Android 自定义相机Demo
本文是参考网上一些自定义相机示例,再结合自己对相机的功能需求写的,基本上包含了很多基本功能,比如相机对焦、闪光灯,以及在手机预览界面上绘制自己想要绘制的图案。
应用是在Android Studio中开发的,java程序如下:
//主程序
import android.annotation.SuppressLint;
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.graphics.ImageFormat;
import android.hardware.Camera;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.FrameLayout;
import android.widget.ImageView;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
@SuppressLint("NewApi")
public class CameraActivity extends AppCompatActivity {
protected static final String TAG = "main";
private Camera mCamera;
private CameraPreview mPreview;
private static int Cur_State = 0;
public ImageView imgDu;
public File pictureFile;
Draw draw;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_camera);
imgDu = (ImageView) findViewById(R.id.img1);
mCamera = getCameraInstance();
draw = new Draw(CameraActivity.this);
// 创建预览类,并与Camera关联,最后添加到界面布局中
mPreview = new CameraPreview(this, mCamera);
FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview);
preview.addView(mPreview);
preview.addView(draw);
Button captureButton = (Button) findViewById(R.id.button_capture); //button_capture
captureButton.setOnClickListener(new View.OnClickListener() {
@SuppressWarnings("deprecation")
@Override
public void onClick(View v) {
Camera.Parameters parameters = mCamera.getParameters();
// 设置相片格式
parameters.setJpegQuality(100); //生成图像的质量
mCamera.setParameters(parameters);
parameters.setPictureFormat(ImageFormat.JPEG);
// 设置预览大小
parameters.setPreviewSize(800, 480);
parameters.setPictureSize(4160, 3120); //生成图像的风辨率
mCamera.setParameters(parameters);
parameters.setRotation(90); //生成的图像旋转90度
mCamera.setParameters(parameters);
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH);
mCamera.setParameters(parameters);
mCamera.autoFocus(new Camera.AutoFocusCallback() {
@Override
public void onAutoFocus(boolean success, Camera camera) {
// 从Camera捕获图片
mCamera.takePicture(null, null, mPicture);
}
});
/*if (Cur_State < 2) {
switch (Cur_State) {
case 0:
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH);
mCamera.setParameters(parameters);
mCamera.autoFocus(new Camera.AutoFocusCallback() {
@Override
public void onAutoFocus(boolean success, Camera camera) {
// 从Camera捕获图片
mCamera.takePicture(null, null, mPicture);
}
});
Cur_State++;
break;
case 1:
parameters.setFlashMode(Camera.Parameters.FLASH_MODE_TORCH);//FLASH_MODE_OFF
mCamera.setParameters(parameters);
mCamera.autoFocus(new Camera.AutoFocusCallback() {
@Override
public void onAutoFocus(boolean success, Camera camera) {
// 从Camera捕获图片
mCamera.takePicture(null, null, mPicture);
}
});
Cur_State++;
break;
}
} else {
Cur_State = 0;
}*/
}
});
}
/** 检测设备是否存在Camera硬件 */
private boolean checkCameraHardware(Context context) {
if (context.getPackageManager().hasSystemFeature(
PackageManager.FEATURE_CAMERA)) {
// 存在
return true;
} else {
// 不存在
return false;
}
}
/** 打开一个Camera */
public static Camera getCameraInstance() {
Camera c = null;
try {
c = Camera.open();
} catch (Exception e) {
Log.d(TAG, "打开Camera失败失败");
}
return c;
}
private Camera.PictureCallback mPicture = new Camera.PictureCallback() {
@Override
public void onPictureTaken(byte[] data, Camera arg1) {
//将拍照得到的数据信息存储到本地
File tempFile=new File("/sdcard/temp.png");
try {
FileOutputStream fos=new FileOutputStream(tempFile);
fos.write(data);
fos.close();
//注意,,,然后将这个照片的数据信息传送给要进行展示的Activity即可,这部
//分代码是我自己需要的,你使用时需要将他去掉修改成你的。
Intent intent=new Intent(CameraActivity.this,MainActivity.class);
intent.putExtra("PicturePath", tempFile.getAbsolutePath());
startActivity(intent);
//拍照结束之后销毁当前的Activity,进入到图片展示界面
CameraActivity.this.finish();
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
};
@Override
protected void onDestroy() {
// 回收Camera资源
if(mCamera!=null){
mCamera.stopPreview();
mCamera.release();
mCamera=null;
}
super.onDestroy();
}
}
/**
* 定义一个预览类 预览界面设置
*/
import android.annotation.SuppressLint;
import android.content.Context;
import android.hardware.Camera;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import java.io.IOException;
@SuppressLint("NewApi")
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
private static final String TAG = "main";
private SurfaceHolder mHolder;
@SuppressWarnings("deprecation")
private Camera mCamera;
@SuppressWarnings("deprecation")
public CameraPreview(Context context, Camera camera) {
super(context);
mCamera = camera;
// 通过SurfaceView获得SurfaceHolder
mHolder = getHolder();
// 为SurfaceHolder指定回调
mHolder.addCallback(this);
mCamera.setDisplayOrientation(90);
}
public void surfaceCreated(SurfaceHolder holder) {
// 当Surface被创建之后,开始Camera的预览
try {
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
Log.d(TAG, "预览失败");
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
// Surface发生改变的时候将被调用,第一次显示到界面的时候也会被调用
if (mHolder.getSurface() == null){
// 如果Surface为空,不继续操作
return;
}
// 停止Camera的预览
try {
mCamera.stopPreview();
} catch (Exception e){
Log.d(TAG, "当Surface改变后,停止预览出错");
}
// 重新开始预览
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e){
Log.d(TAG, "预览Camera出错");
}
}
}
/**
* Created by Administrator on 2018/1/24.
