关于构建自己的Jetpack框架的一点操作

关于Jetpack是什么东西,Google Architecture Componet又是啥玩意,这里就不做描述了,如果你不知道,那你得先了解下这些东东。
本文主要描述的是基于自己的理解,如何将这一套框架融合起来,形成一套完成可复用的通用型框架。官方大图镇楼:


image

首先来描述一个比较通用的场景,网络请求->解析json->绑定adapter->展示UI。下面一步步来分析。
看上图,我们从上往下构建。

网络层

我这层用retrofit,就不解释了,至于你用的啥,其实影响不大。至于怎么封装retrofit,每个人有每个人的写法,也就不做描述了。但是大体上都会有这么一段代码

      interface  XXAPI{
            getList(@Field("page")page:Int):  Single>;
      }  

PageList的构造

datasource有了,那我们就得用pagelist把datasource给糅合起来.
先来个ListDataSource:

class ListDataSource(remoteData:(page:Int)->Single>,
                        compositeDisposable:CompositeDisosable
        ):PageKeyedDataSource() {
  val networkState = MutableLiveData()

val initialLoad = MutableLiveData()

val newDataArrive = SingleLiveEvent()



override fun loadInitial(params: LoadInitialParams, callback: LoadInitialCallback) {
    // update network states.
    // we also provide an initial load state to the listeners so that the UI can know when the
    // very first list is loaded.
    networkState.postValue(NetworkState.LOADING)
    initialLoad.postValue(NetworkState.LOADING)

    //get the initial users from the api
    compositeDisposable.add(
            remoteData.invoke(1)
            .subscribe({ items ->
        // clear retry since last request succeeded
        setRetry(null)
        networkState.postValue(NetworkState.LOADED)
        initialLoad.postValue(NetworkState.LOADED)
        callback.onResult(items, null, 2)
        newDataArrive.postCall()
    }, { throwable ->
        newDataArrive.postCall()
        // keep a Completable for future retry
        setRetry(Action { loadInitial(params, callback) })
        val error = NetworkState.error(throwable)
        // publish the error
        networkState.postValue(error)
        initialLoad.postValue(error)
    }))
}

override fun loadAfter(params: LoadParams, callback: LoadCallback) {
    // set network value to loading.
    networkState.postValue(NetworkState.LOADING)

    //get the users from the api after id
    compositeDisposable.add(remoteData.invoke(params.key).subscribe({ items ->
        // clear retry since last request succeeded
        setRetry(null)
        networkState.postValue(NetworkState.LOADED)
        callback.onResult(items, params.key+1)
        newDataArrive.postCall()
    }, { throwable ->
        // keep a Completable for future retry
        setRetry(Action { loadAfter(params, callback) })
        // publish the error
        networkState.postValue(NetworkState.error(throwable))
    }))
}

override fun loadBefore(params: LoadParams, callback: LoadCallback) {
    // set network value to loading.
    networkState.postValue(NetworkState.LOADING)

    //get the users from the api after id
    compositeDisposable.add(remoteData.invoke(params.key).subscribe({ items ->
        // clear retry since last request succeeded
        setRetry(null)
        networkState.postValue(NetworkState.LOADED)
        callback.onResult(items, params.key-1)
        newDataArrive.postCall()
    }, { throwable ->
        // keep a Completable for future retry
        setRetry(Action { loadAfter(params, callback) })
        // publish the error
        networkState.postValue(NetworkState.error(throwable))
    }))
}

/**
 * Keep Completable reference for the retry event
 */
private var retryCompletable: Completable? = null

fun retry() {
    if (retryCompletable != null) {
        compositeDisposable.add(retryCompletable!!
                .subscribeOn(Schedulers.io())
                .observeOn(AndroidSchedulers.mainThread())
                .subscribe({ }, { throwable -> Log.e("ListDataSource",throwable.message) }))
    }
}

private fun setRetry(action: Action?) {
    if (action == null) {
        this.retryCompletable = null
    } else {
        this.retryCompletable = Completable.fromAction(action)
    }
}
}

分析一下这段代码:
1、构造函数是两个参数,第一个是我们网络请求方法的返回值,第二个是CompositeDisosable,就是用来把rxjava放进去,然后好管理的容器。
2、networkstate,网络状态,加载中,加载成功,加载失败。代码如下

  enum class Status {
RUNNING,
SUCCESS,
FAILED
    }

@Suppress("DataClassPrivateConstructor")
data class NetworkState private constructor(
    val status: Status,
    val throwable: Throwable? = null) {
companion object {
    val LOADED = NetworkState(Status.SUCCESS)
    val LOADING = NetworkState(Status.RUNNING)
    fun error(throwable: Throwable?) = NetworkState(Status.FAILED, throwable)
}
}

3、两个变量 initialLoad 和 newDataArrive 第一个是初始化的networkstate的Livedata状态,第二个也是个livedata,只是封装了不用发变量的方法,代码如下:

 public class SingleLiveEvent extends MutableLiveData {
private static final String TAG = "SingleLiveEvent";

private final AtomicBoolean mPending = new AtomicBoolean(false);

