ProgressHUD

https://github.com/devSC/WSProgressHUD

 

WSProgressHUD

 

This is a beauful hud view for iPhone & iPad

 

 

Usage

To Download the project. Run the WSProgressHUD.xcodeproj in the demo directory.

//Show on the self.view



@implementation ViewController

{

    WSProgressHUD *hud;

}

- ()viewDidLoad {

    [super viewDidLoad];

    // Do any additional setup after loading the view, typically from a nib.



    //Add HUD to view

    hud = [[WSProgressHUD alloc] initWithView:.navigationController.view];

    [.view addSubview:hud];



    //show

    [hud showWithString:Wating... maskType:WSProgressHUDMaskTypeBlack];



    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)( * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{

        [hud dismiss];

    });



}



//Show on the window

    //show

    [WSProgressHUD ];



    //Show with mask

    [WSProgressHUD showWithMaskType:WSProgressHUDMaskTypeBlack];



    //Show with mask without tabbar

    [WSProgressHUD showWithStatus:Loading... maskType:WSProgressHUDMaskTypeBlack maskWithout:WSProgressHUDMaskWithoutTabbar];



    //Show with string

    [WSProgressHUD showWithStatus:Loading...];



    //Show with facebook shimmering

    [WSProgressHUD showShimmeringString:WSProgressHUD Loading...];



    //Show with Progress

    [WSProgressHUD showProgress:progress status:Updating...];



    //Show with image

    [WSProgressHUD showSuccessWithStatus:Thanks..];



    //Show with string

    [WSProgressHUD showImage: status:WSProgressHUD]



    //Dismiss

    [WSProgressHUD dismiss];



    //And There have 3 indicator style for your choice

    [WSProgressHUD setProgressHUDIndicatorStyle:WSProgressHUDIndicatorSmall] //small custom spinner

Installation

WSProgressHUD is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod WSProgressHUD

Thanks

@Shimmering @SVProgressHUD @MMMaterialDesignSpinner

Author

Wilson-yuan, [email protected]

License

WSProgressHUD is available under the MIT license. See the LICENSE file for more info.

 
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