openal播放pcm缓存数据

昨天看了一天的播放缓存数据,最终由一位大大帮忙解决了。感谢各位老大的帮忙,嘿嘿。。。

以下是.h文件

#import
#import
#import

@interface OpenALPlayer : NSObject
{
    ALCcontext *mContext;
    ALCdevice  *mDevice;

    ALuint     outSourceID;

}

@property(nonatomic) ALCcontext *mContext;
@property(nonatomic) ALCdevice  *mDevice;

- (void)initOpenAL;
- (void) openAudioFromQueue:(short*)data dataSize:(UInt32)dataSize
index:(int)aIndex;
- (void)stopSound;

@end

以下是.m文件
#import "OpenALPlayer.h"

@implementation OpenALPlayer
@synthesize mContext;
@synthesize mDevice;

- (void)initOpenAL
{
    mDevice = alcOpenDevice(NULL);
    if (mDevice) {
        mContext = alcCreateContext(mDevice, NULL);
        alcMakeContextCurrent(mContext);
    }

    alGenSources(1, &outSourceID);
    alSourcef(outSourceID, AL_LOOPING, AL_FALSE);
    alSourcef(outSourceID, AL_SOURCE_TYPE, AL_STREAMING);

}

- (id)init
{
    self = [super init];

    [self initOpenAL];

    return self;

}

- (BOOL)updateQueueBuffer
{
    ALint stateVaue;
    int processed, queued;

    alGetSourcei(outSourceID, AL_SOURCE_STATE, &stateVaue);

    if (stateVaue == AL_STOPPED)
    {
        return NO;
    }

    alGetSourcei(outSourceID, AL_BUFFERS_PROCESSED, &processed);
    alGetSourcei(outSourceID, AL_BUFFERS_QUEUED, &queued);

    NSLog(@"Processed = %d\n", processed);
    NSLog(@"Queued = %d\n", queued);

    while(processed--)
    {
        ALuint buff;
        alSourceUnqueueBuffers(outSourceID, 1, &buff);
        alDeleteBuffers(1, &buff);
    }

    return YES;

}

- (void) openAudioFromQueue:(short*)data dataSize:(UInt32)dataSize
index:(int)aIndex
{
    ALenum  error = AL_NO_ERROR;

    if (data == NULL) {
        return;
    }
    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];

    NSCondition* ticketCondition= [[NSCondition alloc] init];

    [ticketCondition lock];
    [self updateQueueBuffer];

    ALuint bufferID = 0;
    alGenBuffers(1, &bufferID);
    if((error = alGetError()) != AL_NO_ERROR) {
        NSLog(@"error alGenBuffers: %x\n", error);
    }
    else {
        NSLog(@"suc alGenBuffers: %x\n", error);
//        NSLog(@"%s",data);
//        int size = strlen( (const char *)data);

        NSData * tmpData = [NSData dataWithBytes:data
length:dataSize];
        alBufferData(bufferID, AL_FORMAT_MONO16, (const short*)
[tmpData bytes], (ALsizei)[tmpData length], 8000);
        if((error = alGetError()) != AL_NO_ERROR)
        {
            NSLog(@"error sucalBufferData: %x\n", error);
        }
        else
        {
            NSLog(@"sucalBufferData: %x\n", error);
            alSourceQueueBuffers(outSourceID, 1, &bufferID);
            if((error = alGetError()) != AL_NO_ERROR)
            {
                NSLog(@"error alSourceQueueBuffers: %x\n", error);
            }
            else
            {
                NSLog(@"suc alSourceQueueBuffers: %x\n", error);
                ALint value;
                alGetSourcei(outSourceID,AL_SOURCE_STATE,&value);
                //    NSLog(@"%x",value);
                if (value != AL_PLAYING)
                {
                    NSLog(@"is playing....");
                    alSourcePlay(outSourceID);
                }
                if((error = alGetError()) != AL_NO_ERROR)
                {
                    NSLog(@"error alSourcePlay: %x\n", error);
                    alDeleteBuffers(1, &bufferID);
                }
                else
                {
                    NSLog(@"suc alSourcePlay: %x\n", error);
                }
            }
        }
    }

    [ticketCondition unlock];
    [ticketCondition release];
    ticketCondition = nil;

    [pool release];
    pool = nil;

}

-(void)stopSound
{
    alSourceStop(outSourceID);
}

用完后记得关闭设备

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