函数内部实现上首先将kv信息封装成RowMutation对象,之后创建QueryPath对象(主要是对数据进行封转),
最后调用doInsert方法执行插入动作,doInsert函数定义如下:
// 执行数据插入操作
private void doInsert(ConsistencyLevel consistency_level, List extends IMutation> mutations) throws UnavailableException, TimedOutException, InvalidRequestException函数内部首先进行数据检查,调用StorageProxy.mutate(mutations, consistency_level);执行数据的插入操作。
mute方法定义如下:
public static void mutate(List extends IMutation> mutations, ConsistencyLevel consistency_level) throws UnavailableException, TimeoutException
{这两种类型的Mutation是通过两个函数mutateCounter和performWrite分别生成的,这里我们仅仅来看一下performWrite的实现:首先得到复制策略,通过复制策略得到所有replica的endpoints,将任务交给代理WritePerformer.apply执行。代码如下:
public static IWriteResponseHandler performWrite(IMutation mutation,
同时需要注意的是在文件org.apache.cassandra.service.StorageProxy.java中有三个实现而来WritePerformer接口的类,WritePerformer接口定义如下:
private interface WritePerformer
{}
也就是说最终完成数据写入任务的是WritePerformer的apply方法。StorageProxy的三个实现该接口的类型如下:
// 最终的数据使用实现了WritePerformer接口的standardWritePerformer,counterWritePerformer
// 和counterWriteOnCoordinatorPerformer
standardWritePerformer = new WritePerformer()
{
public void apply(IMutation mutation,
Collection
IWriteResponseHandler responseHandler,
String localDataCenter,
ConsistencyLevel consistency_level)
throws IOException, TimeoutException
{
assert mutation instanceof RowMutation;
sendToHintedEndpoints((RowMutation) mutation, targets, responseHandler, localDataCenter, consistency_level);
}
};
/*
* We execute counter writes in 2 places: either directly in the coordinator node if it is a replica, or
* in CounterMutationVerbHandler on a replica othewise. The write must be executed on the MUTATION stage
* but on the latter case, the verb handler already run on the MUTATION stage, so we must not execute the
* underlying on the stage otherwise we risk a deadlock. Hence two different performer.
* 执行CounterMutation
*/
counterWritePerformer = new WritePerformer()
{
public void apply(IMutation mutation,
Collection
IWriteResponseHandler responseHandler,
String localDataCenter,
ConsistencyLevel consistency_level)
throws IOException
{
if (logger.isDebugEnabled())
logger.debug("insert writing local & replicate " + mutation.toString(true));
Runnable runnable = counterWriteTask(mutation, targets, responseHandler, localDataCenter, consistency_level);
runnable.run();
}
};
// 执行CounterMutation
counterWriteOnCoordinatorPerformer = new WritePerformer()
{
public void apply(IMutation mutation,
Collection
IWriteResponseHandler responseHandler,
String localDataCenter,
ConsistencyLevel consistency_level)
throws IOException
{
if (logger.isDebugEnabled())
logger.debug("insert writing local & replicate " + mutation.toString(true));
Runnable runnable = counterWriteTask(mutation, targets, responseHandler, localDataCenter, consistency_level);
StageManager.getStage(Stage.MUTATION).execute(runnable);
}
};
我们分别来看上面的几个实现,standardWritePerformer的实现方式比较简单,对于endpoints的集合,如果该节点还live,那么其发送写命令,如果该节点dead,那么这时执行hinted-handoff策略:
/**
* Send the mutations to the right targets, write it locally if it corresponds or writes a hint when the node
* is not available.
*
* Note about hints:
*
* | Hinted Handoff | Consist. Level |
* | on | >=1 | --> wait for hints. We DO NOT notify the handler with handler.response() for hints;
* | on | ANY | --> wait for hints. Responses count towards consistency.
* | off | >=1 | --> DO NOT fire hints. And DO NOT wait for them to complete.
* | off | ANY | --> DO NOT fire hints. And DO NOT wait for them to complete.
*
* @throws TimeoutException if the hints cannot be written/enqueued
*/
private static void sendToHintedEndpoints(final RowMutation rm,
Collection
IWriteResponseHandler responseHandler,
String localDataCenter,
ConsistencyLevel consistency_level)
throws IOException, TimeoutException
{
// Multimap that holds onto all the messages and addresses meant for a specific datacenter
Map
MessageProducer producer = new CachingMessageProducer(rm);
for (InetAddress destination : targets) // 对于每个endpoint
{
if (FailureDetector.instance.isAlive(destination)) // 如果endpoint还live
{
String dc = DatabaseDescriptor.getEndpointSnitch().getDatacenter(destination);
if (destination.equals(FBUtilities.getBroadcastAddress()) && OPTIMIZE_LOCAL_REQUESTS)
{
// 如果当前机器就是replicas中的一个,直接写入到本地
insertLocal(rm, responseHandler);
}
else
{
// 否则需要向远程服务器发送命令
// belongs on a different server
if (logger.isDebugEnabled())
logger.debug("insert writing key " + ByteBufferUtil.bytesToHex(rm.key()) + " to " + destination);
Multimap
if (messages == null)
{
messages = HashMultimap.create();
dcMessages.put(dc, messages);
}
messages.put(producer.getMessage(Gossiper.instance.getVersion(destination)), destination);
}
}
else // 否则,这里的话,可能是需要使用hinted-handoff机制
{
if (!shouldHint(destination))
continue;
// Avoid OOMing from hints waiting to be written. (Unlike ordinary mutations, hint
// not eligible to drop if we fall behind.)
if (hintsInProgress.get() > maxHintsInProgress)
throw new TimeoutException();
// Schedule a local hint and let the handler know it needs to wait for the hint to complete too
Future
responseHandler.addFutureForHint(new CreationTimeAwareFuture
}
}
// 向replicas发送message
sendMessages(localDataCenter, dcMessages, responseHandler);
}
到此我们已经完成了数据从StorageProxy到各个replicas的转发工作,当然这里还存在一些问题,会在下面的继续:
1. 首先replicas收到命令之后的处理动作
2. cassandra中如何生成replicas,如何发现endpoints的拓扑结构,这就涉及到cassandra中snitch的实现
3. cassandra中如何实现DHT?