飞机大战坦克游戏

index.html



	
		
		
		
		
	
	
		
0分

tijiao.php





	
		
		
		
		
  		
	
	
		
分数

paihang.php





	
		
		
		
  		  
		
		
	
	
		
名次 分数

style.css

*{
	margin: 0;
	padding: 0;
}
/*背景*/
#mainScreen{
	width: 512px;
	height: 768px;
	margin: 0 auto;
	position: relative;
	overflow: hidden;
}
.bg{
	width: 512px;
	height: 768px;
	position: absolute;
	background-image: url(../img/bg.jpg);
}
#bg1{
	top: 0px;
}
#bg2{
	top: -768px;
	
}

/*飞机*/
#airplane{
	width: 109px;
	height: 82px;
	background-image: url(../img/hero.png);
	position: absolute;
	left: 200px;
	top: 670px;
	
}

.bullent{
	position: absolute;
	width: 5px;
	height: 10px;
	background-image: url(../img/bullet.png);
	background-size: 5px 10px;
}
.tank{
	position: absolute;
	width: 40px;
	height: 40px;
	background-image: url(../img/enemy.png);
	background-size: 40px 40px;
}
#fenshu{
	position:absolute;
	width: 512px;
	height: 50px;
	left:10px;
	top:10px;
	font-size: 50px;
}


/*提交界面样式*/
.box{
	position: relative;
	width: 350px;
	height: 250px;
	background: #7E7E7E;
	margin: 100px auto;
	box-shadow: 5px 5px 10px 0 #7E7E7E;
}
.submit{
	position: absolute;
	width: 88.8px;
	height: 30px;
	bottom: 20px;
	left: 130px;
	color: #000000;
}
.text1{
	padding-top: 30px;
	font-size: 40px;
	width: 80px;
	height: 80px;
	line-height: 80px;
	text-align: center;
	margin: 0 auto;
}
.text2{
	padding-top: 1px;
	font-size: 40px;
	width: 80px;
	height: 80px;
	line-height: 80px;
	text-align: center;
	margin: 0 auto;
}

test.js

var jsBg1 = document.getElementById("bg1");
var jsBg2 = document.getElementById("bg2");
//死亡标志
var flag = 1;
//分数
var fenshu = 0;
var timer = setInterval(function(){
	jsBg1.style.top = jsBg1.offsetTop + 1 + "px";
	jsBg2.style.top = jsBg2.offsetTop + 1 + "px";
	if(jsBg1.offsetTop>=768){
		jsBg1.style.top = "-768px";
	}
	if(jsBg2.offsetTop>=768){
		jsBg2.style.top = "-768px";
	}
},10)

//添加飞机
var airplane = document.getElementById("airplane");
//给飞机添加鼠标按下事件
airplane.addEventListener("mousedown",function(e){
	var ev = e || window.event;
	basex = ev.pageX;
	basey = ev.pageY;
	movex = 0;
	movey = 0;
	//给主屏幕添加鼠标移动事件
	document.getElementById("mainScreen").addEventListener("mousemove",function(e){
		var en = e || window.event;
		movex = en.pageX - basex;
		basex = en.pageX;
		movey = en.pageY - basey;
		basey = en.pageY;
		airplane.style.left = airplane.offsetLeft + movex + "px";
		airplane.style.top = airplane.offsetTop + movey + "px";
	},false)
})

//发射纸弹
var timerBullent = setInterval(function(){
	//创建子弹
	var bullent = document.createElement("div");
	bullent.className = "bullent";
	document.getElementById("mainScreen").appendChild(bullent);
	bullent.style.top = airplane.offsetTop -10 + "px";
	bullent.style.left = airplane.offsetLeft + 52 + "px";
	if(flag == 1){bSoundFun();}
	
	//让子弹飞
	var timerBullentFly = setInterval(function(){
		bullent.style.top = bullent.offsetTop - 5 + "px";
		if(bullent.offsetTop <= -20){
			clearInterval(timerBullentFly);
			mainScreen.removeChild(bullent);
		}
	},20)
	bullent.timer = timerBullentFly;
},150)

