聊聊高并发(四十一)解析java.util.concurrent各个组件(十七) 任务的异步执行和状态控制

聊聊高并发(三十九)解析java.util.concurrent各个组件(十五) 理解ExecutorService接口的设计这篇说了ExecutorService接口扩展了Executor接口,在执行任务的基础上,提供了执行框架生命周期的管理,任务的异步执行,批量任务的执行的能力。AbstractExecutorService抽象类实现了ExecutorService接口,提供了任务异步执行和批量执行的默认实现。这篇说说任务的异步执行和状态控制

说明一点,使用Executor框架执行任务的方式基本都是异步执行的,交给线程池的线程来执行。ExecutorService在任务异步执行的基础上,通过Future接口来对异步执行的任务进行状态控制。


submit方法可以返回Future对象来对异步执行任务进行控制。submit方法有三种调用方式,传递Runnable, Runnable和result,Callable。

 public Future submit(Runnable task) {
        if (task == null) throw new NullPointerException();
        RunnableFuture ftask = newTaskFor(task, null);
        execute(ftask);
        return ftask;
    }

    public  Future submit(Runnable task, T result) {
        if (task == null) throw new NullPointerException();
        RunnableFuture ftask = newTaskFor(task, result);
        execute(ftask);
        return ftask;
    }

    public  Future submit(Callable task) {
        if (task == null) throw new NullPointerException();
        RunnableFuture ftask = newTaskFor(task);
        execute(ftask);
        return ftask;
    }

从submit的实现可以看到,都是使用了newTaskFor方法进行了接口的适配,返回一个RunnableFuture类型

protected  RunnableFuture newTaskFor(Runnable runnable, T value) {
        return new FutureTask(runnable, value);
    }

   
    protected  RunnableFuture newTaskFor(Callable callable) {
        return new FutureTask(callable);
    }

来看一下对异步执行的任务进行控制的Future接口相关的类

1. Ruuable表示可被Thread执行的任务,它的run方法没有返回值,并且没有显式的异常

2. Callable表示可以调用的任务,它的call方法可以有返回值,可以抛出显式的异常

3. Future接口是对异步执行的任务的控制,包括取消任务,判断任务状态,获取任务结果等操作

4. RunnableFuture是对Runnable接口和Future接口的适配,表示可以被控制状态的Runnable

5. RunnableAdapter是对Runnable和Callalbe的适配,实现了Callable接口,并聚合了Runnable对象

6. FutureTask实现了RunnableFuture接口,通过RunnableAdapter对传入的Callable和Runnable参数进行统一处理

聊聊高并发(四十一)解析java.util.concurrent各个组件(十七) 任务的异步执行和状态控制_第1张图片


public interface Runnable {
    public abstract void run();
}

public interface Callable {
    V call() throws Exception;
}

static final class RunnableAdapter implements Callable {
        final Runnable task;
        final T result;
        RunnableAdapter(Runnable task, T result) {
            this.task = task;
            this.result = result;
        }
        public T call() {
            task.run();
            return result;
        }
    }

public interface Future {
    boolean cancel(boolean mayInterruptIfRunning);

   
    boolean isCancelled();

   
    boolean isDone();


    V get() throws InterruptedException, ExecutionException;


    V get(long timeout, TimeUnit unit)
        throws InterruptedException, ExecutionException, TimeoutException;
}

public interface RunnableFuture extends Runnable, Future {
    void run();
}



在ExecutorService的submit方法中可以看到最终被执行的任务是包装成了RunnableFuture类型,它既是Runnable可以被Executor执行,又是Future,可以控制异步执行的Runnable的状态。

重点来看一下RunnableFuture的实现类FutureTask,异步执行的任务的状态控制都是在这个类中实现的。

FutureTask的主要属性

1.  private volatile int state; volatile类型的state,保存当前任务的状态,状态有下面几种

    private static final int NEW          = 0;
    private static final int COMPLETING   = 1;
    private static final int NORMAL       = 2;
    private static final int EXCEPTIONAL  = 3;
    private static final int CANCELLED    = 4;
    private static final int INTERRUPTING = 5;
    private static final int INTERRUPTED  = 6;


