iOS 设备与外部配件(Lightning)通讯

前一段时间,做了给lightning耳机升级的软件,现在抽空将其记录下来。
因为该软件涉及到MFI认证,所以需要External Accessory Framework框架。External Accessory Framework提供了配件连接iOS设备的通道。开发者可以通过它来开发连接配件的app。

下面就开始简单了解下External Accessory Framework都有些什么吧:

  1. 它包含三个类:
    EAAccessory:代表了一个单例的硬件配件对象。
    EAAccessoryManager: 管理所有连接到iPhone的配件。
    EASession:定义了iPhone app与外部配件的连接和通道。

  2. EAAccessory类
    EAAccessory类的属性:
    1 )配件是否连接iPhone的标志
    @property(nonatomic, readonly, getter=isConnected) BOOL connected
    2 )连接设备的配件唯一标识
    @property(nonatomic, readonly) NSUInteger connectionID
    3 )配件的制造商
    @property(nonatomic, readonly) NSString *manufacturer
    4 )配件名称
    @property(nonatomic, readonly) NSString *name
    5 )配件型号
    @property(nonatomic, readonly) NSString *modelNumber
    6 )配件序列号
    @property(nonatomic, readonly) NSString *serialNumber
    7 )配件的固件版本号
    @property(nonatomic, readonly) NSString *firmwareRevision
    8 )配件的硬件版本号
    @property(nonatomic, readonly) NSString *hardwareRevision

  3. EAAccessoryManager
    //获取配件的所有信息
    NSMutableArray *accessoryList = [[NSMutableArray alloc] initWithArray:[[EAAccessoryManager sharedAccessoryManager] connectedAccessories]];
    比如:获取配件名称
    NSString *name = [accessoryList[0] name];

  4. EASession
    // open a session with the accessory and set up the input and output stream on the default run loop
    - (BOOL)openSession
    {
    [_accessory setDelegate:self];
    _session = [[EASession alloc] initWithAccessory:_accessory forProtocol:_protocolString];

        if (_session)
        {
            [[_session inputStream] setDelegate:self];
            [[_session inputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            [[_session inputStream] open];
    
            [[_session outputStream] setDelegate:self];
            [[_session outputStream] scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            [[_session outputStream] open];
        }
        else
        {
            NSLog(@"creating session failed");
        }
    
        return (_session != nil);
    }
    

// close the session with the accessory.
- (void)closeSession
{
[[_session inputStream] close];
[[_session inputStream] removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
[[_session inputStream] setDelegate:nil];
[[_session outputStream] close];
[[_session outputStream] removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
[[_session outputStream] setDelegate:nil];

        [_session release];
        _session = nil;

        [_writeData release];
        _writeData = nil;
        [_readData release];
        _readData = nil;
    }

// asynchronous NSStream handleEvent method
- (void)stream:(NSStream *)aStream handleEvent: (NSStreamEvent)eventCode
{
switch (eventCode) {
case NSStreamEventNone:
break;
case NSStreamEventOpenCompleted:
break;
case NSStreamEventHasBytesAvailable:
//TTSLOG(@"-----处理接收过来的数据包------");
[self _readData];
break;
case NSStreamEventHasSpaceAvailable:
[self _writeData];
break;
case NSStreamEventErrorOccurred:
//TTSLOG(@"----error-----");
break;
case NSStreamEventEndEncountered:
//TTSLOG(@"------end---------");
break;
default:
break;
}
}

  1. 项目过程
    1 )导入External Accessory Framework框架
    2 )在info.plist里面添加协议,Supported external accessory protocols,协议名根厂家协商,例如:com.xxx.protocol
    3 ) 设置连接和断开连接通知
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_accessoryDidConnect:) name:EAAccessoryDidConnectNotification object:nil];

    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_accessoryDidDisconnect:) name:EAAccessoryDidDisconnectNotification object:nil];
    
    [[EAAccessoryManager sharedAccessoryManager] registerForLocalNotifications];
    
    - (void)_accessoryDidConnect:(NSNotification *)notification {
    }
    
    - (void)_accessoryDidDisconnect:(NSNotification *)notification {
    }
    

4 ) 配件连接成功后获取配件对应的协议,创建一个accessory controller对象。
//注意:_selectedAccessory和PROTOCOLSTRING2协议要对应,不然是不会成功的;。
EADSessionController *_eaSessionController = [EADSessionController sharedController];

   [_eaSessionController setupControllerForAccessory:_selectedAccessory
                                       withProtocolString:PROTOCOLSTRING2];

5 )打开session通讯
EADSessionController *sessionController = [EADSessionController sharedController];
_accessory = [sessionController accessory];
[sessionController openSession];
6 )最后就是向配件发送指令,相关指令就与硬件工程师协商。

对于External Accessory Framework框架就先了解到这里,如有不解或者错误的地方,欢迎指出。

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