多线程

  • GCD
#pragma mark - GCD队列的组合
//1.并发队列 + 同步执行:没有开启新线程,串行执行任务
- (void)syncConcurrent {
    NSLog(@"---------syncConcurrent----start");
    
    dispatch_queue_t concurrentQueue = dispatch_queue_create("concurrentQueue", DISPATCH_QUEUE_CONCURRENT);
    dispatch_sync(concurrentQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"1:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    dispatch_sync(concurrentQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"2:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    dispatch_sync(concurrentQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"3:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    NSLog(@"---------syncConcurrent----end");
    
}
//2.并发队列 + 异步执行:开启新线程,并发执行任务 (除了主线程,又开启了3个线程,并且任务是交替着同时执行的,任务不是马上执行,而是将所有任务添加到队列之后才开始同步执行)
- (void)asyncConcurrent {
    NSLog(@"---------asyncConcurrent----start");
    
    dispatch_queue_t concurrentQueue = dispatch_queue_create("concurrentQueue", DISPATCH_QUEUE_CONCURRENT);
    
    dispatch_async(concurrentQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"1:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    dispatch_async(concurrentQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"2:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    dispatch_async(concurrentQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"3:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    
    NSLog(@"---------asyncConcurrent----end");
    
}

//3.串行队列 + 同步执行:没有开启新线程,串行执行任务(所有任务都是在主线程中执行的,并没有开启新的线程。而且由于串行队列,所以按顺序一个一个执行。加入以后,立即执行)
- (void)syncSerial {
    NSLog(@"------sycnSerial__start-----");
    dispatch_queue_t serialQueue = dispatch_queue_create("serialQueue", DISPATCH_QUEUE_SERIAL);
    
    dispatch_sync(serialQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"1:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_sync(serialQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"2:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_sync(serialQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"3:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    
    NSLog(@"------sycnSerial__end-----");
    
    
}
//4.串行队列 + 异步执行:开启新的线程(1条),串行执行任务(开启了一条新线程,但是任务还是串行,所以任务是一个一个执行。任务不是马上执行,而是将所有任务添加到队列之后才开始同步执行)
- (void)asyncSerial {
    NSLog(@"------asycnSerial__start-----");
    dispatch_queue_t serialQueue = dispatch_queue_create("serialQueue", DISPATCH_QUEUE_SERIAL);
    
    dispatch_async(serialQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"1:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_async(serialQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"2:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_async(serialQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"3:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    
    NSLog(@"------asycnSerial__end-----");
    
    
}


//5.主队列 + 同步执行:没有开启新的线程,串行执行(程序卡死)
- (void)syncMain {
    NSLog(@"-------sycnMain--start");
    
    dispatch_queue_t mainQueue = dispatch_get_main_queue();
    
    dispatch_sync(mainQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"1:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_sync(mainQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"2:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_sync(mainQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"3:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    NSLog(@"-------sycnMain--end");
}
//6.主队列 + 异步执行:没有开启新的线程,串行执行(异步执行,具备开启线程的能力,但因为是主队列,所以所有任务都在主线程中,并且一个接一个执行。任务不是马上执行,而是将所有任务添加到队列之后才开始同步执行。)
- (void)asyncMain {
    NSLog(@"-------asycnMain--start");
    
    dispatch_queue_t mainQueue = dispatch_get_main_queue();
    
    dispatch_async(mainQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"1:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_async(mainQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"2:%d---%@", i, [NSThread currentThread]);
        }
    });
    dispatch_async(mainQueue, ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"3:%d---%@", i, [NSThread currentThread]);
        }
    });
    
    NSLog(@"-------asycnMain--end");
}

#pragma mark - 线程通讯
- (void)communicate {
    
    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        for (int i = 0; i < 5; i++) {
            NSLog(@"%d---%@", i, [NSThread currentThread]);
        }
        
        dispatch_async(dispatch_get_main_queue(), ^{
            
            NSLog(@"主线程%@", [NSThread currentThread]);
        });
        
    });
    
