Android实现越界回弹效果

本文实例为大家分享了Android实现越界回弹效果的具体代码,供大家参考,具体内容如下

1、直接上图:

2、直接上代码

public class DampingReboundLayout extends ViewGroup implements NestedScrollingParent3,
        NestedScrollingParent2, NestedScrollingChild3, NestedScrollingChild2, NestedScrollingParent,
        NestedScrollingChild {
 
    private static final float DECELERATE_INTERPOLATION_FACTOR = 2f;
    private float DRAG_RATE = .35f;
    private ValueAnimator valueAnimator;
 
    public void setDragRate(int dragRate) {
        this.DRAG_RATE = dragRate;
    }
 
 
    // Default offset in dips from the top of the view to where the progress spinner should stop
    private static final int DEFAULT_CIRCLE_TARGET = 200;
 
    private View mTarget; // the target of the gesture
 
    // If nested scrolling is enabled, the total amount that needed to be
    // consumed by this as the nested scrolling parent is used in place of the
    // overscroll determined by MOVE events in the onTouch handler
    private float mTotalUnconsumed;
    private final NestedScrollingParentHelper mNestedScrollingParentHelper;
    private final NestedScrollingChildHelper mNestedScrollingChildHelper;
    private final int[] mParentScrollConsumed = new int[2];
    private final int[] mParentOffsetInWindow = new int[2];
 
    // Used for calls from old versions of onNestedScroll to v3 version of onNestedScroll. This only
    // exists to prevent GC costs that are present before API 21.
    private final int[] mNestedScrollingV2ConsumedCompat = new int[2];
    private boolean mNestedScrollInProgress;
 
 
    private float mInitialScroll;
 
    // damping rebound orientation
    //  0: horizontal
    //  1: vertical
    private int dampingReboundOrientation = LinearLayoutCompat.HORIZONTAL;
 
    public void setOrientation(@LinearLayoutCompat.OrientationMode int orientation) {
        dampingReboundOrientation = orientation;
    }
 
    // Target is returning to its start offset because it was cancelled or a
    // refresh was triggered.
    private final DecelerateInterpolator mDecelerateInterpolator;
    private static final int[] LAYOUT_ATTRS = new int[]{
            android.R.attr.enabled
    };
    private int mLinearLayoutViewIndex = -1;
 
 
    /**
     * @see #setLegacyRequestDisallowInterceptTouchEventEnabled
     */
    private boolean mEnableLegacyRequestDisallowInterceptTouch;
 
 
    @Override
    protected void onDetachedFromWindow() {
        super.onDetachedFromWindow();
    }
 
 
    /**
     * Simple constructor to use when creating a SwipeRefreshLayout from code.
     *
     * @param context
     */
    public DampingReboundLayout(@NonNull Context context) {
        this(context, null);
    }
 
    /**
     * Constructor that is called when inflating SwipeRefreshLayout from XML.
     *
     * @param context
     * @param attrs
     */
    public DampingReboundLayout(@NonNull Context context, @Nullable AttributeSet attrs) {
        this(context, attrs, 0);
    }
 
    public DampingReboundLayout(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
 
        setWillNotDraw(false);
        mDecelerateInterpolator = new DecelerateInterpolator(DECELERATE_INTERPOLATION_FACTOR);
 
        final DisplayMetrics metrics = getResources().getDisplayMetrics();
 
        setChildrenDrawingOrderEnabled(true);
        // the absolute offset has to take into account that the circle starts at an offset
        mNestedScrollingParentHelper = new NestedScrollingParentHelper(this);
 
        mNestedScrollingChildHelper = new NestedScrollingChildHelper(this);
        setNestedScrollingEnabled(true);
 
        final TypedArray a = context.obtainStyledAttributes(attrs, LAYOUT_ATTRS);
        setEnabled(a.getBoolean(0, true));
        a.recycle();
    }
 
    @Override
    protected int getChildDrawingOrder(int childCount, int i) {
        if (mLinearLayoutViewIndex < 0) {
            return i;
        } else if (i == childCount - 1) {
            // Draw the selected child last
            return mLinearLayoutViewIndex;
        } else if (i >= mLinearLayoutViewIndex) {
            // Move the children after the selected child earlier one
            return i + 1;
        } else {
            // Keep the children before the selected child the same
            return i;
        }
    }
 
 
    private void ensureTarget() {
        // Don't bother getting the parent height if the parent hasn't been laid
        // out yet.
        if (mTarget == null) {
            mTarget = getChildAt(0);
        }
    }
 
