STL源码剖析heap

现在可以到github上下载目前为止的所有文件了。
其中,hjstl_vector目前无法正常工作,后期会回来修复bug。
下面是地址:https://github.com/pandening/HJSTL

#ifndef _HJ_STL_HEAP_
#define _HJ_STL_HEAP_
/*
* Author:hujian
* Time:2016/5/4
* discription:this file is about heap.
*
* NOTICE:you should not use hjstl_vector in anywhere.
* because the hjstl_vector has too much bugs.
* it not work till now.
*
*/

#include "hjstl_iterator.h"

template<class RandomAccessIterator,class Distance,class Type>
void __hjstl_push_heap(RandomAccessIterator first, Distance holeIndex,
    Distance topIndex, Type value){
    //find the parent of the holeindex.
    Distance parent = (holeIndex - 1) / 2;
    while (parent > topIndex&&*(first + parent) < value){
        *(first + holeIndex) = *(first + parent);
        holeIndex = parent;
        parent = (holeIndex - 1) / 2;
    }
    *(first + holeIndex) = value;
}

template<class RandomAccessIterator,class Distance,class Type>
void __hjstl_push_heap_aux(RandomAccessIterator first, RandomAccessIterator last, Distance*, Type*){

    __hjstl_push_heap(first, hjstl_distance((last - first) - 1), hjstl_distance(0), Type(*(last - 1)));
}


template<class RandomAccessIterator>
inline void hjstl_push_heap(RandomAccessIterator first, RandomAccessIterator last)
{
    __hjstl_push_heap_aux(first, last, hjstl_distance_type(first), hjstl_value_type(first));
}


template<class RandomAccessIterator,class Distance,class Type,class Compare>
void __hjstl_push_heap(RandomAccessIterator first, Distance holeIndex,
    Distance topIndex, Type value, Compare comp){
    //find the parent
    Distance parent = (holeIndex - 1) / 2;
    while (holeIndex > topIndex&&comp(*(first + parent), value)){
        *(first + holeIndex) = *(first + parent);
        holeIndex = parent;
        parent = (holeIndex - 1) / 2;
    }
    *(first + holeIndex) = value;
}

template<class RandomAccessIterator,class Compare,class Distance,class Type>
void __hjstl_push_heap_aux(RandomAccessIterator first, RandomAccessIterator last,
    Compare comp, Distance*, Type*){
    __hjstl_push_heap(first, hjstl_distance((last - first) - 1), hjstl_distance(0), Type(*(last - 1)), comp);
}

template<class RandomAccessIterator,class Compare>
void hjstl_push_heap(RandomAccessIterator first, RandomAccessIterator last,
    Compare comp){
    __hjstl_push_heap_aux(first, last, comp, hjstl_distance_type(first), hjstl_value_type(first));
}


//adjust the heap
template<class RandomAccessIterator,class Distance,class Type>
void __hjstl_adjust_heap(RandomAccessIterator first, Distance holeIndex, Distance len, Type value)
{
    Distance topIndex = holeIndex;
    //the right child of the holeIndex
    Distance secondChild = 2 * (holeIndex + 1);
    while (secondChild < len){
        //the secondChild is the max value(leftchild,rightchild)
        if (*(first + secondChild) < *(first + (secondChild - 1))){
            secondChild--;
        }
        *(first + holeIndex) = *(first + secondChild);
        holeIndex = secondChild;
        secondChild = 2 * (secondChild + 1);
    }
    //if no right child.just let the holeindex=>the left child.
    if (secondChild == len){
        *(first + holeIndex) = *(first + (secondChild - 1));
        holeIndex = secondChild - 1;
    }
    //push heap again
    __hjstl_push_heap(first, holeIndex, topIndex, value);
}

template<class RandomAccessIterator,class Distance,class Type,class Compare>
void __hjstl_adjust_heap(RandomAccessIterator first, Distance holeIndex,
    Distance len, Type value, Compare comp)
{
    Distance topIndex = holeIndex;
    Distance secondChild = 2 * (holeIndex + 1);
    while (secondChild < len){
        if (comp(*(first + secondChild), *(first + (secondChild - 1))))
            secondChild--;
        *(first + holeIndex) = *(first + secondChild);
        holeIndex = secondChild;
        //the secondChild is the right child.
        secondChild = 2 * (secondChild + 1);
    }
    if (secondChild == len){
        *(first + holeIndex) = *(first + (secondChild - 1));
        holeIndex = secondChild - 1;
    }
    //adjust again
    __hjstl_push_heap(first, holeIndex, topIndex, value, comp);
}

