调用WindowApi来控制鼠标

using System;

using System.Collections.Generic;

using System.Linq;

using System.Runtime.InteropServices;

using System.Text;



namespace ISMS.WinServer.Utility

{

    /// <summary>

    /// 

    /// </summary>

    public class MouseApi

    {

        [DllImport("User32.dll")]

        static extern void mouse_event(MouseEventFlag flags, int dx, int dy, uint data, UIntPtr extraInfo);

        [Flags]

        enum MouseEventFlag : uint

        {

            Move = 0x001, LeftDown = 0x0002, LeftUP = 0x0004, RightDown = 0x0008,

            RightUp = 0x0010, MiddleDown = 0x0020, MiddleUP = 0x0040, Absolut = 0x8000, xDown = 0x0080, xUp = 0x0100, wheel = 0x0800, virtualDesk = 0x4000

        }

        public void LeftClick()

        {

            mouse_event(MouseEventFlag.LeftUP, 0, 0, 0, UIntPtr.Zero);

            mouse_event(MouseEventFlag.LeftDown, 0, 0, 0, UIntPtr.Zero);

            mouse_event(MouseEventFlag.LeftUP, 0, 0, 0, UIntPtr.Zero);

        }

        public void RightClick()

        {

            mouse_event(MouseEventFlag.RightUp, 0, 0, 0, UIntPtr.Zero);

            mouse_event(MouseEventFlag.RightDown, 0, 0, 0, UIntPtr.Zero);

            mouse_event(MouseEventFlag.RightUp, 0, 0, 0, UIntPtr.Zero);

        }

        public void MiddleClick()

        {

            mouse_event(MouseEventFlag.MiddleUP, 0, 0, 0, UIntPtr.Zero);

            mouse_event(MouseEventFlag.MiddleDown, 0, 0, 0, UIntPtr.Zero);

            mouse_event(MouseEventFlag.MiddleUP, 0, 0, 0, UIntPtr.Zero);

        }

  

    }

}

  

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