基于XMPP的IOS聊天客户端程序(IOS端二)

接上一章的,这一章我们着重介绍XMPP

为了方便程序调用,我们把XMPP的一些主要方法写在AppDelegate中


在AppDelegate.m下这几个方法为:

-(void)setupStream{
    
    //初始化XMPPStream
    xmppStream = [[XMPPStream alloc] init];
    [xmppStream addDelegate:self delegateQueue:dispatch_get_current_queue()];
    
}

-(void)goOnline{
    
    //发送在线状态
    XMPPPresence *presence = [XMPPPresence presence];
    [[self xmppStream] sendElement:presence];
    
}

-(void)goOffline{
    
    //发送下线状态
    XMPPPresence *presence = [XMPPPresence presenceWithType:@"unavailable"];
    [[self xmppStream] sendElement:presence];
    
}

-(BOOL)connect{
    
    [self setupStream];
    
    //从本地取得用户名,密码和服务器地址
    NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
    
    NSString *userId = [defaults stringForKey:USERID];
    NSString *pass = [defaults stringForKey:PASS];
    NSString *server = [defaults stringForKey:SERVER];
    
    if (![xmppStream isDisconnected]) {
        return YES;
    }
    
    if (userId == nil || pass == nil) {
        return NO;
    }
    
    //设置用户
    [xmppStream setMyJID:[XMPPJID jidWithString:userId]];
    //设置服务器
    [xmppStream setHostName:server];
    //密码
    password = pass;
    
    //连接服务器
    NSError *error = nil;
    if (![xmppStream connect:&error]) {
        NSLog(@"cant connect %@", server);
        return NO;
    }
    
    return YES;

}

-(void)disconnect{
    
    [self goOffline];
    [xmppStream disconnect];
    
}
这几个是基础方法,接下来就是XMPPStreamDelegate中的方法,也是接受好友状态,接受消息的重要方法

//连接服务器
- (void)xmppStreamDidConnect:(XMPPStream *)sender{
    
    isOpen = YES;
    NSError *error = nil;
    //验证密码
    [[self xmppStream] authenticateWithPassword:password error:&error];
    
}

//验证通过
- (void)xmppStreamDidAuthenticate:(XMPPStream *)sender{
    
    [self goOnline];
}

//收到消息
- (void)xmppStream:(XMPPStream *)sender didReceiveMessage:(XMPPMessage *)message{
    
//    NSLog(@"message = %@", message);
    
    NSString *msg = [[message elementForName:@"body"] stringValue];
    NSString *from = [[message attributeForName:@"from"] stringValue];
    
    NSMutableDictionary *dict = [NSMutableDictionary dictionary];
    [dict setObject:msg forKey:@"msg"];
    [dict setObject:from forKey:@"sender"];
    
    //消息委托(这个后面讲)
    [messageDelegate newMessageReceived:dict];
    
}

//收到好友状态
- (void)xmppStream:(XMPPStream *)sender didReceivePresence:(XMPPPresence *)presence{
    
//    NSLog(@"presence = %@", presence);
    
    //取得好友状态
    NSString *presenceType = [presence type]; //online/offline
    //当前用户
    NSString *userId = [[sender myJID] user];
    //在线用户
    NSString *presenceFromUser = [[presence from] user];
    
    if (![presenceFromUser isEqualToString:userId]) {
        
        //在线状态
        if ([presenceType isEqualToString:@"available"]) {
            
            //用户列表委托(后面讲)
            [chatDelegate newBuddyOnline:[NSString stringWithFormat:@"%@@%@", presenceFromUser, @"nqc1338a"]];
            
        }else if ([presenceType isEqualToString:@"unavailable"]) {
            //用户列表委托(后面讲)
            [chatDelegate buddyWentOffline:[NSString stringWithFormat:@"%@@%@", presenceFromUser, @"nqc1338a"]];
        }
        
    }

}
这里面有两个委托方法,一个是用户列表委托,还有一个就是消息委托,用户列表委托主要就是取得在线用户,更新用户TableView,消息委托就是取得好友发送的消息,并更新消息TableView,当然这两个TableView是在不同的Controller中的



定义完两个委托,我们就要在不同的Controller中实现这两个委托了

在好友Controller中实现并写入如下方法

//取得当前程序的委托
-(KKAppDelegate *)appDelegate{
    
    return (KKAppDelegate *)[[UIApplication sharedApplication] delegate];
    
}

//取得当前的XMPPStream
-(XMPPStream *)xmppStream{
    
    return [[self appDelegate] xmppStream];
}

//在线好友
-(void)newBuddyOnline:(NSString *)buddyName{
    
    if (![onlineUsers containsObject:buddyName]) {
        [onlineUsers addObject:buddyName];
        [self.tView reloadData];
    }
    
