three.js JS方向向量

	

    nx: number = 0
    ny: number = 0
onPan (e) {
        this.nx = e.srcEvent.layerY //滑动事件Y位置
        this.ny = e.srcEvent.layerX //滑动事件X位置
        this.normalize()
        // console.log(this.nx,this.ny)
    }
    
	multiplyScalar ( scalar: number ) {
		this.nx *= scalar;
		this.ny *= scalar;
		return this;
	}

    divideScalar ( scalar: number ) {
		return this.multiplyScalar( 1 / scalar );
    }

    normalize () {
		return this.divideScalar( this.length() || 1 );
	}
    
    length () {
		return Math.sqrt( this.nx * this.nx + this.ny * this.ny );
	}

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