一直有想法读一读内核的代码,了解其 数据结构设计的 奥秘。
我取内核代码中把list.h提取了出来,并且把涉及到的一些宏和函数定义整再了一起读~
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
#include
#include
#include
#include
#include
///
/*补充缺失的宏定义*/
///
/********************** WRITE_ONCE ******************************/
#define WRITE_ONCE(x, val) \
({ \
union { typeof(x) __val; char __c[1]; } __u = \
{ .__val = (__force typeof(x)) (val) }; \
__write_once_size(&(x), __u.__c, sizeof(x)); \
__u.__val; \
})
/******** __write_once_size *********/
static __always_inline void __write_once_size(volatile void *p, void *res, int size)
{
switch (size) {
case 1: *(volatile __u8 *)p = *(__u8 *)res; break;
case 2: *(volatile __u16 *)p = *(__u16 *)res; break;
case 4: *(volatile __u32 *)p = *(__u32 *)res; break;
case 8: *(volatile __u64 *)p = *(__u64 *)res; break;
default:
barrier();
__builtin_memcpy((void *)p, (const void *)res, size);
barrier();
}
}
/****************************************/
/********** __READ_ONCE_SIZE **********/
#define __READ_ONCE_SIZE \
({ \
switch (size) { \
case 1: *(__u8 *)res = *(volatile __u8 *)p; break; \
case 2: *(__u16 *)res = *(volatile __u16 *)p; break; \
case 4: *(__u32 *)res = *(volatile __u32 *)p; break; \
case 8: *(__u64 *)res = *(volatile __u64 *)p; break; \
default: \
barrier(); \
__builtin_memcpy((void *)res, (const void *)p, size); \
barrier(); \
} \
})
static __always_inline
void __read_once_size(const volatile void *p, void *res, int size)
{
__READ_ONCE_SIZE;
}
static __no_kasan_or_inline
void __read_once_size_nocheck(const volatile void *p, void *res, int size)
{
__READ_ONCE_SIZE;
}
#define __READ_ONCE(x, check) \
({ \
union { typeof(x) __val; char __c[1]; } __u; \
if (check) \
__read_once_size(&(x), __u.__c, sizeof(x)); \
else \
__read_once_size_nocheck(&(x), __u.__c, sizeof(x)); \
smp_read_barrier_depends(); /* Enforce dependency ordering from x */ \
__u.__val; \
})
#define READ_ONCE(x) __READ_ONCE(x, 1)
/*
* Use READ_ONCE_NOCHECK() instead of READ_ONCE() if you need
* to hide memory access from KASAN.
*/
#define READ_ONCE_NOCHECK(x) __READ_ONCE(x, 0)
static __no_kasan_or_inline
unsigned long read_word_at_a_time(const void *addr)
{
kasan_check_read(addr, 1);
return *(unsigned long *)addr;
}
/********** __READ_ONCE_SIZE **********/
/***************************************/
/* list_head */
struct list_head {
struct list_head *next, *prev;
};
/***************************************/
#define list_for_each_entry(pos, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
#define list_last_entry(ptr, type, member) \
list_entry((ptr)->prev, type, member)
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
#define list_next_entry(pos, member) \
list_entry((pos)->member.next, typeof(*(pos)), member)
#define list_prev_entry(pos, member) \
list_entry((pos)->member.prev, typeof(*(pos)), member)
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
/*它的作用
就是作为指向该结构体起始地址的指针,就是作为指向该结构体起始地址的指针,就是作为指
向该结构体起始地址的指针*/
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
///
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
///链表初始化
static inline void INIT_LIST_HEAD(struct list_head *list)
{
WRITE_ONCE(list->next, list);
list->prev = list;
}
#ifdef CONFIG_DEBUG_LIST
extern bool __list_add_valid(struct list_head *new,
struct list_head *prev,
struct list_head *next);
extern bool __list_del_entry_valid(struct list_head *entry);
#else
static inline bool __list_add_valid(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
return true;
}
static inline bool __list_del_entry_valid(struct list_head *entry)
{
return true;
}
#endif
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
if (!__list_add_valid(new, prev, next))
return;
next->prev = new;
new->next = next;
new->prev = prev;
WRITE_ONCE(prev->next, new);
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
* 头插
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
* 尾插
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
WRITE_ONCE(prev->next, next);
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
static inline void __list_del_entry(struct list_head *entry)
{
if (!__list_del_entry_valid(entry))
return;
__list_del(entry->prev, entry->next);
}
///删除节点
static inline void list_del(struct list_head *entry)
{
__list_del_entry(entry);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
/**
* list_replace - replace old entry by new one
* @old : the element to be replaced
* @new : the new element to insert
* 替换元素
* If @old was empty, it will be overwritten.
