播放Wav声音

//播放Wav声音
//把a.wav文件放到c盘目录下
#include "mmsystem.h"
 
void __fastcall TForm1::Button1Click(TObject *Sender)
{
   PlaySound("c:\\a.wav",NULL,SND_ASYNC);
}
//播放res里的Wav
/*aaa WAVE A.WAV  //sounderes*/
# include "mmsystem.h"
# pragma resource "soundres.RES"

void __fastcall TForm1 : :Button1Click(TObject *Sender)
{
       // PlaySound( "aaa",HInstance,SND_RESOURCE |SND_ASYNC);/*C++builder 6.0*/
        PlaySound( "aaa",HInstance,SND_RESOURCE);/*C++builder 6.0*/ 
        PlaySound(TEXT("aaa"),HInstance,SND_RESOURCE);/*C++ builder xe2*/      
}
 
循环播放
把playSound事件放在Timer下面即可
 
 
 
 





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