Android 带进度的圆形进度条

自定义view

 public class RoundProgressBar extends View {
        /**
         * 画笔对象的引用
         */
        private Paint paint;
    
  
  /**
     * 圆环的颜色
     */
    private int roundColor;

    /**
     * 圆环进度的颜色
     */
    private int roundProgressColor;

    /**
     * 圆环的宽度
     */
    private float roundWidth;

    /**
     * 最大进度
     */
    private int max;

    /**
     * 当前进度
     */
    private int progress;
    /**
     * 是否显示中间的进度
     */
    private boolean textIsDisplayable;

    /**
     * 进度的风格,实心或者空心
     */
    private int style;

    public static final int STROKE = 0;
    public static final int FILL = 1;

    public RoundProgressBar(Context context) {
        this(context, null);
    }

    public RoundProgressBar(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public RoundProgressBar(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);

        paint = new Paint();


        TypedArray mTypedArray = context.obtainStyledAttributes(attrs,
                R.styleable.RoundProgressBar);

        //获取自定义属性和默认值
        roundColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundColor, Color.RED);
        roundProgressColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundProgressColor, Color.GREEN);
        roundWidth = mTypedArray.getDimension(R.styleable.RoundProgressBar_roundWidth, 5);
        max = mTypedArray.getInteger(R.styleable.RoundProgressBar_max, 100);
        textIsDisplayable = mTypedArray.getBoolean(R.styleable.RoundProgressBar_textIsDisplayable, true);
        style = mTypedArray.getInt(R.styleable.RoundProgressBar_style, 0);

        mTypedArray.recycle();
    }


    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        /**
         * 画最外层的大圆环
         */
        int centre = getWidth()/2; //获取圆心的x坐标
        int radius = (int) (centre - roundWidth/2); //圆环的半径
        paint.setColor(roundColor); //设置圆环的颜色
        paint.setStyle(Paint.Style.STROKE); //设置空心
        paint.setStrokeWidth(roundWidth); //设置圆环的宽度
        paint.setAntiAlias(true);  //消除锯齿
        canvas.drawCircle(centre, centre, radius, paint); //画出圆环


        /**
         * 画圆弧 ,画圆环的进度
         */

        //设置进度是实心还是空心
        paint.setStrokeWidth(roundWidth); //设置圆环的宽度
        paint.setColor(roundProgressColor);  //设置进度的颜色
        RectF oval = new RectF(centre - radius, centre - radius, centre
                + radius, centre + radius);  //用于定义的圆弧的形状和大小的界限

        switch (style) {
            case STROKE:{
                paint.setStyle(Paint.Style.STROKE);
                canvas.drawArc(oval, 0, 360 * progress / max, false, paint);  //根据进度画圆弧
                break;
            }
            case FILL:{
                paint.setStyle(Paint.Style.FILL_AND_STROKE);
                if(progress !=0)
                    canvas.drawArc(oval, 0, 360 * progress / max, true, paint);  //根据进度画圆弧
                break;
            }
        }

    }


    public synchronized int getMax() {
        return max;
    }

    /**
     * 设置进度的最大值
     * @param max
     */
    public synchronized void setMax(int max) {
        if(max < 0){
            throw new IllegalArgumentException("max not less than 0");
        }
        this.max = max;
    }

    /**
     * 获取进度.需要同步
     * @return
     */
    public synchronized int getProgress() {
        return progress;
    }

    /**
     * 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步
     * 刷新界面调用postInvalidate()能在非UI线程刷新
     * @param progress
     */
    public synchronized void setProgress(int progress) {
        if(progress < 0){
            throw new IllegalArgumentException("progress not less than 0");
        }
        if(progress > max){
            progress = max;
        }
        if(progress <= max){
            this.progress = progress;
            postInvalidate();
        }

    }


    public int getCricleColor() {
        return roundColor;
    }

    public void setCricleColor(int cricleColor) {
        this.roundColor = cricleColor;
    }

    public int getCricleProgressColor() {
        return roundProgressColor;
    }

    public void setCricleProgressColor(int cricleProgressColor) {
        this.roundProgressColor = cricleProgressColor;
    }



    public float getRoundWidth() {
        return roundWidth;
    }

    public void setRoundWidth(float roundWidth) {
        this.roundWidth = roundWidth;
    }

attrs.xml文件

   
        
        
        
        
        
        
            
            
        
    

使用

 

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