@MainThread
@Override
public void observe(LifecycleOwner owner, final Observer observer) {

    if (hasActiveObservers()) {
        Log.w(TAG, "Multiple observers registered but only one will be notified of changes.");
    }

    // Observe the internal MutableLiveData
    super.observe(owner, new Observer() {
        @Override
        public void onChanged(@Nullable T t) {
            if (mPending.compareAndSet(true, false)) {
                observer.onChanged(t);
            }
        }
    });
}

@MainThread
@Override
public void setValue(@Nullable T t) {
    mPending.set(true);
    super.setValue(t);
}

/**
 * Used for cases where T is Void, to make calls cleaner.
 */
@MainThread
public void call() {
    setValue(null);
}

public void postCall() {
    postValue(null);
}

}
4、然后是两个系统的回调方法,里面的操作,就是先初始化网络状态值,然后把请求添加到compositeDisposable中
然后再来个datasourcefactory 把上面的datasource给放进去

class ListDataSourceFactory(
    private val remoteData: (page:Int)-> Single>,
    private val compositeDisposable: CompositeDisposable
):  DataSource.Factory() {

val listDataSource = MutableLiveData>()

override fun create(): DataSource {
    val myDesignDataSource = ListDataSource(remoteData, compositeDisposable)
    listDataSource.postValue(myDesignDataSource)
    return myDesignDataSource
}
}

代码很简单,就是系统的方法重写一下返回我们的listdatasource

ViewModel

数据有了,这个时候我们得来个viewmodel来承载了。

open abstract class ListViewModel : ViewModel() {


private val compositeDisposable = CompositeDisposable()
private val sourceFactory: ListDataSourceFactory
private lateinit var designList: LiveData>
var beforeItems = MutableLiveData>()
private var mutableList = mutableListOf()
var mutableItems = MutableLiveData>()
var items = MutableLiveData>()

init {
    sourceFactory = ListDataSourceFactory(dataProvider(), compositeDisposable)
}



private var firstTime = true
val refreshEvent = MutableLiveData()
val retry = {
    items.apply {
        (value?.size == 0).yes {
            // value 为null标示界面不会显示无
            this.value = null
        }
    }
    refreshEvent.postValue(true)
}

val refresh = {
    firstTime = false
    refresh()
}

val loadMore = {
    designList.value?.apply {
        val index = if (items.value != null) {
            items.value!!.size
        } else {
            0
        }
        loadAround(index)
    }
}


fun loadMainData() {
    val config = PagedList.Config.Builder()
            .setPageSize(20)
            .setInitialLoadSizeHint(20)
            .setEnablePlaceholders(false)
            .build()
    designList = LivePagedListBuilder(sourceFactory, config).build()
    designList.observeForever {
        sourceFactory.listDataSource.value!!.newDataArrive.observeForever {
            designList.value.let {
                if(it == null){
                    convert(listOf())
                }else{
                    convert(it)
                }
            }.let {
                items.postValue(it)
                mutableList.clear()
                beforeItems.value?.run {
                    mutableList.addAll(this)
                }
                mutableList.addAll(it)
                mutableItems.postValue(mutableList)
            }
        }
    }
}

private瞎 fun retry() {
    sourceFactory.listDataSource.value?.retry()
}

private fun refresh() {
    sourceFactory.listDataSource.value?.invalidate()
}

fun dataEnd(): LiveData = Transformations.switchMap, Boolean>(
        sourceFactory.listDataSource, { Transformations.map(it.networkState, { it.status == Status.FAILED && it.throwable != null && it.throwable.noData() }) }
)

fun networkState(): LiveData = Transformations.switchMap, NetworkState>(
        sourceFactory.listDataSource, { it.networkState })

fun initNetError(): LiveData = Transformations.switchMap, Boolean>(
        sourceFactory.listDataSource, { Transformations.map(it.initialLoad, { it.status == Status.FAILED && it.throwable != null && it.throwable.netError() }) }
)

fun loading(): LiveData = Transformations.switchMap, Boolean>(
        sourceFactory.listDataSource, { Transformations.map(it.initialLoad, { it.status == Status.RUNNING && firstTime }) }
)

override fun onCleared() {
    super.onCleared()
    compositeDisposable.dispose()
}


abstract fun dataProvider(): (page: Int) -> Single>


abstract fun convert(list: List): List

}

再来解释一波代码:
1、在init初始化中,初始化了一个listdatasource,然后加了个dataProvider抽象方法,这方法呢,就是我们通常分页加载掉接口的那个方法了
2、loadMainData方法,首先是builder了一个pagelist的config,然后用一个LivePagedListBuilder来创建一个LiveData>,用来加config和datasource连接起来,这样我们就能拿到接口返回的数据了。mutableItems返回的就是我们需要的那个list了,可以直接放到recycleview的adapter中档数据源了
3、convert抽象方法,是供我们用来转换的方法
4、下面的那几个retry、refresh 、loadmore就分别对应了我们的刷新重试,加载更多,其中还有一些根据网络状态显示不同UI 的操作了,
恩。整体上的封装,就是这样了。这里有个具体例子 综合了一些操作,但是好像没写完或者有错。。恩恩,后续在完善,可以当做一些参考,

你可能感兴趣的:(关于构建自己的Jetpack框架的一点操作)