SNMP4J服务端连接超时问题解决方案

我们的网络管理中心作为管理中心,是服务端!各个被管设备通过交换机作为客户端与网管中心进行通信,使用的TCP/IP协议!

SNMP只是一种协议包,SNMP4J作为SNMP使用的Java工具包,提供了方便安全的工具包功能!

但是在使用中发现一个问题就是,服务端与客户端发送消息时,发送数次后就不再发送数据了!网络抓包也抓不到,跟踪断点到SNMP4J的代码中发现了这样一个问题!

	/**
	 * Sends a SNMP message to the supplied address.
	 * 
	 * @param address
	 *      an TcpAddress. A
	 *      ClassCastException is thrown if
	 *      address is not a TcpAddress
	 *      instance.
	 * @param message
	 *      byte[] the message to sent.
	 * @throws IOException
	 */
	public void sendMessage(Address address, byte[] message)
			throws java.io.IOException {
		if (server == null) {
			listen();
		}
		serverThread.sendMessage(address, message);
	}

我们可以看到,他与UDP的不同是,使用了一个服务的线程!

	public void sendMessage(Address address, byte[] message)
			throws java.io.IOException {
		Socket s = null;
		SocketEntry entry = (SocketEntry) sockets.get(address);
		if (logger.isDebugEnabled()) {
			logger.debug("Looking up connection for destination '"
					+ address + "' returned: " + entry);
			logger.debug(sockets.toString());
		}
		if (entry != null) {
			s = entry.getSocket();
		}
		if ((s == null) || (s.isClosed()) || (!s.isConnected())) {
			if (logger.isDebugEnabled()) {
				logger.debug("Socket for address '" + address
						+ "' is closed, opening it...");
			}
			pending.remove(entry);
			SocketChannel sc = null;
			try {
				// Open the channel, set it to non-blocking, initiate
				// connect
				sc = SocketChannel.open();
				sc.configureBlocking(false);
				sc
						.connect(new InetSocketAddress(
								((TcpAddress) address).getInetAddress(),
								((TcpAddress) address).getPort()));
				s = sc.socket();
				entry = new SocketEntry((TcpAddress) address, s);
				entry.addMessage(message);
				sockets.put(address, entry);
	
				synchronized (pending) {
					pending.add(entry);
				}
	
				selector.wakeup();
				logger.debug("Trying to connect to " + address);
			} catch (IOException iox) {
				logger.error(iox);
				throw iox;
			}
		} else {
			entry.addMessage(message);
			synchronized (pending) {
				pending.add(entry);
			}
			selector.wakeup();
		}
	}

他从一个Map中去获得连接 SocketEntry ,然后得到连接对象Socket!

判断Socket是否有效,有效则直接发送,无效则创建连接后再发送!

然后我找到这样一段代码

private synchronized void timeoutSocket(SocketEntry entry) { 
  if (connectionTimeout > 0) { 
    socketCleaner.schedule(new SocketTimeout(entry), connectionTimeout); 
  } 
} 

也就是说服务端会自己检查的连接并且去清除他!

我尝试设置 connectionTimeout 的值

private void init() throws UnknownHostException, IOException { 
  threadPool = ThreadPool.create("Trap", 2); 
  dispatcher = new MultiThreadedMessageDispatcher(threadPool,new MessageDispatcherImpl()); 
  // 本地IP与监听端口 
  listenAddress = GenericAddress.parse(System.getProperty("snmp4j.listenAddress", "tcp:192.168.9.69/5055")); 
  DefaultTcpTransportMapping transport; 
  transport = new DefaultTcpTransportMapping((TcpAddress) listenAddress); 
  transport.setConnectionTimeout(0); 
  snmp = new Snmp(dispatcher, transport); 
  snmp.getMessageDispatcher().addMessageProcessingModel(new MPv1()); 
  snmp.getMessageDispatcher().addMessageProcessingModel(new MPv2c()); 
  snmp.getMessageDispatcher().addMessageProcessingModel(new MPv3()); 
  USM usm = new USM(SecurityProtocols.getInstance(), new OctetString(MPv3.createLocalEngineID()), 0); 
  SecurityModels.getInstance().addSecurityModel(usm); 
  snmp.listen(); 
} 

增加一行代码 设置DefaultTcpTransportMapping的超时时间是 0 !

然后就没有问题了!

虽然临时解决了问题,但是由于对SNMP4J不够深入了解,我怕问题恐怕不是这样的!

我在此也希望使用SNMP4J为工具,且作为服务端,在发送数据时有问题的解决方法!

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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