2. private Callable callable; 可以获得计算结果的callable对象,封装了传入的任务

3. private Object outcome; 任务执行的结果,可以是正常计算得到的结果,也可以是要返回的异常

4. private volatile Thread runner; 执行任务的线程

5. private volatile WaitNode waiters; 等待的线程链表

FutureTask对state, runner, waiters这3个需要原子操作的对象,没有使用AtomicXXX原子变量,而是使用了Unsafe对象来直接操作内存进行原子操作。关于Unsafe对象请参考这篇聊聊高并发(十七)解析java.util.concurrent各个组件(一) 了解sun.misc.Unsafe类

 // Unsafe mechanics
    private static final sun.misc.Unsafe UNSAFE;
    private static final long stateOffset;
    private static final long runnerOffset;
    private static final long waitersOffset;
    static {
        try {
            UNSAFE = sun.misc.Unsafe.getUnsafe();
            Class k = FutureTask.class;
            stateOffset = UNSAFE.objectFieldOffset
                (k.getDeclaredField("state"));
            runnerOffset = UNSAFE.objectFieldOffset
                (k.getDeclaredField("runner"));
            waitersOffset = UNSAFE.objectFieldOffset
                (k.getDeclaredField("waiters"));
        } catch (Exception e) {
            throw new Error(e);
        }
    }

来看看FutureTask的主要方法

构造函数支持Callable类型和Runnable类型,当使用Runnable类型的参数时,需要传入result作为Callable的计算结果,利用RunnableAdapter进行从Runnable到Callable的适配。FutureTask的初始状态是NEW

 public FutureTask(Callable callable) {
        if (callable == null)
            throw new NullPointerException();
        this.callable = callable;
        this.state = NEW;       // ensure visibility of callable
    }

 public FutureTask(Runnable runnable, V result) {
        this.callable = Executors.callable(runnable, result);
        this.state = NEW;       // ensure visibility of callable
    }

// Executors.callable()
 public static  Callable callable(Runnable task, T result) {
        if (task == null)
            throw new NullPointerException();
        return new RunnableAdapter(task, result);
    }

run方法会被Executor的工作线程调用,因为FutureTask是作为Runnable对象传递给Executor的execute方法的。

1. 把当前线程设置成FutureTask的runner。

2. 执行传入的Callable的call方法,并把结果传给result对象。如果call方法产生异常,就调用setException方法把异常对象传递给outcome属性,并设置FutureTask的相应状态,先设置成COMPLETING,再设置成EXCEPTIONAL

3. 如果call方法正常执行完成,调用set()方法把结果传递给outcome属性,并设置FutureTask的相应状态,先设置成COMPLETING,再设置成NORMAL

4. 调用finishCompletion方法来唤醒在get()方法中阻塞的线程

public void run() {
        if (state != NEW ||
            !UNSAFE.compareAndSwapObject(this, runnerOffset,
                                         null, Thread.currentThread()))
            return;
        try {
            Callable c = callable;
            if (c != null && state == NEW) {
                V result;
                boolean ran;
                try {
                    result = c.call();
                    ran = true;
                } catch (Throwable ex) {
                    result = null;
                    ran = false;
                    setException(ex);
                }
                if (ran)
                    set(result);
            }
        } finally {
            // runner must be non-null until state is settled to
            // prevent concurrent calls to run()
            runner = null;
            // state must be re-read after nulling runner to prevent
            // leaked interrupts
            int s = state;
            if (s >= INTERRUPTING)
                handlePossibleCancellationInterrupt(s);
        }
    }

 protected void setException(Throwable t) {
        if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
            outcome = t;
            UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final state
            finishCompletion();
        }
    }

protected void set(V v) {
        if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
            outcome = v;
            UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state
            finishCompletion();
        }
    }

cancel方法会取消执行的任务。当state为NEW的时候才能被取消。如果取消任务时要中断任务,会先把FutureTask状态设置为INTERRUPTING,然后调用执行任务的线程的interrupt()方法去中断任务,然后把状态设置成INTERRUPTED。如果取消任务时不中断任务,直接把FutureTask状态设置成CANCELLED。最后调用finishCompletiong方法来唤醒和删除在get方法中等待的线程

