为了方便捕捉游戏在终端运行时发生的异常,可以在全局任意地方添加如下代码,报错时上报exception给服务器,方便记录
if(cc.sys.isNative) {
window.__errorHandler = function (errorMessage, file, line, message, error) {
let exception = {};
exception.errorMessage = errorMessage;
exception.file = file;
exception.line = line;
exception.message = message;
exception.error = error;
if (window.exception != JSON.stringify(exception)) {
window.exception = JSON.stringify(exception);
console.log(exception);
//TODO: 发送请求上报异常
}
};
} else if(cc.sys.isBrowser) {
window.onerror = function (errorMessage, file, line, message, error) {
let exception = {};
exception.errorMessage = errorMessage;
exception.file = file;
exception.line = line;
exception.message = message;
exception.error = error;
if (window.exception != JSON.stringify(exception)) {
window.exception = JSON.stringify(exception);
console.log(exception);
//TODO: 发送请求上报异常
}
};
}