*/
static inline void list_replace(struct list_head *old,
struct list_head *new)
{
new->next = old->next;
new->next->prev = new;
new->prev = old->prev;
new->prev->next = new;
}
/// 替换并重初始化
static inline void list_replace_init(struct list_head *old,
struct list_head *new)
{
list_replace(old, new);
INIT_LIST_HEAD(old);
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
* 删除并重初始化
*/
static inline void list_del_init(struct list_head *entry)
{
__list_del_entry(entry);
INIT_LIST_HEAD(entry);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
* 链表移动,头插
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del_entry(list);
list_add(list, head);
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
* 链表移动,尾插
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del_entry(list);
list_add_tail(list, head);
}
/**
* list_is_last - tests whether @list is the last entry in list @head
* @list: the entry to test
* @head: the head of the list
* 链表是不是最后一个元素
*/
static inline int list_is_last(const struct list_head *list,
const struct list_head *head)
{
return list->next == head;
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
* 链表判断空
*/
static inline int list_empty(const struct list_head *head)
{
return READ_ONCE(head->next) == head;
}
/**
* list_empty_careful - tests whether a list is empty and not being modified
* @head: the list to test
*
* Description:
* tests whether a list is empty _and_ checks that no other CPU might be
* in the process of modifying either member (next or prev)
*
* NOTE: using list_empty_careful() without synchronization
* can only be safe if the only activity that can happen
* to the list entry is list_del_init(). Eg. it cannot be used
* if another CPU could re-list_add() it.
*/
static inline int list_empty_careful(const struct list_head *head)
{
struct list_head *next = head->next;
return (next == head) && (next == head->prev);
}
/**
* list_rotate_left - rotate the list to the left
* @head: the head of the list
*/
static inline void list_rotate_left(struct list_head *head)
{
struct list_head *first;
if (!list_empty(head)) {
first = head->next;
list_move_tail(first, head);
}
}
/**
* list_is_singular - tests whether a list has just one entry.
* @head: the list to test.
*/
static inline int list_is_singular(const struct list_head *head)
{
return !list_empty(head) && (head->next == head->prev);
}
static inline void __list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
struct list_head *new_first = entry->next;
list->next = head->next;
list->next->prev = list;
list->prev = entry;
entry->next = list;
head->next = new_first;
new_first->prev = head;
}
/**
* list_cut_position - cut a list into two
* @list: a new list to add all removed entries
* @head: a list with entries
* @entry: an entry within head, could be the head itself
* and if so we won't cut the list
*
* This helper moves the initial part of @head, up to and
* including @entry, from @head to @list. You should
* pass on @entry an element you know is on @head. @list
* should be an empty list or a list you do not care about
* losing its data.
*
*/
static inline void list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
if (list_empty(head))
return;
if (list_is_singular(head) &&
(head->next != entry && head != entry))
return;
if (entry == head)
INIT_LIST_HEAD(list);
else
__list_cut_position(list, head, entry);
}
/**
* list_cut_before - cut a list into two, before given entry
* @list: a new list to add all removed entries
* @head: a list with entries
* @entry: an entry within head, could be the head itself
*
* This helper moves the initial part of @head, up to but
* excluding @entry, from @head to @list. You should pass
* in @entry an element you know is on @head. @list should
* be an empty list or a list you do not care about losing
* its data.
* If @entry == @head, all entries on @head are moved to
* @list.
*/
static inline void list_cut_before(struct list_head *list,
struct list_head *head,
struct list_head *entry)
{
if (head->next == entry) {
INIT_LIST_HEAD(list);
return;
}
list->next = head->next;
list->next->prev = list;
list->prev = entry->prev;
list->prev->next = list;
head->next = entry;
entry->prev = head;
}
static inline void __list_splice(const struct list_head *list,
struct list_head *prev,
struct list_head *next)
{
struct list_head *first = list->next;
struct list_head *last = list->prev;
first->prev = prev;
prev->next = first;
last->next = next;
next->prev = last;
}
/**
* list_splice - join two lists, this is designed for stacks
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice(const struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head, head->next);
}
/**
* list_splice_tail - join two lists, each list being a queue
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice_tail(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head->prev, head);
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static inline void list_splice_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head, head->next);
INIT_LIST_HEAD(list);
}
}
/**
* list_splice_tail_init - join two lists and reinitialise the emptied list
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* Each of the lists is a queue.
* The list at @list is reinitialised
*/
static inline void list_splice_tail_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head->prev, head);
INIT_LIST_HEAD(list);
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
/**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
/**
* list_last_entry - get the last element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_last_entry(ptr, type, member) \
list_entry((ptr)->prev, type, member)
/**
* list_first_entry_or_null - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_head within the struct.
*
* Note that if the list is empty, it returns NULL.
*/
#define list_first_entry_or_null(ptr, type, member) ({ \
struct list_head *head__ = (ptr); \
struct list_head *pos__ = READ_ONCE(head__->next); \
pos__ != head__ ? list_entry(pos__, type, member) : NULL; \
})
/**
* list_next_entry - get the next element in list
* @pos: the type * to cursor
* @member: the name of the list_head within the struct.
*/
#define list_next_entry(pos, member) \
list_entry((pos)->member.next, typeof(*(pos)), member)
/**
* list_prev_entry - get the prev element in list
* @pos: the type * to cursor
* @member: the name of the list_head within the struct.