 
    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        final int width = getMeasuredWidth();
        final int height = getMeasuredHeight();
        if (getChildCount() == 0) {
            return;
        }
        if (mTarget == null) {
            ensureTarget();
        }
        if (mTarget == null) {
            return;
        }
        final View child = mTarget;
        final int childLeft = getPaddingLeft();
        final int childTop = getPaddingTop();
        final int childWidth = width - getPaddingLeft() - getPaddingRight();
        final int childHeight = height - getPaddingTop() - getPaddingBottom();
        child.layout(childLeft, childTop, childLeft + childWidth, childTop + childHeight);
    }
 
    @Override
    public void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        if (mTarget == null) {
            ensureTarget();
        }
        if (mTarget == null) {
            return;
        }
        mTarget.measure(MeasureSpec.makeMeasureSpec(
                getMeasuredWidth() - getPaddingLeft() - getPaddingRight(),
                MeasureSpec.EXACTLY), MeasureSpec.makeMeasureSpec(
                getMeasuredHeight() - getPaddingTop() - getPaddingBottom(), MeasureSpec.EXACTLY));
    }
 
    /**
     * @return Whether it is possible for the child view of this layout to
     * scroll up. Override this if the child view is a custom view.
     */
    public boolean canChildScrollUp() {
        if (mTarget instanceof ListView) {
            return ListViewCompat.canScrollList((ListView) mTarget, -1);
        }
        return dampingReboundOrientation == 1 ? mTarget.canScrollVertically(-1) : mTarget.canScrollHorizontally(-1);
    }
 
    public boolean canChildScrollDown() {
        if (mTarget instanceof ListView) {
            return ListViewCompat.canScrollList((ListView) mTarget, 1);
        }
        return dampingReboundOrientation == 1 ? mTarget.canScrollVertically(1) : mTarget.canScrollHorizontally(1);
    }
 
 
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        ensureTarget();
        final int action = ev.getActionMasked();
        int pointerIndex;
 
        if (!isEnabled() || canChildScrollUp() || canChildScrollDown() || mNestedScrollInProgress) {
            // Fail fast if we're not in a state where a swipe is possible
            return false;
        }
 
        switch (action) {
            case MotionEvent.ACTION_DOWN:
                if (dampingReboundOrientation == 1) {
                    mInitialScroll = ev.getY();
                } else {
                    mInitialScroll = ev.getX();
                }
                break;
 
            case MotionEvent.ACTION_MOVE:
                break;
            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_CANCEL:
                break;
            default:
        }
        return super.onInterceptTouchEvent(ev);
    }
 