}

#pragma mark - GCD栅栏方法
//执行完栅栏前面的操作之后,才执行栅栏操作,最后再执行栅栏后边的操作。
- (void)barrier {
    dispatch_queue_t concurrentQueue = dispatch_queue_create("conQueue", DISPATCH_QUEUE_CONCURRENT);
    
    dispatch_async(concurrentQueue, ^{
        NSLog(@"----1-----%@", [NSThread currentThread]);
    });
    dispatch_async(concurrentQueue, ^{
        NSLog(@"----2-----%@", [NSThread currentThread]);
    });
    dispatch_barrier_async(concurrentQueue, ^{
        NSLog(@"----barrier-----%@", [NSThread currentThread]);
    });
    dispatch_async(concurrentQueue, ^{
        NSLog(@"----3-----%@", [NSThread currentThread]);
    });
    dispatch_async(concurrentQueue, ^{
        NSLog(@"----4-----%@", [NSThread currentThread]);
    });
    
}

#pragma mark - GCD延迟执行
- (void)after {
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0f * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
        NSLog(@"----after----");
    });
}

#pragma mark - GCD ONCE
- (void)dispatchOnce {
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        NSLog(@"只执行一次的代码");
    });
}

#pragma mark - GCD的快速迭代方法
- (void)apply {
    dispatch_queue_t globalQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
    dispatch_apply(6, globalQueue, ^(size_t index) {
        NSLog(@"%zd-----%@", index, [NSThread currentThread]);
    });
}

#pragma mark - GCD的队列组
//有时候我们会有这样的需求:分别异步执行2个耗时操作,然后当2个耗时操作都执行完毕后再回到主线程执行操作。这时候我们可以用到GCD的队列组。

//我们可以先把任务放到队列中,然后将队列放入队列组中。
//调用队列组的dispatch_group_notify回到主线程执行操作。
- (void)group {
    dispatch_group_t group = dispatch_group_create();
    dispatch_group_async(group, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        NSLog(@"第一个耗时长的异步操作");
    });
    
    dispatch_group_async(group, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        NSLog(@"第二个耗时长的异步操作");
    });
    
    dispatch_group_async(group, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        NSLog(@"第三个耗时长的异步操作");
    });
    
    dispatch_group_notify(group, dispatch_get_main_queue(), ^{
        NSLog(@"所有耗时长的操作执行完成,回到主线程");
    });
}

NSOperation

#pragma mark - NSOperation (NSInvocationOperation)
//在没有使用NSOperationQueue、单独使用NSBlockOperation的情况下,NSBlockOperation也是在主线程执行操作,并没有开启新线程
- (void)invocationOperation {
    NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(run) object:nil];
    [operation start];
}

- (void)run {
    NSLog(@"NSInvocationOperation: ---- %@", [NSThread currentThread]);
}

#pragma mark - NSOperation (NSBlockOperation)
//blockOperationWithBlock:方法中的操作是在主线程中执行的,
//而addExecutionBlock:方法中的操作是在其他线程中执行的
- (void)blockOperation {
    NSBlockOperation *operation = [NSBlockOperation blockOperationWithBlock:^{
        NSLog(@"1------%@", [NSThread currentThread]);
    }];
    
    [operation addExecutionBlock:^{
        NSLog(@"2------%@", [NSThread currentThread]);
    }];
    [operation addExecutionBlock:^{
        NSLog(@"3------%@", [NSThread currentThread]);
    }];
    [operation addExecutionBlock:^{
        NSLog(@"4------%@", [NSThread currentThread]);
    }];
    
    [operation start];
}

#pragma mark - NSOperationQueue
- (void)operationQueue {
    //获取主队列
    NSOperationQueue *mainQueue = [NSOperationQueue mainQueue];
    
    //其他队列
//    添加到这种队列中的任务(NSOperation),就会自动放到子线程中执行
//    同时包含了:串行、并发功能
    NSOperationQueue *otherQueue = [[NSOperationQueue alloc] init];
}

#pragma mark - OperationQueue
//NSOperation需要配合NSOperationQueue来实现多线程。
//NSInvocationOperation和NSOperationQueue结合后能够开启新线程,进行并发执行NSBlockOperation和NSOperationQueue也能够开启新线程,进行并发执行
- (void)addOperationQueue {
    //1.创建队列
    NSOperationQueue *queue = [[NSOperationQueue alloc] init];
    //2.创建操作
    NSInvocationOperation *invoOperation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(run2) object:nil];
    invoOperation.name = @"invoOperation";
    
