本篇文章已授权微信公众号 Android程序员 独家发布转载请标明出处
质量压缩:根据传递进去的质量大小,采用系统自带的压缩算法,将图片压缩成JPEG格式
/**
* 质量压缩
*
* @param bitmap
* @param quality
* @param file
*/
public static void compressQuality(Bitmap bitmap, int quality, File file) {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, quality, baos);
try {
FileOutputStream fos = new FileOutputStream(file);
fos.write(baos.toByteArray());
fos.flush();
fos.close();
} catch (Exception e) {
e.printStackTrace();
}
}
尺寸压缩:根据图片的缩放比例进行等比大小的缩小尺寸,从而达到压缩的效果
/**
* 尺寸压缩
*
* @param bitmap
* @param file
*/
public static void compressSize(Bitmap bitmap, File file) {
int ratio = 8;//尺寸压缩比例
Bitmap result = Bitmap.createBitmap(bitmap.getWidth() / ratio, bitmap.getHeight() / ratio, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(result);
Rect rect = new Rect(0, 0, bitmap.getWidth() / ratio, bitmap.getHeight() / ratio);
canvas.drawBitmap(bitmap, null, rect, null);
compressQuality(result, 100, file);
}
采样率压缩:根据图片的采样率大小进行压缩
/**
* 采样率压缩
*
* @param filePath
* @param file
*/
public static void compressSample(String filePath, File file) {
int inSampleSize = 8;//采样率设置
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = false;
options.inSampleSize = inSampleSize;
Bitmap bitmap = BitmapFactory.decodeFile(filePath, options);
compressQuality(bitmap, 100, file);
}
LibJpeg压缩:通过Ndk调用LibJpeg库进行压缩,保留原有的像素,清晰度高
一、编译LibJpeg
1、从Github上可以下载已经写好编译脚本的项目:https://github.com/Zelex/libjpeg-turbo-android,并将其上传到Linux服务器的某个目录
2、授予整个目录权限
chmod 777 -R libjpeg-turbo-android-master
3、进入libjpeg目录,使用下面指令进行编译,前提是你的服务器已经搭建了ndk-build和配置了环境变量
ndk-build NDK_PROJECT_PATH=. APP_BUILD_SCRIPT=./Android.mk APP_ABI=armeabi-v7a obj/local/armeabi-v7a/libjpeg.a LOCAL_ARM_MODE=arm LOCAL_ARM_NEON=true ARCH_ARM_HAVE_NEON=true
4、接着编译成功后,会在 obj/local 目录下生成我们需要的 libjpeg.a
二、创建工程
1、创建一个新的项目,勾选包含C++,勾选C++11和C++的依赖库
2、将生成的 libjpeg.a和头文件导入到我们的项目中
3、配置gradle
android {
compileSdkVersion 25
buildToolsVersion "25.0.3"
defaultConfig {
applicationId "com.handsome.bitmapcompress"
minSdkVersion 16
targetSdkVersion 25
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags "-std=c++11 -frtti -fexceptions"
//支持的CPU类型
abiFilters "armeabi", "armeabi-v7a"
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
//修改Libs库的路径
sourceSets.main {
jniLibs.srcDirs = ['libs']
jni.srcDirs = []
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
}
4、配置CMake
cmake_minimum_required(VERSION 3.4.1)
include_directories(./libs/jpeg)
link_directories(./libs/${ANDROID_ABI})
find_library(log-lib
log)
find_library(android-lib
android)
find_library(bitmap-lib
jnigraphics)
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
src/main/cpp/native-lib.cpp )
target_link_libraries( native-lib
${log-lib}
${android-lib}
${bitmap-lib}
jpeg )
5、声明权限
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
三、使用LibJpeg
1、启动选择文件的Intent
/**
* 选择文件
*/
