unity 后台

启动子线程进行网络传输的办法 我简单测试了下 应该是可以的。因为在锁屏的时候,子线程好像并未受到影响,所以谢谢西木,我可以尝试下你的方法。 



官方论坛上有这样一个帖子 
1. Application.runInBackground is only for Webplayer (and PC, not sure about the last one though)  
Application.RunInBackground?只调用一次即可。是一个静态变量

2. Unity runs as Activity in Android, hence it gets paused when it's loses it's focus. That's by (Android) Design and works as intended. 

The only way to run stuff in background on Android is through a Service. A service however, can't have any visible parts, hence running a game or even unity as a service is impossible. 

你可能感兴趣的:(Unity3D)