    NSBlockOperation *blockOperation = [NSBlockOperation blockOperationWithBlock:^{
        for (int i = 0; i < 3; ++i) {
            NSLog(@"1-----%@", [NSThread currentThread]);
        }
    }];
    blockOperation.name = @"blockOperation";
    
    //3.添加到队列中
    [queue addOperation:invoOperation];
    [queue addOperation:blockOperation];
}

- (void)run2 {
    for (int i = 0; i < 3; ++i) {
        NSLog(@"2-----%@", [NSThread currentThread]);
    }
}

#pragma mark - NSOperationQueue Block
//无需先创建任务,在block中添加任务,直接将任务block加入到队列中。
- (void)addOperationWithBlockToQueue {
    NSOperationQueue *queue = [[NSOperationQueue alloc] init];
    [queue addOperationWithBlock:^{
        for (int i = 0; i < 9; ++i) {
            NSLog(@"1-----%@", [NSThread currentThread]);
        }
    }];
    [queue addOperationWithBlock:^{
        for (int i = 0; i < 9; ++i) {
            NSLog(@"2-----%@", [NSThread currentThread]);
        }
    }];
}


#pragma mark - 串行和并行
//maxConcurrentOperationCount 最大并发数量,默认为-1,表示不进行限制
//maxConcurrentOperationCount == 1 串行执行
//maxConcurrentOperationCount  > 1 并行执行,很大时候系统自动调整
//当最大并发数为1时,任务是按顺序串行执行的。当最大并发数为2时,任务是并发执行的。而且开启线程数量是由系统决定的,不需要我们来管理
- (void)maxConcurrentOperationCount
{
    // 创建队列
    NSOperationQueue *queue = [[NSOperationQueue alloc] init];
    
    // 设置最大并发操作数
    //    queue.maxConcurrentOperationCount = 2;
    queue.maxConcurrentOperationCount = 3; // 就变成了串行队列
    
    // 添加操作
    [queue addOperationWithBlock:^{
        NSLog(@"1-----%@", [NSThread currentThread]);
        [NSThread sleepForTimeInterval:0.01];
    }];
    [queue addOperationWithBlock:^{
        NSLog(@"2-----%@", [NSThread currentThread]);
        [NSThread sleepForTimeInterval:0.01];
    }];
    [queue addOperationWithBlock:^{
        NSLog(@"3-----%@", [NSThread currentThread]);
        [NSThread sleepForTimeInterval:0.01];
    }];
    [queue addOperationWithBlock:^{
        NSLog(@"4-----%@", [NSThread currentThread]);
        [NSThread sleepForTimeInterval:0.01];
    }];
    [queue addOperationWithBlock:^{
        NSLog(@"5-----%@", [NSThread currentThread]);
        [NSThread sleepForTimeInterval:0.01];
    }];
    
    [queue addOperationWithBlock:^{
        NSLog(@"6-----%@", [NSThread currentThread]);
        [NSThread sleepForTimeInterval:0.01];
    }];
}

#pragma mark - 依赖操作
- (void)addDependency {
    NSOperationQueue *queue = [[NSOperationQueue alloc] init];
    
    NSBlockOperation *op1 = [NSBlockOperation blockOperationWithBlock:^{
        NSLog(@"1-----%@", [NSThread  currentThread]);
    }];
    
    NSBlockOperation *op2 = [NSBlockOperation blockOperationWithBlock:^{
        NSLog(@"2-----%@", [NSThread  currentThread]);
    }];
    
    NSBlockOperation *op3 = [NSBlockOperation blockOperationWithBlock:^{
        NSLog(@"3-----%@", [NSThread  currentThread]);

//        [op2 cancel];
        
        
    }];
    
    NSBlockOperation *op4 = [NSBlockOperation blockOperationWithBlock:^{
        NSLog(@"4-----%@", [NSThread  currentThread]);
        
        [queue cancelAllOperations];
    }];
    
    //op1 依赖于op3 ,只有op3结束以后才能执行op1
    [op1 addDependency:op3];
    [op2 addDependency:op4];
    
    [queue addOperation:op1];
    [queue addOperation:op2];
    [queue addOperation:op3];
    [queue addOperation:op4];
}

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