//坦克
var tankTimer = setInterval(function(){
	//创建坦克
	var tank = document.createElement("div");
	tank.className = "tank";
	tank.style.top = "0px";
	tank.style.left = randomNum(0,472) + "px";
	document.getElementById("mainScreen").appendChild(tank);
	//坦克下落
	var tankFlyTimer = setInterval(function(){
		tank.style.top = tank.offsetTop + 5 + "px";
		if(tank.offsetTop>=768){
			clearInterval(tankFlyTimer);
			document.getElementById("mainScreen").removeChild(tank);
		}
	},20)
	tank.timer = tankFlyTimer;
},400);

//子弹和坦克碰撞检测
var allTanks = document.getElementsByClassName("tank");
var allBullents = document.getElementsByClassName("bullent");
var pzjcTimer = setInterval(function(){
	for (var i = 0;i obj2Width || obj1Width < obj2Left || obj1Top > obj2Height || obj1Height < obj2Top) ) {
		return true;
	} else {
		return false;
	}
}

//子弹发射
function bSoundFun(){
	var bSound = document.createElement("audio");
	bSound.id = "bSound";
	bSound.setAttribute("hidden","true");
	bSound.setAttribute("autoplay","true");
	bSound.setAttribute("loop","false");
	var bSource = document.createElement("source");
	bSource.setAttribute("src","img/bullet.mp3");
	bSource.setAttribute("hidden","true");
	bSound.appendChild(bSource);
	document.body.appendChild(bSound);
	var bSoundTimer = setInterval(function(){
		document.body.removeChild(bSound);
		clearInterval(bSoundTimer);
	},150)
	
}

//子弹和坦克碰撞
function t_bSoundFun(){
	var tbSound = document.createElement("audio");
	tbSound.id = "tbSound";
	tbSound.setAttribute("hidden","true");
	tbSound.setAttribute("autoplay","true");
	tbSound.setAttribute("loop","false");
	var tbSource = document.createElement("source");
	tbSource.setAttribute("src","img/enemy3_down.mp3");
	tbSource.setAttribute("hidden","true");
	tbSound.appendChild(tbSource);
	document.body.appendChild(tbSound);
	var bSoundTimer = setInterval(function(){
		document.body.removeChild(tbSound);
		clearInterval(tbSoundTimer);
	},500)
	
}
//死亡
function overSoundFun(){
	var overSound = document.createElement("audio");
	overSound.id = "overSound";
	overSound.setAttribute("hidden","true");
	overSound.setAttribute("autoplay","true");
	overSound.setAttribute("loop","false");
	var overSource = document.createElement("source");
	overSource.setAttribute("src","img/game_over.mp3");
	overSource.setAttribute("hidden","true");
	overSound.appendChild(overSource);
	document.body.appendChild(overSound);
	var overSoundTimer = setInterval(function(){
		document.body.removeChild(overSound);
		clearInterval(overSoundTimer);
	},1000)
	
}

sunckBase.js

//随机数
function randomNum(min, max) {
	return parseInt(Math.random() * (max - min) + min);
}
//随机颜色
function randomColor() {
	var r = parseInt(Math.random() * 256);
	var g = parseInt(Math.random() * 256);
	var b = parseInt(Math.random() * 256);

	var colorString = "rgb(" + r + "," + g + "," + b + ")";
	return colorString;
}
//获取内部外部样式表中的样式属性的属性值
// obj--- 元素节点
// name----属性名
function getStyle(obj, name){
	if (obj.currentStyle) {
		return obj.currentStyle[name];
	}else{
		return window.getComputedStyle(obj,null)[name];
	}
}

//设置元素样式属性
//obj--元素节点
//name--样式属性名
//value--样式属性值
function setStyle(obj, name, value) {
	obj.style[name] = value;
}


//获取宽度
function $w() {
	return document.documentElement.clientWidth || document.body.clientWidth || window.innerWidth;
}

//获取高度
function $h() {
	return document.documentElement.clientHeight || document.body.clientHeight || window.innerHeight;
}
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