在处理人人SIG的时候用到MD5加密了。而WP7中随着SL取消了MD5,在网上搜到一个可用的感谢原作者。
原文出处:http://www.cnblogs.com/Daan_z/archive/2009/02/28/1400364.html
public class MD5CryptoServiceProvider : MD5 { public MD5CryptoServiceProvider() : base() { } } /// <summary> /// Summary description for MD5. /// </summary> public class MD5 : IDisposable { static public MD5 Create(string hashName) { if (hashName == "MD5") return new MD5(); else throw new NotSupportedException(); } static public String GetMd5String(String source) { MD5 md = MD5CryptoServiceProvider.Create(); byte[] hash; //Create a new instance of ASCIIEncoding to //convert the string into an array of Unicode bytes. UTF8Encoding enc = new UTF8Encoding(); // ASCIIEncoding enc = new ASCIIEncoding(); //Convert the string into an array of bytes. byte[] buffer = enc.GetBytes(source); //Create the hash value from the array of bytes. hash = md.ComputeHash(buffer); StringBuilder sb = new StringBuilder(); foreach (byte b in hash) sb.Append(b.ToString("x2")); return sb.ToString(); } static public MD5 Create() { return new MD5(); } #region base implementation of the MD5 #region constants private const byte S11 = 7; private const byte S12 = 12; private const byte S13 = 17; private const byte S14 = 22; private const byte S21 = 5; private const byte S22 = 9; private const byte S23 = 14; private const byte S24 = 20; private const byte S31 = 4; private const byte S32 = 11; private const byte S33 = 16; private const byte S34 = 23; private const byte S41 = 6; private const byte S42 = 10; private const byte S43 = 15; private const byte S44 = 21; static private byte[] PADDING = new byte[] { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; #endregion #region F, G, H and I are basic MD5 functions. static private uint F(uint x, uint y, uint z) { return (((x) & (y)) | ((~x) & (z))); } static private uint G(uint x, uint y, uint z) { return (((x) & (z)) | ((y) & (~z))); } static private uint H(uint x, uint y, uint z) { return ((x) ^ (y) ^ (z)); } static private uint I(uint x, uint y, uint z) { return ((y) ^ ((x) | (~z))); } #endregion #region rotates x left n bits. /// <summary> /// rotates x left n bits. /// </summary> /// <param name="x"></param> /// <param name="n"></param> /// <returns></returns> static private uint ROTATE_LEFT(uint x, byte n) { return (((x) << (n)) | ((x) >> (32 - (n)))); } #endregion #region FF, GG, HH, and II transformations /// FF, GG, HH, and II transformations /// for rounds 1, 2, 3, and 4. /// Rotation is separate from addition to prevent recomputation. static private void FF(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) { (a) += F((b), (c), (d)) + (x) + (uint)(ac); (a) = ROTATE_LEFT((a), (s)); (a) += (b); } static private void GG(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) { (a) += G((b), (c), (d)) + (x) + (uint)(ac); (a) = ROTATE_LEFT((a), (s)); (a) += (b); } static private void HH(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) { (a) += H((b), (c), (d)) + (x) + (uint)(ac); (a) = ROTATE_LEFT((a), (s)); (a) += (b); } static private void II(ref uint a, uint b, uint c, uint d, uint x, byte s, uint ac) { (a) += I((b), (c), (d)) + (x) + (uint)(ac); (a) = ROTATE_LEFT((a), (s)); (a) += (b); } #endregion #region context info /// <summary> /// state (ABCD) /// </summary> uint[] state = new uint[4]; /// <summary> /// number of bits, modulo 2^64 (lsb first) /// </summary> uint[] count = new uint[2]; /// <summary> /// input buffer /// </summary> byte[] buffer = new