.Net中的Interception--一个简单的AOP框架学习

最近翻手头的dll文件时无意中发现了一个Interception实现,这个框架比起目前流行的AOP框架显的比较简漏,但却很好的体现出了.net下AOP是怎么实现的,于是就整理出来。

在.Net Unity2.0中的Interception,按三种方式实现:

1.TransparentProxy/RealProxy Interceptor 即Remoting代理机制。

.Net中的Interception--一个简单的AOP框架学习

2.Interface Interceptor  即动态代码 (Emit编程)实现

.Net中的Interception--一个简单的AOP框架学习

3.Virtual Method Interceptor 也是动态代码实现,Emit编程基本类似于IL编程了。

.Net中的Interception--一个简单的AOP框架学习

需要注意的是使用VirtuatMethodInterceptor后,PolicyInjectionBehavior会被忽略,通过Resovle获取的始终是继承被拦截类的子类实例
而透明代理与接口方式在全部移除匹配策略后(Policy,就是这个类不需要拦截了),Resolve返回的是原始类(非代理类)

 

 

实例拦截与类型拦截

1.实例拦截

 

TransparentProxy 与 Interface Interceptor 属于实例拦截,所谓实例拦截就是被拦截对象完整而独立的在内参中存在。Client端通过代理类与被拦截对象发生通信(方法调用)。

.Net中的Interception--一个简单的AOP框架学习

2.类型拦截

Virtual Method 方式属于类型拦截,内参中不存在被拦截类型的实例,拦截框架通过动态代码生成被拦截类型的子类型程序集,该程序集被加载后对应的子类型被实例化于内存中与Client发生通信

.Net中的Interception--一个简单的AOP框架学习

 

下面针对TransparentProxy/RealProxy 与 Interface Interceptor帖出手头上dll实现的代码

1.TransparentProxy/RealProxy实现

    using System.Reflection;

    using System.Runtime.Remoting.Proxies;

    using System.Runtime.Remoting.Messaging;

    using System.Runtime.Remoting;





    internal class TransparentProxy : RealProxy

    {

        // Fields

        private readonly MarshalByRefObject m_Target;



        // Methods

        public TransparentProxy(MarshalByRefObject target)

            : base(target.GetType())

        {

            this.m_Target = target;

        }



        public static object GetProxy(MarshalByRefObject target)

        {

            TransparentProxy proxy = new TransparentProxy(target);

            return proxy.GetTransparentProxy();

        }



        public override IMessage Invoke(IMessage msg)

        {

            IMessage message = null;

            IMethodCallMessage callMsg = msg as IMethodCallMessage;

            if (callMsg != null)

            {

                object[] customAttributes = callMsg.MethodBase.GetCustomAttributes(true);

                this.InvokeBeforeAttribute(customAttributes, callMsg);

                try

                {

                    message = RemotingServices.ExecuteMessage(this.m_Target, callMsg);

                }

                catch (Exception exception)

                {

                    this.InvokeExceptionAttribute(customAttributes, callMsg, exception);

                    throw;

                }

                this.InvokeAfterAttribute(customAttributes, callMsg, ((ReturnMessage)message).ReturnValue);

            }

            return message;

        }

      //..........

      //............

    }

类TransproxyProxy中维护着一个到target类实例的引用(必须是MarshalByRefObject类型的子类),最终的方法调用会通过消息机制到达target实例--语句RemotingServices.ExecuteMessage(this.m_Target, callMsg);,在调用目标对象的目标方法之前会调用InvokeBeforeAttribute,错误时会调用InvokeExceptionAttribute,而完成后调用InvokeAfterAttribute.这里需要注意的是Unity2.0 Interception 中将要调用的InterceptionBehavior构建成管道模型,编程时会有Scop样的开闭结构,而这里的实现只是顺序的调用,这点需要加以区分。InvokeBeforeAttribute等方法实现如下

        private void InvokeAfterAttribute(object[] attributes, IMethodCallMessage callMsg, object result)

        {

            foreach (object obj2 in attributes)

            {

                AfterAttribute attribute = obj2 as AfterAttribute;

                if (attribute != null)

                {

                    attribute.Invoke(this.m_Target, callMsg.MethodBase, callMsg.InArgs, result);

                }

            }

            List<IInterception> interceptionList = ProxyBuilder.GetInterceptionList(this.m_Target.GetType().FullName + "." + callMsg.MethodName, InterceptionType.After);

            if (interceptionList != null)

            {

                foreach (IInterception interception in interceptionList)

                {

                    interception.Invoke(this.m_Target, callMsg.MethodBase, callMsg.InArgs, result);

                }

            }

        }

2.Interface Interceptor 代码

     public static object GetProxyInstance(object target, Type interfaceType)