* 这个是在预览界面绘制图案部分
*/
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.view.View;
public class Draw extends View
{
private Canvas canvas;//声明画笔
private Paint paint;//声明画布
private Paint paint1;
private Paint paint2;
private Bitmap bitmap;//声明位图
public Draw(Context context)
{
super(context);
// TODO 自动生成的构造函数存根
//创建一个画笔
paint = new Paint(Paint.DITHER_FLAG);
paint1 = new Paint(Paint.DITHER_FLAG);
paint2 = new Paint(Paint.DITHER_FLAG);
//设置位图的宽高,采用32位ARGB位图模式
bitmap = Bitmap.createBitmap(720, 1280, Bitmap.Config.ARGB_8888);
canvas = new Canvas(bitmap);
paint.setStyle(Paint.Style.STROKE);//设置非填充
paint.setStrokeWidth(2);//笔宽5像素
paint.setColor(Color.RED);//设置为红笔
paint.setAntiAlias(true);//锯齿不显示
paint.setDither(true);//设置图像抖动处理
paint.setStrokeJoin(Paint.Join.ROUND);//设置图像的结合方式
paint.setStrokeCap(Paint.Cap.ROUND);//设置画笔为圆形样式
paint1.setStyle(Paint.Style.FILL);//设置非填充
paint1.setStrokeWidth(33);//笔宽5像素
paint1.setStrokeJoin(Paint.Join.ROUND);//设置图像的结合方式
paint1.setStrokeCap(Paint.Cap.ROUND);//设置画笔为圆形样式
paint1.setColor(Color.BLACK);//设置为黑笔
paint.setAntiAlias(true);//锯齿不显示
paint.setDither(true);//设置图像抖动处理
paint2.setStyle(Paint.Style.FILL);//设置填充
paint2.setStrokeWidth(12);//笔宽5像素
paint2.setAntiAlias(true);//锯齿不显示
paint2.setDither(true);//设置图像抖动处理
paint2.setStrokeJoin(Paint.Join.ROUND);//设置图像的结合方式
paint2.setStrokeCap(Paint.Cap.ROUND);//设置画笔为圆形样式
paint2.setColor(Color.BLACK);//设置为黑笔
}
@SuppressLint("DrawAllocation")
@Override
protected void onDraw(Canvas canvas)
{
// TODO 自动生成的方法存根
super.onDraw(canvas);
canvas.drawBitmap(bitmap, 0, 0, paint);
float[] pts = {0,240,260,70};
canvas.drawLines(pts , paint); //在画布上画线 1
float[] pts2 = {695,522,340,1040};
canvas.drawLines(pts2, paint); //在画布上画线 2
Path mPath = new Path();
mPath.moveTo(260, 70);
mPath.quadTo(780, 0, 695, 522);
canvas.drawPath(mPath, paint); //塞尔塔曲线
Path path = new Path(); //定义一条路径
path.moveTo(0,0); //移动到 坐标(0,0)
path.lineTo(0,240);
path.lineTo(270,62);
path.lineTo(270,0);
path.lineTo(0,0);
canvas.drawPath(path, paint2);
Path path1 = new Path(); //定义一条路径
path1.moveTo(260,0); //移动到 坐标(260,0)
path1.lineTo(720,0);
path1.lineTo(720,60);
path1.lineTo(260,60);
path1.lineTo(260,0);
canvas.drawPath(path1, paint2);
Path path2 = new Path(); //定义一条路径
path2.moveTo(720,60); //移动到 坐标(720,60)
path2.lineTo(720,522);
path2.lineTo(715,522);
path2.lineTo(715,512);
path2.lineTo(700,60);
path2.lineTo(720,60);
canvas.drawPath(path2, paint2);
Path path3 = new Path(); //定义一条路径
path3.moveTo(340,1040); //移动到 坐标(340,1040)
path3.lineTo(720,1040);
path3.lineTo(720,522);
path3.lineTo(710,512);
path3.lineTo(340,1040);
canvas.drawPath(path3, paint2);
Path path4 = new Path(); //定义一条路径
path4.moveTo(720,200); //移动到 坐标(715,512)
path4.lineTo(500,60);
path4.lineTo(720,60);
path4.lineTo(720,200);
canvas.drawPath(path4, paint2);
float[] pts3 = {720,108,450,56};
canvas.drawLines(pts3, paint2); //在画布上画线 3
float[] pts4 = {715,230,630,110};
canvas.drawLines(pts4, paint1); //在画布上画线 4
float[] pts5 = {660,130,718,272};
canvas.drawLines(pts5, paint1); //在画布上画线 5
float[] pts6 = {714,522,720,440};
canvas.drawLines(pts6, paint1); //在画布上画线 6
}
}
布局文件 activity_camera.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<FrameLayout
android:id="@+id/camera_preview"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
/>
<Button
android:id="@+id/button_capture"
android:text="拍照"
android:textColor="#6633cc"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
/>
LinearLayout>
应用权限:
<uses-permission android:name="android.permission.CAMERA"/> >
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS" />
具体的细节就不在说明,可以自己在网上搜一下相关知识,大家使用中有什么问题可以留言哦,如果能解决尽量帮大家解决。