栈(顺序存储)

#include
#include

#define MAXSIZE 100
//定义结构体
typedef struct
{
    int data[MAXSIZE];
    int top;
}SeqStack;

//初始化栈
SeqStack *InitStack(SeqStack *S)
{
    S=(SeqStack *)malloc(sizeof(SeqStack));
    S->top=-1;
    return S;
}

//入栈
int Push(SeqStack *S,int item)
{
    if(S->top == MAXSIZE-1)
    {
        printf("Stack is overflow!\n");
        return 0;
    }
    S->top++;
    S->data[S->top]=item;
    return 1;
}

//出栈
int Pop(SeqStack *S,int *item)
{
    if(S->top == -1)
    {
        printf("Stack is empty!\n");
        return 0;
    }
    *item=S->data[S->top--];
    return 1;
}

//取栈顶元素
int GetStack(SeqStack *S)
{
    if(S->top == -1)
    {
        printf("Stack is empty!\n");
        return 0;
    }
    return S->data[S->top];
}

//判空
int StackEmpty(SeqStack *S)
{
    if(S->top == -1)
        return 0;
    else
        return 1;
}

//栈长
int StackLen(SeqStack *S)
{
    return S->top+1;
}

//清空栈
int StackClear(SeqStack *S)
{
    S->top=-1;
    return 1;
}
int main()
{
    SeqStack *S;
    S=InitStack(S);
}

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