11-散列2 Hashing

#include 
#include 

typedef struct HashTbl{
	int TableSize;
	int *Elements;
	int *Staus;
} *HashTable;

int NextPrime(int x);
HashTable InitializeTable(int TableSize);
void DestroyTable(HashTable H);
int Find(int Key, HashTable H);
int Hash(int Key, int TableSize);

int main(int argc, char const *argv[])
{
	// freopen("test.txt", "r", stdin);
	int MSize, N;
	scanf("%d %d", &MSize, &N);
	HashTable H = InitializeTable(MSize);
	int tmp, pos[N];
	for (int i = 0; i < N; i++){
		scanf("%d",&tmp);
		pos[i] = Find(tmp, H);//只需要找到位置就可以了,不用真的插入元素
	}
	for (int i = 0; i < N; i++){
		if (i != 0)
			printf(" ");
		if (pos[i] != -1)
			printf("%d", pos[i]);
		else if (pos[i] == -1)
			printf("-");
	}
	DestroyTable(H);
	return 0;
}

int NextPrime(int x)
{
	if (x < 2)//要注意1不是素数
		x++;
	int i; 
	for (int Next = x; ; Next++){
		for (i = 2; i * i <= Next; i++)
			if (Next % i == 0)
				break;
		if (i * i > Next)
			return Next;
	}
}

HashTable InitializeTable(int TableSize)
{
	HashTable H;
	H = (HashTable)malloc(sizeof(struct HashTbl));
	H->TableSize = NextPrime(TableSize);
	H->Elements = (int*)malloc(sizeof(int)*H->TableSize);
	H->Staus = (int*)malloc(sizeof(int)*H->TableSize);
	for (int i = 0; i < H->TableSize; i++)
		H->Staus[i] = -1;
	return H;
}

void DestroyTable(HashTable H)
{
	free(H->Elements);
	free(H->Staus);
	free(H);
}

int Find(int Key, HashTable H)
{
	int CurrentPos, NewPos;
	int CNum = 0;
	NewPos = CurrentPos = Hash(Key, H->TableSize);
	for (int i = 0; H->Staus[NewPos] != -1 && i < H->TableSize; i++){
		NewPos = CurrentPos + i*i;
		while(NewPos >= H->TableSize)
			NewPos -= H->TableSize;
	}
	if (H->Staus[NewPos] == 1)
		return -1;
	else{
		H->Staus[NewPos] = 1;
		return NewPos;
	}
}

int Hash(int Key, int TableSize)
{
	return (Key % TableSize);
}

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