public void selectFile() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.KITKAT) {
startActivityForResult(new Intent(Intent.ACTION_GET_CONTENT).setType("image/*"), REQUEST_PICK_IMAGE);
} else {
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
intent.setType("image/*");
startActivityForResult(intent, REQUEST_KITKAT_PICK_IMAGE);
}
}
2、对返回的结果进行压缩
/**
* 返回结果
*
* @param requestCode
* @param resultCode
* @param data
*/
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == RESULT_OK) {
switch (requestCode) {
case REQUEST_PICK_IMAGE:
if (data != null) {
Uri uri = data.getData();
compressImage(uri);
}
break;
case REQUEST_KITKAT_PICK_IMAGE:
if (data != null) {
Uri uri = ensureUriPermission(this, data);
compressImage(uri);
}
break;
}
}
}
/**
* 压缩图片
* 注意:记得手动开启权限
*
* @param uri
*/
public void compressImage(Uri uri) {
try {
File saveFile = new File(getExternalCacheDir(), "NDK压缩.jpg");
Bitmap bitmap = MediaStore.Images.Media.getBitmap(getContentResolver(), uri);
int code = CompressUtils.compressBitmap(bitmap, 20, saveFile.getAbsolutePath().getBytes(), true);
File saveFile1 = new File(getExternalCacheDir(), "质量压缩.jpg");
CompressUtils.compressQuality(bitmap, 20, saveFile1);
File saveFile2 = new File(getExternalCacheDir(), "尺寸压缩.jpg");
CompressUtils.compressSize(bitmap, saveFile2);
//采样率比较特殊,需要传递文件的目录,这里采用直接指定目录的文件
File saveFile3 = new File(getExternalCacheDir(), "采样率压缩.jpg");
File LocalFile = new File("/storage/emulated/0/DCIM/Camera/IMG_20171216_171956.jpg");
if (LocalFile.exists()) {
CompressUtils.compressSample(LocalFile.getAbsolutePath(), saveFile3);
}
} catch (IOException e) {
e.printStackTrace();
}
}
3、加载本地库和声明LibJpeg压缩方法
public class CompressUtils {
static {
System.loadLibrary("native-lib");
}
public static native int compressBitmap(Bitmap bitmap, int quality, byte[] fileNameBytes,
boolean optimize);
}
4、编写LibJpeg的本地文件
#include
#include
#include
#include
#include
extern "C" {
#include "jpeglib.h"
#include "cdjpeg.h"
}
#define LOG_TAG "jni"
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
typedef uint8_t BYTE;
typedef struct my_error_mgr *my_error_ptr;
struct my_error_mgr {
struct jpeg_error_mgr pub;
jmp_buf setjmp_buffer;
};
METHODDEF(void)
my_error_exit(j_common_ptr cinfo) {
my_error_ptr myerr = (my_error_ptr) cinfo->err;
(*cinfo->err->output_message)(cinfo);
LOGE("jpeg_message_table[%d]:%s", myerr->pub.msg_code,
myerr->pub.jpeg_message_table[myerr->pub.msg_code]);
longjmp(myerr->setjmp_buffer, 1);
}
/**
* 采用Libjpeg压缩
* @param data
* @param w
* @param h
* @param quality
* @param outfilename
* @param optimize
* @return
*/
int generateJPEG(BYTE *data, int w, int h, int quality,
const char *outfilename, jboolean optimize) {
//jpeg的结构体,保存的比如宽、高、位深、图片格式等信息
struct jpeg_compress_struct jcs;
//当读完整个文件的时候就会回调my_error_exit
struct my_error_mgr jem;