byte[64]; #endregion internal MD5() { Initialize(); } /// <summary> /// MD5 initialization. Begins an MD5 operation, writing a new context. /// </summary> /// <remarks> /// The RFC named it "MD5Init" /// </remarks> public virtual void Initialize() { count[0] = count[1] = 0; // Load magic initialization constants. state[0] = 0x67452301; state[1] = 0xefcdab89; state[2] = 0x98badcfe; state[3] = 0x10325476; } /// <summary> /// MD5 block update operation. Continues an MD5 message-digest /// operation, processing another message block, and updating the /// context. /// </summary> /// <param name="input"></param> /// <param name="offset"></param> /// <param name="count"></param> /// <remarks>The RFC Named it MD5Update</remarks> protected virtual void HashCore(byte[] input, int offset, int count) { int i; int index; int partLen; // Compute number of bytes mod 64 index = (int)((this.count[0] >> 3) & 0x3F); // Update number of bits if ((this.count[0] += (uint)((uint)count << 3)) < ((uint)count << 3)) this.count[1]++; this.count[1] += ((uint)count >> 29); partLen = 64 - index; // Transform as many times as possible. if (count >= partLen) { Buffer.BlockCopy(input, offset, this.buffer, index, partLen); Transform(this.buffer, 0); for (i = partLen; i + 63 < count; i += 64) Transform(input, offset + i); index = 0; } else i = 0; // Buffer remaining input Buffer.BlockCopy(input, offset + i, this.buffer, index, count - i); } /// <summary> /// MD5 finalization. Ends an MD5 message-digest operation, writing the /// the message digest and zeroizing the context. /// </summary> /// <returns>message digest</returns> /// <remarks>The RFC named it MD5Final</remarks> protected virtual byte[] HashFinal() { byte[] digest = new byte[16]; byte[] bits = new byte[8]; int index, padLen; // Save number of bits Encode(bits, 0, this.count, 0, 8); // Pad out to 56 mod 64. index = (int)((uint)(this.count[0] >> 3) & 0x3f); padLen = (index < 56) ? (56 - index) : (120 - index); HashCore(PADDING, 0, padLen); // Append length (before padding) HashCore(bits, 0, 8); // Store state in digest Encode(digest, 0, state, 0, 16); // Zeroize sensitive information. count[0] = count[1] = 0; state[0] = 0; state[1] = 0; state[2] = 0; state[3] = 0; // initialize again, to be ready to use Initialize(); return digest; } /// <summary> /// MD5 basic transformation. Transforms state based on 64 bytes block. /// </summary> /// <param name="block"></param> /// <param name="offset"></param> private void Transform(byte[] block, int offset) { uint a = state[0], b = state[1], c = state[2], d = state[3]; uint[] x = new uint[16]; Decode(x, 0, block, offset, 64); // Round 1 FF(ref a, b, c, d, x[0], S11, 0xd76aa478); /* 1 */ FF(ref d, a, b, c, x[1], S12, 0xe8c7b756); /* 2 */ FF(ref c, d, a, b, x[2], S13, 0x242070db); /* 3 */ FF(ref b, c, d, a, x[3], S14, 0xc1bdceee); /* 4 */ FF(ref a, b, c, d, x[4], S11, 0xf57c0faf); /* 5 */ FF(ref d, a, b, c, x[5], S12, 0x4787c62a); /* 6 */ FF(ref c, d, a, b, x[6], S13, 0xa8304613); /* 7 */ FF(ref b, c, d, a, x[7], S14, 0xfd469501); /* 8 */ FF(ref a, b, c, d, x[8], S11, 0x698098d8); /* 9 */ FF(ref d, a, b, c, x[9], S12, 0x8b44f7af); /* 10 */ FF(ref c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */ FF(ref b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */ FF(ref a, b, c, d, x[12], S11, 0x6b901122); /* 13 */ FF(ref d, a, b, c, x[13], S12, 0xfd987193); /* 14 */ FF(ref c, d, a, b, x[14], S13, 0xa679438e); /* 15 */ FF(ref b, c, d, a, x[15], S14, 