!checkAddWithMethodSignature((Method) existing, eventType)) {
                        // Paranoia check
                        throw new IllegalStateException();
                    }
                    // Put any non-Method object to "consume" the existing Method
                    anyMethodByEventType.put(eventType, this);
                }
                return checkAddWithMethodSignature(method, eventType);
            }
        }

发现,post方法没有过滤StickyEvent,而postSticky是调用post方法的,所以,无论post还是postSticky,StickyEvent是true或false,都会执行 ###4.priority事件优先级

    //priority越大,级别越高
    @Subscribe(priority = 1);
    public void onEvent(MessageEvent event) {
    …
    }
//优先级实现方式,遍历当前列表,把当前
    int size = subscriptions.size();
    for (int i = 0; i <= size; i++) {
        if (i == size || subscriberMethod.priority > subscriptions.get(i).subscriberMethod.priority) {
            subscriptions.add(i, newSubscription);
            break;
        }
    }

###5.中止事件传递

    // 中止事件传递,后续事件不在调用,注意,只能在传递事件的时候调用
    @Subscribe
    public void onEvent(MessageEvent event){
        …
        EventBus.getDefault().cancelEventDelivery(event) ;
    }

###6.index索引加速 EventBus使用了annotation,默认在编译时生成代码,生成索引, 添加index后会在编译时运行,自动生成相应代码。 ps:由于apt的限制,匿名内部类中的annotation不会被识别,会自动降级在运行时反射,此时,效率会降低

buildscript {
    dependencies {
        classpath 'com.neenbedankt.gradle.plugins:android-apt:1.8'
    }
}
apply plugin: 'com.neenbedankt.android-apt'
dependencies {
    compile 'org.greenrobot:eventbus:3.0.0'
    apt 'org.greenrobot:eventbus-annotation-processor:3.0.1'
}
apt {
    arguments {
        eventBusIndex "com.example.myapp.MyEventBusIndex"
    }
}
EventBus eventBus = EventBus.builder().addIndex(new MyEventBusIndex()).build();
EventBus.builder().addIndex(new MyEventBusIndex()).installDefaultEventBus();
// Now the default instance uses the given index. Use it like this:
EventBus eventBus = EventBus.getDefault();

###7.NoSubscriberEvent 如果没找到订阅者事件,可以通过EventBusBuilder设置是否默认发送NoSubscriberEvent,默认是打开的

    private void postSingleEvent(Object event, PostingThreadState postingState) throws Error {
        ....
        if (!subscriptionFound) {
            if (logNoSubscriberMessages) {
                Log.d(TAG, "No subscribers registered for event " + eventClass);
            }
            if (sendNoSubscriberEvent && eventClass != NoSubscriberEvent.class &&
                    eventClass != SubscriberExceptionEvent.class) {
                post(new NoSubscriberEvent(this, event));
            }
        }
    }

###8.混淆

-keepattributes *Annotation*
-keepclassmembers class ** {
    @org.greenrobot.eventbus.Subscribe ;
}
-keep enum org.greenrobot.eventbus.ThreadMode { *; }

# Only required if you use AsyncExecutor
-keepclassmembers class * extends org.greenrobot.eventbus.util.ThrowableFailureEvent {
    (java.lang.Throwable);
}

###9.利弊 好处

简单,方便,小巧,文档清晰,性能消耗少,可定制行强,耦合度低

坏处

耦合度太低

这绝对不是个笑话,,EventBus的耦合太低了,如果不加以控制管理,你会不知道,你发的消息到跑哪里去了。也不知道你的这条消息,会在哪里发出。如果你没有很好的方法解决这个问题,建议不好用太多。

##使用建议

###1、EventBus管理 EventBus运行创建多个,那么,明确事件的生命周期,根据不同生命周期使用不同的EventBus?

/**
 * 方法1
 * 用annotation配合使用工厂
 * EventBusFactory.getBus(EventBusFactory.START);
 * EventBusFactory.getBus();
 */
public class EventBusFactory {
    private static SparseArray mBusSparseArray = new SparseArray<>(2);

    @IntDef({CREATE, START})
    @Retention(RetentionPolicy.SOURCE)
    public @interface BusType {
    }

    public static final int CREATE = 0;
    public static final int START = 1;

    static {
        mBusSparseArray.put(CREATE, EventBus.builder().build());
        mBusSparseArray.put(START, EventBus.getDefault());
    }

    public static EventBus getBus() {
        return getBus(START);
    }

    public static EventBus getBus(@BusType int type) {
        return mBusSparseArray.get(type);
    }

}
/**
 * 方法2
 * 用枚举工厂
 * EventBusFactory.START.getBus();
 */
public enum EventBusFactory {
    CREATE(0),
    START(1);

    private int mType;

    EventBusFactory(int type) {
        mType = type;
    }

    public EventBus getBus() {
        return mBusSparseArray.get(mType);
    }

    private static SparseArray mBusSparseArray = new SparseArray<>(2);

    static {
        mBusSparseArray.put(CREATE.mType, EventBus.builder().build());
        mBusSparseArray.put(START.mType, EventBus.getDefault());
    }
}

###2、以事件为对象 将数据封装到一个事件类。所有事件放到一个包下。如果事件太多,同个模块的事件可以考虑使用静态内部类,或者再分包。


/**
 * This Event is posted by EventBus when no subscriber is found for a posted event.
 * 
 * @author Markus
 */
public final class NoSubscriberEvent {
    /** The {@link EventBus} instance to with the original event was posted to. */
    public final EventBus eventBus;

    /** The original event that could not be delivered to any subscriber. */
    public final Object originalEvent;

    public NoSubscriberEvent(EventBus eventBus, Object originalEvent) {
        this.eventBus = eventBus;
        this.originalEvent = originalEvent;
    }

}
public class Event  {  
    public static class UserListEvent {  
        public List users ;  
    }
    public static class ItemListEvent {  
        public List items;  
    }    
}  

注意,不是相同类型就一定要作为一个事件封装,具体需要考虑业务情景跟代码情况,比如事件行为不同、事件生命周期不同,如果有必要,写封装成两个Event可能是更好的选择。

public class Event  { 
    public static class UserListUpdateEventOnCreate {  
        public List users;  
    } 
    public static class UserListUpdateEventOnStart {  
        public List users ;  
    }
    public static class UserListRemoveEventOnStart {  
        public List users;  
    } 
}  

##参考文献

  1. EventBus官网地址
  2. EventBus github地址
  3. EventBus 3.0的用法详解

##说了这么多废话,,下面进入正题

EventBus3.0详解_第1张图片

转载于:https://my.oschina.net/zouzhenglu/blog/685457

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