}

//好友下线
-(void)buddyWentOffline:(NSString *)buddyName{
    
    [onlineUsers removeObject:buddyName];
    [self.tView reloadData];
    
}
在viewDidLoad中加入

//设定在线用户委托
    KKAppDelegate *del = [self appDelegate];
    del.chatDelegate = self;
这两行代码,让好友列表的委托实现方法在本程序中

viewWillAppear中加入

    [super viewWillAppear:animated];
    
    NSString *login = [[NSUserDefaults standardUserDefaults] objectForKey:@"userId"];
    
    if (login) {
        
        if ([[self appDelegate] connect]) {
            NSLog(@"show buddy list");
            
        }
        
    }else {
        
        //设定用户
        [self Account:self];
        
    }
判断本地保存的数据中是否有userId,没有的话就跳转到登录页面

这里最重要的就是connect了,这一句话就是登录了,成功的话,页面就会显示好友列表了。

#pragma mark UITableViewDelegate
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
    
    //start a Chat
    chatUserName = (NSString *)[onlineUsers objectAtIndex:indexPath.row];
    
    [self performSegueWithIdentifier:@"chat" sender:self];
    
}
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
    
    if ([segue.identifier isEqualToString:@"chat"]) {
        KKChatController *chatController = segue.destinationViewController;
        chatController.chatWithUser = chatUserName;
    }
}

当显示出好友列表,我们选择一个好友进行聊天

将当前好友名称发送给聊天页面

下面是聊天Controller了

在KKChatController.h中加入

NSMutableArray *messages;
这是我们要显示的消息,每一条消息为一条字典

接下来就是每一条消息的显示了

-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
    
    static NSString *identifier = @"msgCell";
    
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
    
    if (cell == nil) {
        cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:identifier];
    }
    
    NSMutableDictionary *dict = [messages objectAtIndex:indexPath.row];
    
    cell.textLabel.text = [dict objectForKey:@"msg"];
    cell.detailTextLabel.text = [dict objectForKey:@"sender"];
    cell.accessoryType = UITableViewCellAccessoryNone;
    
    return cell;
    
}
跟上面好友Controller一样,这里我们也需要XMPPStream

-(KKAppDelegate *)appDelegate{
    
    return (KKAppDelegate *)[[UIApplication sharedApplication] delegate];
}

-(XMPPStream *)xmppStream{
    
    return [[self appDelegate] xmppStream];
}
在ViewDidLoad中加入

KKAppDelegate *del = [self appDelegate];
del.messageDelegate = self;
设定消息委托由自己来接收和处理

#pragma mark KKMessageDelegate
-(void)newMessageReceived:(NSDictionary *)messageCotent{
    
    [messages addObject:messageCotent];
    
    [self.tView reloadData];
    
}
接下来最重要的就是发送消息了

- (IBAction)sendButton:(id)sender {
    
    //本地输入框中的信息
    NSString *message = self.messageTextField.text;
    
    if (message.length > 0) {
        
        //XMPPFramework主要是通过KissXML来生成XML文件
        //生成文档
        NSXMLElement *body = [NSXMLElement elementWithName:@"body"];
        [body setStringValue:message];
        
        //生成XML消息文档
        NSXMLElement *mes = [NSXMLElement elementWithName:@"message"];
        //消息类型
        [mes addAttributeWithName:@"type" stringValue:@"chat"];
        //发送给谁
        [mes addAttributeWithName:@"to" stringValue:chatWithUser];
        //由谁发送
        [mes addAttributeWithName:@"from" stringValue:[[NSUserDefaults standardUserDefaults] stringForKey:USERID]];
        //组合
        [mes addChild:body];
        
        //发送消息
        [[self xmppStream] sendElement:mes];
        
        self.messageTextField.text = @"";
        [self.messageTextField resignFirstResponder];
        
        NSMutableDictionary *dictionary = [NSMutableDictionary dictionary];
        
        [dictionary setObject:message forKey:@"msg"];
        [dictionary setObject:@"you" forKey:@"sender"];

        [messages addObject:dictionary];
        
        //重新刷新tableView
        [self.tView reloadData];
        
    }
    
    
}
上面都加了注释,大家应该能明白,接下来还有一个章节,我们会对发送的消息在界面进行美化,跟苹果自带的消息一样。谢谢大家有耐心看完,我这个人比较不喜欢打字,所以有的地方注释比较少,希望大家别介意,还有希望大家能够多多支持, 以后会接着介绍XMPP文件传输之类的内 容。

你可能感兴趣的:(ios开发)