这一章是一个完整的NHibernate的Simple,原文中用Fluent NHibernate做映射,但我使用NHibernate3.2版本,所以3.2的Conformist代替Fluent NHibernate.
从这里我们将学习到使用NHibernate的一般步骤:
1.定义Model
2.映射Model
3.定义配置
4.1根据配置创建数据库
4.2根据配置BuildSessionFactory
5.用SessionFactory对象OpenSession
6.用session对象做数据库操作
定义两个类Product,Category
public class Category { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual string Description { get; set; } }
public class Product { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual string Description { get; set; } public virtual decimal UnitPrice { get; set; } public virtual int ReorderLevel { get; set; } public virtual bool Discontinued { get; set; } public virtual Category Category { get; set; } }
创建两个类CategoryMap,ProductMap
public class ProductMap : ClassMapping<Product> { public ProductMap() { this.Id(p => p.Id, map => { map.Generator(Generators.Identity); }); this.Property(p => p.Description); this.Property(p => p.Discontinued); this.Property(p => p.Name); this.Property(p => p.ReorderLevel); this.Property(p => p.UnitPrice); this.ManyToOne(p => p.Category); } }
上面主键自动递增,Product的Category属性用ManyToOne映射
public Form1() { InitializeComponent(); configuration.DataBaseIntegration( x => { x.Dialect<SQLiteDialect>(); x.Driver<SQLite20Driver>(); x.ConnectionString = connString; }); var mapper = new ModelMapper(); mapper.AddMapping<ProductMap>(); mapper.AddMapping<CategoryMap>(); var hbmMapping = mapper.CompileMappingForAllExplicitlyAddedEntities(); configuration.AddMapping(hbmMapping); Debug.WriteLine(hbmMapping.AsString()); }
有了配置就可以生成数据库
private void btCreateDataBase_Click(object sender, EventArgs e) { var sc = new SchemaExport(configuration); sc.SetOutputFile(@"db.sql").Execute(false, false, false); sc.Create(false, true); }
生成的数据库关系图
有了配置就可以BuildSessionFactory
private ISessionFactory CreateSessionFactory() { return configuration.BuildSessionFactory(); }
有了ISessionFactory 就可以OpenSession
private void btnCreateSession_Click(object sender, EventArgs e) { var factory = CreateSessionFactory(); using (var session = factory.OpenSession()) { // do something with the session } }
有了ISession对象,就像做数据库操作,可以把ISession对象想象成对象化的数据库
private void btAddCategory_Click(object sender, EventArgs e) { var factory = CreateSessionFactory(); using (var session = factory.OpenSession()) { var category = new Category { Name = txtCategoryName.Text, Description = txtCategoryDescription.Text }; var id = session.Save(category); MessageBox.Show(id.ToString()); } }
private void btLoadAll_Click(object sender, EventArgs e) { var factory = CreateSessionFactory(); using (var session = factory.OpenSession()) { var categories = session.Query<Category>() .OrderBy(c => c.Id) .Select(c => c.Name + "-" + c.Description).ToArray(); lbCategory.DataSource = categories; } }