    /**
     * Enables the legacy behavior of {@link #requestDisallowInterceptTouchEvent} from before
     * 1.1.0-alpha03, where the request is neither honored, nor propagated up to its parents,
     * in either of the following two cases:
     * 
         *    
  • The child as an {@link AbsListView} and the runtime is API < 21
  •      *    
  • The child has nested scrolling disabled
  •      *
     * Use this method only if your application:      *
         *    
  • is upgrading SwipeRefreshLayout from < 1.1.1 to >= 1.1.0-alpha03
  •      *    
  • has a SwipeRefreshLayout, or its parent, that no longer responds to touch events      *     when it should
  •      *    
  • setting this method to {@code true} fixes that issue
  •      *
     *      * @param enabled {@code true} to enable the legacy behavior, {@code false} for default behavior      * @deprecated Only use this method if the changes introduced in      * {@link #requestDisallowInterceptTouchEvent} in version 1.1.0-alpha03 and 1.1.1      * are breaking your application.      */     @Deprecated     public void setLegacyRequestDisallowInterceptTouchEventEnabled(boolean enabled) {         mEnableLegacyRequestDisallowInterceptTouch = enabled;     }       @Override     public void requestDisallowInterceptTouchEvent(boolean b) {         if (mEnableLegacyRequestDisallowInterceptTouch                 && ((android.os.Build.VERSION.SDK_INT < 21 && mTarget instanceof AbsListView)                 || (mTarget != null && !ViewCompat.isNestedScrollingEnabled(mTarget)))) {             // Legacy behavior: if this is a List < L or another view that doesn't support             // nested scrolling, ignore this request so that the vertical scroll event             // isn't stolen             return;         }         super.requestDisallowInterceptTouchEvent(b);     }       // NestedScrollingParent 3       @Override     public void onNestedScroll(@NonNull View target, int dxConsumed, int dyConsumed,                                int dxUnconsumed, int dyUnconsumed, @ViewCompat.NestedScrollType int type,                                @NonNull int[] consumed) {         if (type != ViewCompat.TYPE_TOUCH) {             return;         }           int consumedBeforeParents = dampingReboundOrientation == 1 ? consumed[1] : consumed[0];         dispatchNestedScroll(dxConsumed, dyConsumed, dxUnconsumed, dyUnconsumed,                 mParentOffsetInWindow, type, consumed);         int consumedByParents = (dampingReboundOrientation == 1 ? consumed[1] : consumed[0]) - consumedBeforeParents;         int unconsumedAfterParents = dampingReboundOrientation == 1 ? dyUnconsumed : dxUnconsumed - consumedByParents;           // There are two reasons why scroll distance may be totally consumed.  1) All of the nested         // scrolling parents up the hierarchy implement NestedScrolling3 and consumed all of the         // distance or 2) at least 1 nested scrolling parent doesn't implement NestedScrolling3 and         // for comparability reasons, we are supposed to act like they have.         //         // We must assume 2) is the case because we have no way of determining that it isn't, and         // therefore must fallback to a previous hack that was done before nested scrolling 3         // existed.         int remainingDistanceToScroll;         if (unconsumedAfterParents == 0) {             // The previously implemented hack is to see how far we were offset and assume that that             // distance is equal to how much all of our parents consumed.             remainingDistanceToScroll = dampingReboundOrientation == 1 ? (dyUnconsumed + mParentOffsetInWindow[1]) : dxUnconsumed + mParentOffsetInWindow[0];         } else {             remainingDistanceToScroll = unconsumedAfterParents;         }             // Not sure why we have to make sure the child can't scroll up... but seems dangerous to         // remove.         if (remainingDistanceToScroll < 0 && !canChildScrollUp()) {             mTotalUnconsumed += Math.abs(remainingDistanceToScroll);             moveSpinner(mTotalUnconsumed);             // If we've gotten here, we need to consume whatever is left to consume, which at this             // point is either equal to 0, or remainingDistanceToScroll.             if (dampingReboundOrientation == 1) {                 consumed[1] += unconsumedAfterParents;             } else {                 consumed[0] += unconsumedAfterParents;             }           }         if (remainingDistanceToScroll > 0 && !canChildScrollDown()) {             mTotalUnconsumed -= Math.abs(remainingDistanceToScroll);             moveSpinner(mTotalUnconsumed);             // If we've gotten here, we need to consume whatever is left to consume, which at this             // point is either equal to 0, or remainingDistanceToScroll.             if (dampingReboundOrientation == 1) {                 consumed[1] -= unconsumedAfterParents;             } else {                 consumed[0] -= unconsumedAfterParents;             }           }     }       // NestedScrollingParent 2       @Override     public boolean onStartNestedScroll(View child, View target, int axes, int type) {         if (type == ViewCompat.TYPE_TOUCH) {             return onStartNestedScroll(child, target, axes);         } else {             return false;         }     }       @Override     public void onNestedScrollAccepted(View child, View target, int axes, int type) {         // Should always be true because onStartNestedScroll returns false for all type !=         // ViewCompat.TYPE_TOUCH, but check just in case.         if (type == ViewCompat.TYPE_TOUCH) {             onNestedScrollAccepted(child, target, axes);         }     }       @Override     public void onStopNestedScroll(View target, int type) {         // Should always be true because onStartNestedScroll returns false for all type !