        {

            return Activator.CreateInstance(GetProxyType(target.GetType(), interfaceType), new object[] { target, interfaceType });

        }



        private static Type GetProxyType(Type targetType, Type interfaceType)

        {

            AppDomain domain = Thread.GetDomain();

            AssemblyName name = new AssemblyName();

            name.Name = "TempAssemblyInjection";

            AssemblyName name2 = name;

            AssemblyBuilder assemblyBuilder = domain.DefineDynamicAssembly(name2, AssemblyBuilderAccess.Run);

            ModuleBuilder builder = assemblyBuilder.DefineDynamicModule("TempClassInjection");

            Type type = builder.GetType("TempAssemblyInjection__Proxy" + interfaceType.Name + targetType.Name);

            if (type != null)

            {

                return type;

            }

            m_TypeBuilder = builder.DefineType("TempAssemblyInjection__Proxy" + interfaceType.Name + targetType.Name, TypeAttributes.Public, targetType.BaseType, new Type[] { interfaceType });

            m_Target = m_TypeBuilder.DefineField("target", interfaceType, FieldAttributes.Private);

            m_Interface = m_TypeBuilder.DefineField("iface", typeof(Type), FieldAttributes.Private);

            CreateConstructor(m_TypeBuilder, m_Target, m_Interface);

            foreach (MethodInfo info in interfaceType.GetMethods())

            {

                CreateProxyMethod(info, m_TypeBuilder);

            }

            

            return m_TypeBuilder.CreateType();

            

        }

 上面代码通过Emit编程动态构建程序集,程序集中包括一个到目标类的代理类,针对给定接口中的方法签名逐个创建代理方法--语句CreateProxyMethod(info, m_TypeBuilder);
另外可以看到代理类型的程序集只在第一次访问时被创建
--语句 
 Type type = builder.GetType("TempAssemblyInjection__Proxy" + interfaceType.Name + targetType.Name);
   if (type != null)
    {
         return type;
     }

建立的代理类定义类似如下代码:

public class TempAssemblyInjection__ProxyIAnimalDog : IAnimal

{

    // Fields

    private Type iface;

    private IAnimal target;



    // Methods

    public TempAssemblyInjection__ProxyIAnimalDog(object obj1, Type type1)

    {

        this.target = (IAnimal) obj1;

        this.iface = type1;

    }



    public override int Run(int num1, int num2)

    {

        object[] parameters = new object[] { num1, num2 };

        return (int) DynamicProxy.InterceptHandler(this.target, 
Helper.GetMethodFromType(this.target.GetType(), MethodBase.GetCurrentMethod()),
parameters,
Helper.AspectUnion(Helper.GetMethodFromType(this.iface, MethodBase.GetCurrentMethod()).GetCustomAttributes(typeof(AspectAttribute), true))
); } }


 DynamicProxy.InterceptHandler的代码

        public static object InterceptHandlerMethod(object target, MethodBase method, object[] parameters, AspectAttribute[] attributes)

        {

            object obj2;

            foreach (AspectAttribute attribute in attributes)

            {

                if (attribute is BeforeAttribute)

                {

                    attribute.Invoke(target, method, parameters, null);

                }

            }

            foreach (IInterception interception in ProxyBuilder.GetInterceptionList(target.GetType().FullName + "." + method.Name, InterceptionType.Before))

            {

                interception.Invoke(target, method, parameters, null);

            }

            try

            {

                obj2 = target.GetType().GetMethod(method.Name).Invoke(target, parameters);

            }

            catch (Exception exception)

            {

                foreach (AspectAttribute attribute2 in attributes)

                {

                    if (attribute2 is ExceptionAttribute)

                    {

                        attribute2.Invoke(target, method, parameters, exception);

                    }

                }

                foreach (IInterception interception2 in ProxyBuilder.GetInterceptionList(target.GetType().FullName + "." + method.Name, InterceptionType.Exception))

                {

                    interception2.Invoke(target, method, parameters, exception);

                }

                throw;

            }

            foreach (AspectAttribute attribute3 in attributes)

            {

                if (attribute3 is AfterAttribute)

                {

                    attribute3.Invoke(target, method, parameters, obj2);

                }

            }

            foreach (IInterception interception3 in ProxyBuilder.GetInterceptionList(target.GetType().FullName + "." + method.Name, InterceptionType.After))

            {

                interception3.Invoke(target, method, parameters, obj2);

            }

            return obj2;

        }



        // Properties

        public static Callback InterceptHandler

        {

            get

            {

                return new Callback(DynamicProxy.InterceptHandlerMethod);

            }

        }

完成代码与使用Demo请下载演示包

==================================点这里下载=========================

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