细说继承Thread类和实现Runnable接口来创建线程的区别

创建线程有两种方法,一种是继承Tread类,另一种是继承Runnable接口

继承Tread类

MyThread extends Thread{
    @overwrite
    public void run(){
    业务流程
    }
}
public static void main(String[] args){
    MyThread mt = new MyTread();
    mt.start();
}

实现Runnable接口

MyThread implements Runnable{
    @overwrite
    public void run(){
    业务流程
    }
}
public static void main(String[] args){
    MyThread mt = new MyTread();
    Thread td = new Thread(mt);
    td.start();
}

从代码的角度来说,实现Runnable接口比继承Thread,多了一个步骤,把要干的事塞进了一线程里(可以这么理解)
但是java是一种单继承语言,用Runnable接口就摆脱了这种缺陷,并且,对于同一个资源的消耗来说,要用Runnable接口,继承Thread类无法处理对相同资源处理的情况,即Runnable的代码,可以被多个线程(Thread实例)共享
例如多个售票窗口售票:

现有3个窗口,卖5张票

继承Thread类实现

class MyThread extends Thread{
    private int ticket = 5;  //总票数
    private String name;  //窗口号 
    public MyThread(String name) {
        this.name=name;
    }
    @Override
    public void run() {
        while(ticket>0){
            ticket--;
            System.out.println(name+"买了1张票,剩余票数为:"+ticket);
        }
    }

}
public class TicketThread {


    public static void main(String[] args) {
    //创建三个线程来模拟三个售票窗口
        MyThread mt1 = new MyThread("窗口1");
        MyThread mt2 = new MyThread("窗口2");
        MyThread mt3 = new MyThread("窗口3");
        mt1.start();
        mt2.start();
        mt3.start();
    }

}

结果为:细说继承Thread类和实现Runnable接口来创建线程的区别_第1张图片
可以看出继承Thread类无法处理这种情况


实现Runnable接口

class MyThreadr implements Runnable{

    private int ticket = 5;  //总票数
    @Override
    public void run() {
        while(ticket>0){
            ticket--;
            //Thread.currentThread()代表当前线程
            System.out.println(Thread.currentThread().getName()+"买了1张票,剩余票数为:"+ticket);
        }
    }
}
public class TicketRunnableThread {
    public static void main(String[] args) {
        MyThreadr mt1 = new MyThreadr();
        //创建三个线程来模拟三个售票窗口
        //Thread有种默认的构造方法,可以这样创建线程时给线程起名
        Thread td1 = new Thread(mt1,"窗口1");
        Thread td2 = new Thread(mt1,"窗口2");
        Thread td3 = new Thread(mt1,"窗口3");
        td1.start();
        td2.start();
        td3.start();
    }
}

结果为:
细说继承Thread类和实现Runnable接口来创建线程的区别_第2张图片


另外如果把创建线程的方式换成这样的话,那么就跟继承Thread类一样了

    public static void main(String[] args) {
        MyThreadr mt1 = new MyThreadr();
        MyThreadr mt2 = new MyThreadr();
        MyThreadr mt3 = new MyThreadr();
        //创建三个线程来模拟三个售票窗口
        //Thread有种默认的构造方法,可以这样创建线程时给线程起名
        Thread td1 = new Thread(mt1,"窗口1");
        Thread td2 = new Thread(mt2,"窗口2");
        Thread td3 = new Thread(mt3,"窗口3");
        td1.start();
        td2.start();
        td3.start();
    }

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