0x49b40821); /* 16 */ // Round 2 GG(ref a, b, c, d, x[1], S21, 0xf61e2562); /* 17 */ GG(ref d, a, b, c, x[6], S22, 0xc040b340); /* 18 */ GG(ref c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */ GG(ref b, c, d, a, x[0], S24, 0xe9b6c7aa); /* 20 */ GG(ref a, b, c, d, x[5], S21, 0xd62f105d); /* 21 */ GG(ref d, a, b, c, x[10], S22, 0x2441453); /* 22 */ GG(ref c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */ GG(ref b, c, d, a, x[4], S24, 0xe7d3fbc8); /* 24 */ GG(ref a, b, c, d, x[9], S21, 0x21e1cde6); /* 25 */ GG(ref d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */ GG(ref c, d, a, b, x[3], S23, 0xf4d50d87); /* 27 */ GG(ref b, c, d, a, x[8], S24, 0x455a14ed); /* 28 */ GG(ref a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */ GG(ref d, a, b, c, x[2], S22, 0xfcefa3f8); /* 30 */ GG(ref c, d, a, b, x[7], S23, 0x676f02d9); /* 31 */ GG(ref b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */ // Round 3 HH(ref a, b, c, d, x[5], S31, 0xfffa3942); /* 33 */ HH(ref d, a, b, c, x[8], S32, 0x8771f681); /* 34 */ HH(ref c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */ HH(ref b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */ HH(ref a, b, c, d, x[1], S31, 0xa4beea44); /* 37 */ HH(ref d, a, b, c, x[4], S32, 0x4bdecfa9); /* 38 */ HH(ref c, d, a, b, x[7], S33, 0xf6bb4b60); /* 39 */ HH(ref b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */ HH(ref a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */ HH(ref d, a, b, c, x[0], S32, 0xeaa127fa); /* 42 */ HH(ref c, d, a, b, x[3], S33, 0xd4ef3085); /* 43 */ HH(ref b, c, d, a, x[6], S34, 0x4881d05); /* 44 */ HH(ref a, b, c, d, x[9], S31, 0xd9d4d039); /* 45 */ HH(ref d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */ HH(ref c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */ HH(ref b, c, d, a, x[2], S34, 0xc4ac5665); /* 48 */ // Round 4 II(ref a, b, c, d, x[0], S41, 0xf4292244); /* 49 */ II(ref d, a, b, c, x[7], S42, 0x432aff97); /* 50 */ II(ref c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */ II(ref b, c, d, a, x[5], S44, 0xfc93a039); /* 52 */ II(ref a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */ II(ref d, a, b, c, x[3], S42, 0x8f0ccc92); /* 54 */ II(ref c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */ II(ref b, c, d, a, x[1], S44, 0x85845dd1); /* 56 */ II(ref a, b, c, d, x[8], S41, 0x6fa87e4f); /* 57 */ II(ref d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */ II(ref c, d, a, b, x[6], S43, 0xa3014314); /* 59 */ II(ref b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */ II(ref a, b, c, d, x[4], S41, 0xf7537e82); /* 61 */ II(ref d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */ II(ref c, d, a, b, x[2], S43, 0x2ad7d2bb); /* 63 */ II(ref b, c, d, a, x[9], S44, 0xeb86d391); /* 64 */ state[0] += a; state[1] += b; state[2] += c; state[3] += d; // Zeroize sensitive information. for (int i = 0; i < x.Length; i++) x[i] = 0; } /// <summary> /// Encodes input (uint) into output (byte). Assumes len is /// multiple of 4. /// </summary> /// <param name="output"></param> /// <param name="outputOffset"></param> /// <param name="input"></param> /// <param name="inputOffset"></param> /// <param name="count"></param> private static void Encode(byte[] output, int outputOffset, uint[] input, int inputOffset, int count) { int i, j; int end = outputOffset + count; for (i = inputOffset, j = outputOffset; j < end; i++, j += 4) { output[j] = (byte)(input[i] & 0xff); output[j + 1] = (byte)((input[i] >> 8) & 