template<class RandomAccessIterator,class Type,class Distance>
void __hjstl_pop_heap(RandomAccessIterator first, RandomAccessIterator last,
    RandomAccessIterator result, Type value, Distance*)
{
    /*the last value is the result*/
    *result = *first;
    __hjstl_adjust_heap(first, Distance(0), Distance(last - first), value);
}

template<class RandomAccessIterator,class Type>
void __hjstl_pop_heap_aux(RandomAccessIterator first, RandomAccessIterator last,
    Type*){
    __hjstl_pop_heap(first, last - 1, last - 1, Type(*(last - 1)), hjstl_distance_type(first));
}
template<class RandomAccessIterator>
void hjstl_pop_heap(RandomAccessIterator first, RandomAccessIterator last)
{
    __hjstl_pop_heap_aux(first, last, hjstl_value_type(first));
}

///-------------
template<class RandomAccessIterator, class Type, class Distance,class Compare>
void __hjstl_pop_heap(RandomAccessIterator first, RandomAccessIterator last,
    RandomAccessIterator result, Type value,Compare comp,Distance*)
{
    /*the last value is the result*/
    *result = *first;
    __hjstl_adjust_heap(first, Distance(0), Distance(last - first), value,comp);
}

template<class RandomAccessIterator, class Type,class Compare>
void __hjstl_pop_heap_aux(RandomAccessIterator first, RandomAccessIterator last,
    Type*,Compare comp){
    __hjstl_pop_heap(first, last - 1, last - 1, Type(*(last - 1)), 
        comp,hjstl_distance_type(first));
}
template<class RandomAccessIterator,class Compare>
void hjstl_pop_heap(RandomAccessIterator first, RandomAccessIterator last,Compare comp)
{
    __hjstl_pop_heap_aux(first, last, hjstl_value_type(first),comp);
}

///--make heap
template<class RandomAccessIterator,class Type,class Distance>
void __hjstl_make_heap(RandomAccessIterator first, RandomAccessIterator last,
    Type*, Distance*)
{
    if (last - first < 2) return;//0 1
    Distance len = last - first;
    //this is the first child-tree we need to make-heap's root
    Distance parent = (len - 2) / 2;
    while (1){
        __hjstl_adjust_heap(first, parent, len, Type(*(first + parent)));
        if (parent == 0) return;/*end.*/
        parent--;
    }
}

template<class RandomAccessIterator>
void hjstl_make_heap(RandomAccessIterator first, RandomAccessIterator last)
{
    __hjstl_make_heap(first, last, hjstl_value_type(first), hjstl_distance_type(first));
}

/--
template<class RandomAccessIterator, class Type, class Distance,class Compare>
void __hjstl_make_heap(RandomAccessIterator first, RandomAccessIterator last,
    Compare comp,Type*, Distance*)
{
    if (last - first < 2) return;//0 1
    Distance len = last - first;
    //this is the first child-tree we need to make-heap's root
    Distance parent = (len - 2) / 2;
    while (1){
        __hjstl_adjust_heap(first, parent, len, Type(*(first + parent)),comp);
        if (parent == 0) return;/*end.*/
        parent--;
    }
}

template<class RandomAccessIterator,class Compare>
void hjstl_make_heap(RandomAccessIterator first, RandomAccessIterator last,Compare comp)
{
    __hjstl_make_heap(first, last,comp,hjstl_value_type(first), hjstl_distance_type(first));
}

//sort
template<class RandomAccessIterator,class Compare>
void hjstl_sort_heap(RandomAccessIterator first, RandomAccessIterator last,Compare comp)
{
    while (last - first > 1){
        hjstl_pop_heap(first, last--,comp);
    }
}

template<class RandomAccessIterator>
void hjstl_srot_heap(RandomAccessIterator first, RandomAccessIterator last)
{
    while (last - first > 1){
        hjstl_pop_heap(first, last--);
    }
}
#endif  /*end of hjst heap*/
///<2016/5/4 hujian /nankai.>

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