ToolBar

 

if (!m_wndToolBar.CreateEx(AfxGetMainWnd(), TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
  | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC))// ||
  //!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
 {
  TRACE0("Failed to create toolbar/n");
 
 }
  m_wndToolBar.SetButtons(NULL,7);
 bitmap.LoadBitmap(IDB_PHONEBAR);
 int i=imageList.Create(16, 15, ILC_COLOR24, 13, 1);
 imageList.Add(&bitmap, (CBitmap*)NULL);
 m_wndToolBar.SendMessage(TB_SETIMAGELIST, 0, (LPARAM)imageList.m_hImageList);
 m_wndToolBar.SendMessage(TB_SETDISABLEDIMAGELIST, 0, (LPARAM)imageList.m_hImageList);
 imageList.Detach();
 bitmap.Detach();
 m_wndToolBar.SetButtonText(0, "连接");
 m_wndToolBar.SetButtonText(2, "播放");
 m_wndToolBar.SetButtonText(3, "保存");
 m_wndToolBar.SetButtonText(5, "全选");
 m_wndToolBar.SetButtonText(6, "删除");
 m_wndToolBar.SetSizes(CSize(50,40),CSize(20,20));
 m_wndToolBar.GetToolBarCtrl().SetButtonWidth(40,50);
 m_wndToolBar.SetButtonInfo(0, ID_CONNECT, TBSTYLE_BUTTON, 0);
 m_wndToolBar.SetButtonInfo(1, 0, TBBS_SEPARATOR, 0);
 m_wndToolBar.SetButtonInfo(2, ID_VIDEO_PLAY, TBSTYLE_BUTTON, 1);
 m_wndToolBar.SetButtonInfo(3, ID_VIDEO_SAVE, TBSTYLE_BUTTON, 2);
 m_wndToolBar.SetButtonInfo(4, 0, TBBS_SEPARATOR, 0);
 m_wndToolBar.SetButtonInfo(5, ID_VIDEO_SELECTALL, TBSTYLE_BUTTON, 3);
 m_wndToolBar.SetButtonInfo(6, ID_VIDEO_DELETE, TBSTYLE_BUTTON, 4);
其中
  m_wndToolBar.SetButtons(NULL,7);设置toolbar的按钮个数(包括SEPARATOR).
m_wndToolBar.SendMessage(TB_SETIMAGELIST, 0, (LPARAM)imageList.m_hImageList);
 m_wndToolBar.SendMessage(TB_SETDISABLEDIMAGELIST, 0, (LPARAM)imageList.m_hImageList);
分别设置正常的和无效时的image list 还有一个TB_SETHOTIMAGELIST设置当鼠标在按钮上时的image list .
SetButtonText设置按钮的文字.
SetSizes设置按钮和图片的大小,这个函数一定要在SetButtonText后调用要不然会看不到文字
GetToolBarCtrl().SetButtonWidth(40,50);设置按钮的宽度一定要调用,否则在toolbar buttib无效是,button的宽度会调成最大button文字长度的宽度,而不是你预想的宽度
SetButtonInfo 设置button的图片和nID(用来关联消息可在on_commond中使用)


本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/jongleur/archive/2004/10/18/141305.aspx

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