项目 装备选择(EquipmentSelection)
layout部分:
1、activity_main.xml
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="center"
tools:context=".MainActivity">
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="5dp"
android:layout_marginTop="30dp"
android:src="@drawable/baby"/>
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="25dp"
android:gravity="center"
android:text="主人,快给小宝宝购买装备吧"/>
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginBottom="20dp">
android:layout_height="wrap_content">
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="生命值:"
android:textColor="@android:color/black"
android:textSize="14sp"/>
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_weight="2"/>
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000"/>
android:layout_height="wrap_content">
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="攻击力:"
android:textColor="@android:color/black"
android:textSize="14sp"/>
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="2"/>
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000"/>
android:layout_height="wrap_content">
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="敏捷度:"
android:textColor="@android:color/black"
android:textSize="14sp"/>
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="2"/>
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:gravity="center"
android:textColor="#000000"/>
android:layout_height="wrap_content"
android:layout_marginLeft="50dp"
android:layout_marginRight="50dp"
android:layout_marginTop="20dp">
android:layout_height="wrap_content"
android:layout_marginLeft="50dp"
android:layout_marginRight="50dp"
android:layout_marginTop="0dp">
2、activity_shop.xml
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
android:layout_width="match_parent"
android:layout_height="80dp"
android:layout_marginTop="10dp"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:background="@android:color/darker_gray">
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginLeft="40dp"
android:text="商品名称"/>
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginLeft="80dp"
android:orientation="vertical">
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="生命值"/>
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="攻击力"/>
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="速度"/>
android:layout_width="match_parent"
android:layout_height="80dp"
android:layout_marginTop="10dp"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:background="@android:color/darker_gray">
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginLeft="40dp"
android:text="商品名称"/>
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginLeft="80dp"
android:orientation="vertical">
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="生命值"/>
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="攻击力"/>
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="速度"/>
android:layout_width="match_parent"
android:layout_height="80dp"
android:layout_marginTop="10dp"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:background="@android:color/darker_gray">
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginLeft="40dp"
android:text="商品名称"/>
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginLeft="80dp"
android:orientation="vertical">
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="生命值"/>
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="攻击力"/>
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="13sp"
android:text="速度"/>
java代码部分:
domain ItemInfo.java
package cn.itcast.domain;
import java.io.Serializable;
public class ItemInfo implements Serializable {
private String name;
private int attack;
private int life;
private int speed;
public ItemInfo(String name,int attack,int life,int speed){
this.name=name;
this.attack=attack;
this.life=life;
this.speed=speed;
}
public String getName(){
return name;
}
public void setName(String name){
this.name=name;
}
public int getAttack(){
return attack;
}
public void setAttack(int attack){
this.attack=attack;
}
public int getLife(){
return life;
}
public void setLife(int life){
this.life=life;
}
public int getSpeed(){
return speed;
}
public void setSpeed(int speed){
this.speed=speed;
}
public String toString(){
return " [name="+name+",attack="+attack+",life="+life+",speed="+speed+"]";
}
}
select MainActivity.java
package cn.itcast.select;
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ProgressBar;
import android.widget.TextView;
import cn.itcast.domain.ItemInfo;
public class MainActivity extends AppCompatActivity {
private ProgressBar mProgressBar1;
private ProgressBar mProgressBar2;
private ProgressBar mProgressBar3;
private TextView mLifeTV;
private TextView mAttackTV;
private TextView mSpeedTV;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mLifeTV=(TextView)findViewById(R.id.tv_life_progress);
mAttackTV=(TextView)findViewById(R.id.tv_attack_progress);
mSpeedTV=(TextView)findViewById(R.id.tv_speed_progress);
initProgress();
}
private void initProgress(){
mProgressBar1=(ProgressBar)findViewById(R.id.progressBar1);//生命值
mProgressBar2=(ProgressBar)findViewById(R.id.progressBar2);//攻击力
mProgressBar3=(ProgressBar)findViewById(R.id.progressBar3);//敏捷
mProgressBar1.setMax(1000);
mProgressBar2.setMax(1000);
mProgressBar3.setMax(1000);
}
public void click(View view){
Intent intent=new Intent(this,ShopActivity.class);
startActivityForResult(intent,1);
}
public void click1(View view){
mProgressBar1.setProgress(0);
mProgressBar2.setProgress(0);
mProgressBar3.setProgress(0);
mLifeTV.setText("0");
mSpeedTV.setText("0");
mAttackTV.setText("0");
}
protected void onActivityResult(int requestCode,int resultCode,Intent data){
super.onActivityResult(requestCode,resultCode,data);
if(data!=null){
if(resultCode==1){
ItemInfo info=(ItemInfo)data.getSerializableExtra("equipment");
updateProgress(info);
}
}
}
private void updateProgress(ItemInfo info){
int progress1=mProgressBar1.getProgress();
int progress2=mProgressBar2.getProgress();
int progress3=mProgressBar3.getProgress();
mProgressBar1.setProgress(progress1+info.getLife());
mProgressBar2.setProgress(progress2+info.getAttack());
mProgressBar3.setProgress(progress3+info.getSpeed());
mLifeTV.setText(mProgressBar1.getProgress()+"");
mAttackTV.setText(mProgressBar2.getProgress()+"");
mSpeedTV.setText(mProgressBar3.getProgress()+"");
}
}
select ShopActivity.java
package cn.itcast.select;
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import cn.itcast.domain.ItemInfo;
public class ShopActivity extends AppCompatActivity implements View.OnClickListener {
private ItemInfo[] itemInfo=new ItemInfo[3];
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_shop);
itemInfo[0]=new ItemInfo("金剑 ",100,50,20);
itemInfo[1]=new ItemInfo("铠甲 ",20,100,40);
itemInfo[2]=new ItemInfo("战靴 ",20,40,100);
int[] rl={R.id.rl1,R.id.rl2,R.id.rl3};
int[] name={R.id.tv_name1,R.id.tv_name2,R.id.tv_name3};
int[] life={R.id.tv_life1,R.id.tv_life2,R.id.tv_life3};
int[] speed={R.id.tv_speed1,R.id.tv_speed2,R.id.tv_speed3};
int[] attack={R.id.tv_attack1,R.id.tv_attack2,R.id.tv_attack3};
for(int i=0;i<3;i++){
findViewById(rl[i]).setOnClickListener(this);
TextView mNameTV=(TextView)findViewById(name[i]);
TextView mLifeTV=(TextView)findViewById(life[i]);
TextView mSpeedTV=(TextView)findViewById(speed[i]);
TextView mAttackTV=(TextView)findViewById(attack[i]);
mNameTV.setText(itemInfo[i].getName()+"");
mLifeTV.setText("生命值+"+itemInfo[i].getLife());
mSpeedTV.setText("敏捷度+"+itemInfo[i].getSpeed());
mAttackTV.setText("攻击力+"+itemInfo[i].getAttack());
}
}
@Override
public void onClick(View v){
switch (v.getId()){
case R.id.rl1:
Intent intent1=new Intent();
intent1.putExtra("equipment",itemInfo[0]);
setResult(1,intent1);
finish();
break;
case R.id.rl2:
Intent intent2=new Intent();
intent2.putExtra("equipment",itemInfo[1]);
setResult(1,intent2);
finish();
break;
case R.id.rl3:
Intent intent3=new Intent();
intent3.putExtra("equipment",itemInfo[2]);
setResult(1,intent3);
finish();
break;
}
}
}