  public boolean cancel(boolean mayInterruptIfRunning) {
        if (state != NEW)
            return false;
        if (mayInterruptIfRunning) {
            if (!UNSAFE.compareAndSwapInt(this, stateOffset, NEW, INTERRUPTING))
                return false;
            Thread t = runner;
            if (t != null)
                t.interrupt();
            UNSAFE.putOrderedInt(this, stateOffset, INTERRUPTED); // final state
        }
        else if (!UNSAFE.compareAndSwapInt(this, stateOffset, NEW, CANCELLED))
            return false;
        finishCompletion();
        return true;
    }

 private void finishCompletion() {
        // assert state > COMPLETING;
        for (WaitNode q; (q = waiters) != null;) {
            if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
                for (;;) {
                    Thread t = q.thread;
                    if (t != null) {
                        q.thread = null;
                        LockSupport.unpark(t);
                    }
                    WaitNode next = q.next;
                    if (next == null)
                        break;
                    q.next = null; // unlink to help gc
                    q = next;
                }
                break;
            }
        }

        done();
        callable = null;        // to reduce footprint
    }

// 钩子方法
protected void done() { }

get()和get(long timeout, TimeUnit unit)方法会尝试获取FutureTask的运行结果。前者会一直等待,直到FutureTask的状态大于COMPLETING,即call执行结束,然后report()方法返回结果。后者会等待timeout时间,如果timeout就抛出TimeoutException,否则report()方法返回结果

 public V get() throws InterruptedException, ExecutionException {
        int s = state;
        if (s <= COMPLETING)
            s = awaitDone(false, 0L);
        return report(s);
    }

    /**
     * @throws CancellationException {@inheritDoc}
     */
    public V get(long timeout, TimeUnit unit)
        throws InterruptedException, ExecutionException, TimeoutException {
        if (unit == null)
            throw new NullPointerException();
        int s = state;
        if (s <= COMPLETING &&
            (s = awaitDone(true, unit.toNanos(timeout))) <= COMPLETING)
            throw new TimeoutException();
        return report(s);
    }

awaitDone方法利用了LockSupport对象来实现条件队列操作,LockSupport.park()  LockSupport.unpark()方法相当于即Object.wait(),Object.notify()方法。

private int awaitDone(boolean timed, long nanos)
        throws InterruptedException {
        final long deadline = timed ? System.nanoTime() + nanos : 0L;
        WaitNode q = null;
        boolean queued = false;
        for (;;) {
            if (Thread.interrupted()) {
                removeWaiter(q);
                throw new InterruptedException();
            }

            int s = state;
            if (s > COMPLETING) {
                if (q != null)
                    q.thread = null;
                return s;
            }
            else if (s == COMPLETING) // cannot time out yet
                Thread.yield();
            else if (q == null)
                q = new WaitNode();
            else if (!queued)
                queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
                                                     q.next = waiters, q);
            else if (timed) {
                nanos = deadline - System.nanoTime();
                if (nanos <= 0L) {
                    removeWaiter(q);
                    return state;
                }
                LockSupport.parkNanos(this, nanos);
            }
            else
                LockSupport.park(this);
        }
    }

report方法处理FutureTask的返回值,如果正常执行,就返回正常结果,如果是取消或者中断,就抛出CancellationException,如果执行过程中发生了异常,就用ExecutionException来封装抛出的异常,并抛出ExecutionException

private V report(int s) throws ExecutionException {
        Object x = outcome;
        if (s == NORMAL)
            return (V)x;
        if (s >= CANCELLED)
            throw new CancellationException();
        throw new ExecutionException((Throwable)x);
    }

提交任务的生产者线程和执行任务的消费者工作线程共享FutureTask对象,这两个线程之间可以通过FutureTask的状态相互作用

聊聊高并发(四十一)解析java.util.concurrent各个组件(十七) 任务的异步执行和状态控制_第2张图片



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