=         // ViewCompat.TYPE_TOUCH, but check just in case.         if (type == ViewCompat.TYPE_TOUCH) {             onStopNestedScroll(target);         }     }       @Override     public void onNestedScroll(View target, int dxConsumed, int dyConsumed, int dxUnconsumed,                                int dyUnconsumed, int type) {         onNestedScroll(target, dxConsumed, dyConsumed, dxUnconsumed, dyUnconsumed, type,                 mNestedScrollingV2ConsumedCompat);     }       @Override     public void onNestedPreScroll(View target, int dx, int dy, int[] consumed, int type) {         // Should always be true because onStartNestedScroll returns false for all type !=         // ViewCompat.TYPE_TOUCH, but check just in case.         if (type == ViewCompat.TYPE_TOUCH) {             onNestedPreScroll(target, dx, dy, consumed);         }     }       // NestedScrollingParent 1       @Override     public boolean onStartNestedScroll(View child, View target, int nestedScrollAxes) {         return isEnabled() && dampingReboundOrientation == 1 ? (nestedScrollAxes & ViewCompat.SCROLL_AXIS_VERTICAL) != 1 : (nestedScrollAxes & ViewCompat.SCROLL_AXIS_HORIZONTAL) != 2;     }       @Override     public void onNestedScrollAccepted(View child, View target, int axes) {         // Reset the counter of how much leftover scroll needs to be consumed.         mNestedScrollingParentHelper.onNestedScrollAccepted(child, target, axes);         // Dispatch up to the nested parent         startNestedScroll(axes & (dampingReboundOrientation == 1 ? ViewCompat.SCROLL_AXIS_VERTICAL : ViewCompat.SCROLL_AXIS_HORIZONTAL));         mTotalUnconsumed = 0;         mNestedScrollInProgress = true;     }       @Override     public void onNestedPreScroll(View target, int dx, int dy, int[] consumed) {         // If we are in the middle of consuming, a scroll, then we want to move the spinner back up         // before allowing the list to scroll         if (dampingReboundOrientation == 1) {             if (dy > 0 && mTotalUnconsumed > 0 || dy < 0 && mTotalUnconsumed < 0) {                 if (dy > mTotalUnconsumed) {                     consumed[1] = (int) mTotalUnconsumed;                     mTotalUnconsumed = 0;                 } else {                     mTotalUnconsumed -= dy;                     consumed[1] = dy;                 }                 moveSpinner(mTotalUnconsumed);             }         } else {             if (dx > 0 && mTotalUnconsumed > 0 || dx < 0 && mTotalUnconsumed < 0) {                 if (dx > mTotalUnconsumed) {                     consumed[0] = (int) mTotalUnconsumed;                     mTotalUnconsumed = 0;                 } else {                     mTotalUnconsumed -= dx;                     consumed[0] = dx;                 }                 moveSpinner(mTotalUnconsumed);             }         }             // If a client layout is using a custom start position for the circle         // view, they mean to hide it again before scrolling the child view         // If we get back to mTotalUnconsumed == 0 and there is more to go, hide         // the circle so it isn't exposed if its blocking content is moved           // Now let our nested parent consume the leftovers         final int[] parentConsumed = mParentScrollConsumed;         if (dispatchNestedPreScroll(dx - consumed[0], dy - consumed[1], parentConsumed, null)) {             consumed[0] += parentConsumed[0];             consumed[1] += parentConsumed[1];         }     }       @Override     public int getNestedScrollAxes() {         return mNestedScrollingParentHelper.getNestedScrollAxes();     }       @Override     public void onStopNestedScroll(View target) {         mNestedScrollingParentHelper.onStopNestedScroll(target);         mNestedScrollInProgress = false;         // Finish the spinner for nested scrolling if we ever consumed any         // unconsumed nested scroll         if (mTotalUnconsumed != 0) {             finishSpinner();             mTotalUnconsumed = 0;         }         // Dispatch up our nested parent         stopNestedScroll();     }       @Override     public void onNestedScroll(final View target, final int dxConsumed, final int dyConsumed,                                final int dxUnconsumed, final int dyUnconsumed) {         onNestedScroll(target, dxConsumed, dyConsumed, dxUnconsumed, dyUnconsumed,                 ViewCompat.TYPE_TOUCH, mNestedScrollingV2ConsumedCompat);     }       @Override     public boolean onNestedPreFling(View target, float velocityX, float velocityY) {         return dispatchNestedPreFling(velocityX, velocityY);     }       @Override     public boolean onNestedFling(View target, float velocityX, float velocityY,                                  boolean consumed) {         return dispatchNestedFling(velocityX, velocityY, consumed);     }       // NestedScrollingChild 3       @Override     public void dispatchNestedScroll(int dxConsumed, int dyConsumed, int dxUnconsumed,                                      int dyUnconsumed, @Nullable int[] offsetInWindow, @ViewCompat.NestedScrollType int type,                                      @NonNull int[] consumed) {         if (type == ViewCompat.TYPE_TOUCH) {             mNestedScrollingChildHelper.dispatchNestedScroll(dxConsumed, dyConsumed, dxUnconsumed,                     dyUnconsumed, offsetInWindow, type, consumed);         }     }       // NestedScrollingChild 2       @Override     public boolean startNestedScroll(int axes, int type) {         return type == ViewCompat.TYPE_TOUCH && startNestedScroll(axes);     }       @Override     public void