0xff); output[j + 2] = (byte)((input[i] >> 16) & 0xff); output[j + 3] = (byte)((input[i] >> 24) & 0xff); } } /// <summary> /// Decodes input (byte) into output (uint). Assumes len is /// a multiple of 4. /// </summary> /// <param name="output"></param> /// <param name="outputOffset"></param> /// <param name="input"></param> /// <param name="inputOffset"></param> /// <param name="count"></param> static private void Decode(uint[] output, int outputOffset, byte[] input, int inputOffset, int count) { int i, j; int end = inputOffset + count; for (i = outputOffset, j = inputOffset; j < end; i++, j += 4) output[i] = ((uint)input[j]) | (((uint)input[j + 1]) << 8) | (((uint)input[j + 2]) << 16) | (((uint)input[j + 3]) << 24); } #endregion #region expose the same interface as the regular MD5 object protected byte[] HashValue; protected int State; public virtual bool CanReuseTransform { get { return true; } } public virtual bool CanTransformMultipleBlocks { get { return true; } } public virtual byte[] Hash { get { if (this.State != 0) throw new InvalidOperationException(); return (byte[])HashValue.Clone(); } } public virtual int HashSize { get { return HashSizeValue; } } protected int HashSizeValue = 128; public virtual int InputBlockSize { get { return 1; } } public virtual int OutputBlockSize { get { return 1; } } public void Clear() { Dispose(true); } public byte[] ComputeHash(byte[] buffer) { return ComputeHash(buffer, 0, buffer.Length); } public byte[] ComputeHash(byte[] buffer, int offset, int count) { Initialize(); HashCore(buffer, offset, count); HashValue = HashFinal(); return (byte[])HashValue.Clone(); } public byte[] ComputeHash(Stream inputStream) { Initialize(); int count = 0; byte[] buffer = new byte[4096]; while (0 < (count = inputStream.Read(buffer, 0, 4096))) { HashCore(buffer, 0, count); } HashValue = HashFinal(); return (byte[])HashValue.Clone(); } public int TransformBlock( byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset ) { if (inputBuffer == null) { throw new ArgumentNullException("inputBuffer"); } if (inputOffset < 0) { throw new ArgumentOutOfRangeException("inputOffset"); } if ((inputCount < 0) || (inputCount > inputBuffer.Length)) { throw new ArgumentException("inputCount"); } if ((inputBuffer.Length - inputCount) < inputOffset) { throw new ArgumentOutOfRangeException("inputOffset"); } if (this.State == 0) { Initialize(); this.State = 1; } HashCore(inputBuffer, inputOffset, inputCount); if ((inputBuffer != outputBuffer) || (inputOffset != outputOffset)) { Buffer.BlockCopy(inputBuffer, inputOffset, outputBuffer, outputOffset, inputCount); } return inputCount; } public byte[] TransformFinalBlock( byte[] inputBuffer, int inputOffset, int inputCount ) { if (inputBuffer == null) { throw new ArgumentNullException("inputBuffer"); } if (inputOffset < 0) { throw new ArgumentOutOfRangeException("inputOffset"); } if ((inputCount < 0) || (inputCount > inputBuffer.Length)) { throw new ArgumentException("inputCount"); } if ((inputBuffer.Length - inputCount) < inputOffset) { throw new ArgumentOutOfRangeException("inputOffset"); } if (this.State == 0) { Initialize(); } HashCore(inputBuffer, inputOffset, inputCount); HashValue = HashFinal(); byte[] buffer = new byte[inputCount]; Buffer.BlockCopy(inputBuffer, inputOffset, buffer, 0, inputCount); this.State = 0; return buffer; } #endregion protected virtual void Dispose(bool disposing) { if (!disposing) Initialize(); } public void Dispose() { Dispose(true); } }