jcs.err = jpeg_std_error(&jem.pub);
jem.pub.error_exit = my_error_exit;
if (setjmp(jem.setjmp_buffer)) {
return 0;
}
//初始化jsc结构体
jpeg_create_compress(&jcs);
//打开输出文件
FILE* f = fopen(outfilename, "wb");
if (f == NULL) {
return 0;
}
//设置结构体的文件路径
jpeg_stdio_dest(&jcs, f);
jcs.image_width = w;//设置宽高
jcs.image_height = h;
//设置哈夫曼编码,TRUE=arithmetic coding, FALSE=Huffman
if (optimize) {
jcs.arith_code = false;
} else {
jcs.arith_code = true;
}
//颜色通道数量
int nComponent = 3;
jcs.input_components = nComponent;
//设置结构体的颜色空间为RGB
jcs.in_color_space = JCS_RGB;
//全部设置默认参数
jpeg_set_defaults(&jcs);
//是否采用哈弗曼表数据计算 品质相差5-10倍
jcs.optimize_coding = optimize;
//设置质量
jpeg_set_quality(&jcs, quality, true);
//开始压缩,(是否写入全部像素)
jpeg_start_compress(&jcs, TRUE);
JSAMPROW row_pointer[1];
int row_stride;
//一行的RGB数量
row_stride = jcs.image_width * nComponent;
//一行一行遍历
while (jcs.next_scanline < jcs.image_height) {
//得到一行的首地址
row_pointer[0] = &data[jcs.next_scanline * row_stride];
//此方法会将jcs.next_scanline加1
jpeg_write_scanlines(&jcs, row_pointer, 1);//row_pointer就是一行的首地址,1:写入的行数
}
jpeg_finish_compress(&jcs);
jpeg_destroy_compress(&jcs);
fclose(f);
return 1;
}
/**
* byte数组转C的字符串
*/
char *jstrinTostring(JNIEnv *env, jbyteArray barr) {
char *rtn = NULL;
jsize alen = env->GetArrayLength(barr);
jbyte *ba = env->GetByteArrayElements(barr, 0);
if (alen > 0) {
rtn = (char *) malloc(alen + 1);
memcpy(rtn, ba, alen);
rtn[alen] = 0;
}
env->ReleaseByteArrayElements(barr, ba, 0);
return rtn;
}
extern "C"
JNIEXPORT jint JNICALL
Java_com_handsome_bitmapcompress_CompressUtils_compressBitmap(JNIEnv *env, jclass type,
jobject bitmap,
jint quality,
jbyteArray fileNameBytes_,
jboolean optimize) {
//获取Bitmap信息
AndroidBitmapInfo android_bitmap_info;
AndroidBitmap_getInfo(env, bitmap, &android_bitmap_info);
//获取bitmap的 宽,高,format
int w = android_bitmap_info.width;
int h = android_bitmap_info.height;
int format = android_bitmap_info.format;
if (format != ANDROID_BITMAP_FORMAT_RGBA_8888) {
return -1;
}
//存储ARGB所有像素点
BYTE *pixelsColor;
//1、读取Bitmap所有像素信息
AndroidBitmap_lockPixels(env, bitmap, (void **) &pixelsColor);
//2、解析每个像素,去除A通量,取出RGB通量
int i = 0, j = 0;
BYTE a, r, g, b;
//存储RGB所有像素点
BYTE *data;
data = (BYTE *) malloc(w * h * 3);
//存储RGB首地址
BYTE *tempData = data;
int color;
for (i = 0; i < h; ++i) {
for (j = 0; j < w; ++j) {
//将8位通道转成32位通道
color = *((int *) pixelsColor);
//取值
a = ((color & 0xFF000000) >> 24);
r = ((color & 0x00FF0000) >> 16);
g = ((color & 0x0000FF00) >> 8);
b = ((color & 0x000000FF));
//赋值
*data = b;
*(data + 1) = g;
*(data + 2) = r;
//指针往后移
data += 3;
pixelsColor += 4;
}
}
//3、读取像素点完毕
AndroidBitmap_unlockPixels(env, bitmap);
char *fileName = jstrinTostring(env, fileNameBytes_);
//4、采用Libjpeg进行压缩
int resultCode = generateJPEG(tempData, w, h, quality, fileName, optimize);
if (resultCode == 0) {
return 0;
}
return 1;
}
源码下载