参考文章:
http://wiki.videolan.org/Compile_VLC
http://wiki.videolan.org/Win32Compile
http://blog.csdn.net/szu030606/article/details/7212343
其中,lua的安装参考:http://www.cnblogs.com/fightLonely/archive/2012/04/28/2474831.html
If you want to build VLC from source, you have several choices:
Method | Documentation | Notes |
---|---|---|
Cross-compile with Mingw on Linux | This page | Preferred method (uses cross compilation). On Windows, you should do it in a virtual machine. |
Native compilation withMSYS+MINGW | Win32CompileMSYSNew | Native compilation method. MSYS is a minimal build environment to compile Unixish projects under Microsoft Windows. |
Native compilation with cygwin | Win32CompileCygwinNew | Build using cygwin as your compile environment. Error prone, and slow. |
To compile VLC for Windows (32-bits or 64-bits), the Mingw-w64 toolchain is required:
apt-get install gcc-mingw-w64-i686
Up to versions 2.0.x, VLC was compiled with the older mingw32 toolchain, which only supports 32-bits Windows. If you have problems with mingw-w64, you can try mingw32 instead:
apt-get install gcc-mingw32 mingw32-binutils
emerge crossdev && crossdev mingw32
pacman -S mingw32-gcc
You will also need:
A number of example commands below include the identifier of the toolchain. This value is essential: it instructs the build system to use the correct toolchain and compile the program for Windows. Without the value, the build system will perform a native compilation for Linux (or whatever your computer runs). With an incorrect value, the build will fail.
This is known as the host triplet, although it's more of a pair than a triplet in the case of Mingw. The exact value depends on your installation of the toolchain. Notably on Debian/Ubuntu, these values must be used:
Again, you MUST substitute the value in the following command snippets.
$ git clone git://git.videolan.org/vlc.git
Before compiling VLC, you need lots of other libraries. Here is how to get them:
$ mkdir -p contrib/win32 $ cd contrib/win32 $ ../bootstrap --host=i586-mingw32msvc $ make prebuilt
or, if you want to compile the contribs yourself and are feeling adventurous and have lots of time to burn,
$ mkdir -p contrib/win32 $ cd contrib/win32 $ ../bootstrap --host=i586-mingw32msvc $ make fetch $ make
If you are on Linux 64-bit, you MUST remove some files:
$ rm -f ../i586-mingw32msvc/bin/moc ../i586-mingw32msvc/bin/uic ../i586-mingw32msvc/bin/rcc
In addition, install the qt4-tools package.
If your Mingw prefix is not i586-mingw32msvc (you are NOT on Debian or Ubuntu), create a symlink to contribs:
$ ln -sf ../i586-mingw32msvc ../i486-mingw32
Go back to the VLC source directory:
$ cd -
First, prepare the tree:
$ ./bootstrap
Then you can to configure the build with the ./configure
script.
Create a subfolder:
$ mkdir win32 && cd win32
Use the standard configuration:
$ ../extras/package/win32/configure.sh --host=i586-mingw32msvc
NB: use YOUR Xcompiling prefix here, like i486-mingw32
Alternatively, you can run configure manually:
$ ../configure --host=i586-mingw32msvc
See '../configure --help'
for more information.
Once configured, to build VLC, just run:
$ make
Once the compilation is done, you can build self-contained VLC packages with the following make
rules:
Command | Description |
---|---|
make package-win-common |
Creates a subdirectory named vlc-x.x.x with all the binaries. You can run VLC directly from this directory. |
make package-win-strip (might be package-win32-strip) |
Same as above but will create 'stripped' binaries (that is, smallest size, unusable with a debugger). |
make package-win32-7zip |
Same as above but will package the directory in a 7z file. |
make package-win32-zip |
Same as above but will package the directory in a zip file. |
make package-win32 |
Same as above but will also create an auto-installer package. You must have NSIS installed in its default location for this to work. |