stopNestedScroll(int type) {         if (type == ViewCompat.TYPE_TOUCH) {             stopNestedScroll();         }     }       @Override     public boolean hasNestedScrollingParent(int type) {         return type == ViewCompat.TYPE_TOUCH && hasNestedScrollingParent();     }       @Override     public boolean dispatchNestedScroll(int dxConsumed, int dyConsumed, int dxUnconsumed,                                         int dyUnconsumed, int[] offsetInWindow, int type) {         return type == ViewCompat.TYPE_TOUCH && mNestedScrollingChildHelper.dispatchNestedScroll(                 dxConsumed, dyConsumed, dxUnconsumed, dyUnconsumed, offsetInWindow, type);     }       @Override     public boolean dispatchNestedPreScroll(int dx, int dy, int[] consumed, int[] offsetInWindow,                                            int type) {         return type == ViewCompat.TYPE_TOUCH && dispatchNestedPreScroll(dx, dy, consumed,                 offsetInWindow);     }       // NestedScrollingChild 1       @Override     public void setNestedScrollingEnabled(boolean enabled) {         mNestedScrollingChildHelper.setNestedScrollingEnabled(enabled);     }       @Override     public boolean isNestedScrollingEnabled() {         return mNestedScrollingChildHelper.isNestedScrollingEnabled();     }       @Override     public boolean startNestedScroll(int axes) {         return mNestedScrollingChildHelper.startNestedScroll(axes);     }       @Override     public void stopNestedScroll() {         mNestedScrollingChildHelper.stopNestedScroll();     }       @Override     public boolean hasNestedScrollingParent() {         return mNestedScrollingChildHelper.hasNestedScrollingParent();     }       @Override     public boolean dispatchNestedScroll(int dxConsumed, int dyConsumed, int dxUnconsumed,                                         int dyUnconsumed, int[] offsetInWindow) {         return mNestedScrollingChildHelper.dispatchNestedScroll(dxConsumed, dyConsumed,                 dxUnconsumed, dyUnconsumed, offsetInWindow);     }       @Override     public boolean dispatchNestedPreScroll(int dx, int dy, int[] consumed, int[] offsetInWindow) {         return mNestedScrollingChildHelper.dispatchNestedPreScroll(                 dx, dy, consumed, offsetInWindow);     }       @Override     public boolean dispatchNestedFling(float velocityX, float velocityY, boolean consumed) {         return mNestedScrollingChildHelper.dispatchNestedFling(velocityX, velocityY, consumed);     }       @Override     public boolean dispatchNestedPreFling(float velocityX, float velocityY) {         return mNestedScrollingChildHelper.dispatchNestedPreFling(velocityX, velocityY);     }         private void moveSpinner(float overScrollTop) {         float scroll = overScrollTop * DRAG_RATE;         if (dampingReboundOrientation == 1) {             if (scroll > getHeight() / 2f) {                 scroll = getHeight() / 2f;             }             if (scroll < -getHeight() / 2f) {                 scroll = -getHeight() / 2f;             }             mTarget.setTranslationY(scroll);         } else {             if (scroll > getWidth() / 2f) {                 scroll = getWidth() / 2f;             }             if (scroll < -getWidth() / 2f) {                 scroll = -getWidth() / 2f;             }             mTarget.setTranslationX(scroll);         }         }         private void finishSpinner() {         animateOffsetToStartPosition();     }         private void animateOffsetToStartPosition() {         valueAnimator = ValueAnimator.ofFloat(dampingReboundOrientation == 1 ? mTarget.getTranslationY() : mTarget.getTranslationX(), 0);         valueAnimator.setDuration(500);         valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {             @Override             public void onAnimationUpdate(ValueAnimator animation) {                 if (mTarget != null && animation != null) {                     if (dampingReboundOrientation == 1) {                         mTarget.setTranslationY((Float) animation.getAnimatedValue());                     } else {                         mTarget.setTranslationX((Float) animation.getAnimatedValue());                     }                 }             }         });         valueAnimator.setInterpolator(mDecelerateInterpolator);         valueAnimator.start();     }         @Override     public boolean onTouchEvent(MotionEvent ev) {         final int action = ev.getActionMasked();         int pointerIndex = -1;         if (!isEnabled() || canChildScrollUp() || canChildScrollDown() || mNestedScrollInProgress) {             // Fail fast if we're not in a state where a swipe is possible             return false;         }         switch (action) {             case MotionEvent.ACTION_DOWN:                 break;               case MotionEvent.ACTION_MOVE: {                 final float y = ev.getY();                 final float overScrollTop = (y - mInitialScroll);                 // While the spinner is being dragged down, our parent shouldn't try                 // to intercept touch events. It will stop the drag gesture abruptly.                 getParent().requestDisallowInterceptTouchEvent(true);                 moveSpinner(overScrollTop);                 break;             }             case MotionEvent.ACTION_UP: {                 finishSpinner();                 return false;             }             case MotionEvent.ACTION_CANCEL:                 return false;         }           return true;     }   }

3、设置

①阻尼距离:setDragRate() 设置阻尼效果比例,阻尼距离根据控件宽高*DRAG_RATE

②设置阻尼方向:setOrientation(@LinearLayoutCompat.OrientationMode int orientation) 

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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