Unity Log 堆栈信息不全 Missing stacktrace information

RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
0x00000001410246D7 (Unity) 0x00000001410247A3 (Unity)
0x0000000141027A81 (Unity) 0x0000000141F49ADF (Unity)
0x0000000141F32513 (Unity) 0x0000000141F449D3 (Unity)
0x0000000141F478B2 (Unity) 0x000000014225184B (Unity)
0x00000001422534E6 (Unity) 0x00000001438C464A (Unity)

本以为PlayerSetting -> Android -> Other Settings里的内容只跟打包相关,还是太naive。
Logging 信息设成 ScriptOnly是正常,Full会造成上面的情况,输出大量信息最后打不全。

缺少堆栈信息

当然设置成None就很清爽了。

打包客户端开关log信息

打包PC standalone版本时,在Resolution and Presentation中standalone player options下有user player log选项,这个是控制是否记录log信息的。与前面logging的设置不同

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