*/
#define list_prev_entry(pos, member) \
list_entry((pos)->member.prev, typeof(*(pos)), member)
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
* 前遍历
*/
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
* 前遍历【安全】
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/**
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
* 前遍历成员
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
/**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
* 后遍历成员
*/
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
/**
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
* @pos: the type * to use as a start point
* @head: the head of the list
* @member: the name of the list_head within the struct.
*
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
*/
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member))
/**
* list_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_next_entry(pos, member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
/**
* list_for_each_entry_continue_reverse - iterate backwards from the given point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Start to iterate over list of given type backwards, continuing after
* the current position.
*/
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
/**
* list_for_each_entry_from - iterate over list of given type from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate over list of given type, continuing from current position.
*/
#define list_for_each_entry_from(pos, head, member) \
for (; &pos->member != (head); \
pos = list_next_entry(pos, member))
/**
* list_for_each_entry_from_reverse - iterate backwards over list of given type
* from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate backwards over list of given type, continuing from current position.
*/
#define list_for_each_entry_from_reverse(pos, head, member) \
for (; &pos->member != (head); \
pos = list_prev_entry(pos, member))
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
* 前遍历成员【安全】
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
/**
* list_for_each_entry_safe_continue - continue list iteration safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate over list of given type, continuing after current point,
* safe against removal of list entry.
*/
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_next_entry(pos, member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
/**
* list_for_each_entry_safe_from - iterate over list from current point safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate over list of given type from current point, safe against
* removal of list entry.
*/
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
/**
* list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
* 后遍历成员【安全】
*/
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member), \
n = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_prev_entry(n, member))
/**
* list_safe_reset_next - reset a stale list_for_each_entry_safe loop
* @pos: the loop cursor used in the list_for_each_entry_safe loop
* @n: temporary storage used in list_for_each_entry_safe
* @member: the name of the list_head within the struct.
*
* list_safe_reset_next is not safe to use in general if the list may be
* modified concurrently (eg. the lock is dropped in the loop body). An
* exception to this is if the cursor element (pos) is pinned in the list,
* and list_safe_reset_next is called after re-taking the lock and before
* completing the current iteration of the loop body.
*/
#define list_safe_reset_next(pos, n, member) \
n = list_next_entry(pos, member)
/*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
h->next = NULL;
h->pprev = NULL;
}
static inline int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
}
static inline int hlist_empty(const struct hlist_head *h)
{
return !READ_ONCE(h->first);
}
static inline void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
WRITE_ONCE(*pprev, next);
if (next)
next->pprev = pprev;
}
static inline void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
}
static inline void hlist_del_init(struct hlist_node *n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
WRITE_ONCE(h->first, n);
n->pprev = &h->first;
}
/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
struct hlist_node *next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
WRITE_ONCE(*(n->pprev), n);
}
static inline void hlist_add_behind(struct hlist_node *n,
struct hlist_node *prev)
{
n->next = prev->next;
WRITE_ONCE(prev->next, n);
n->pprev = &prev->next;
if (n->next)
n->next->pprev = &n->next;
}
/* after that we'll appear to be on some hlist and hlist_del will work */
static inline void hlist_add_fake(struct hlist_node *n)
{
n->pprev = &n->next;
}
static inline bool hlist_fake(struct hlist_node *h)
{
return h->pprev == &h->next;
}
/*
* Check whether the node is the only node of the head without
* accessing head:
*/
static inline bool
hlist_is_singular_node(struct hlist_node *n, struct hlist_head *h)
{
return !n->next && n->pprev == &h->first;
}
/*
* Move a list from one list head to another. Fixup the pprev
* reference of the first entry if it exists.
*/
static inline void hlist_move_list(struct hlist_head *old,
struct hlist_head *new)
{
new->first = old->first;
if (new->first)
new->first->pprev = &new->first;
old->first = NULL;
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos ; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
#define hlist_entry_safe(ptr, type, member) \
({ typeof(ptr) ____ptr = (ptr); \
____ptr ? hlist_entry(____ptr, type, member) : NULL; \
})
/**
* hlist_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(pos, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_continue - iterate over a hlist continuing after current point
* @pos: the type * to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue(pos, member) \
for (pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_from - iterate over a hlist continuing from current point
* @pos: the type * to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from(pos, member) \
for (; pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another &struct hlist_node to use as temporary storage
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe(pos, n, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*pos), member);\
pos && ({ n = pos->member.next; 1; }); \
pos = hlist_entry_safe(n, typeof(*pos), member))
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
* 链表移动,头插
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del_entry(list);//删除list指针所处的元素
list_add(list, head);//重新以头插法添加到另一个头节点中
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
* 链表移动,尾插
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del_entry(list);//删除list指针所处的元素
list_add_tail(list, head);//重新以尾插法添加到另一个头节点中
}
struct list_head {
struct list_head *next, *prev;
};
包含指向之前元素和之后元素的字段,一个双向链表的基础结构 ~
///
/// 链表初始化
///
///
static void INIT_LIST_HEAD(struct list_head * list)
{
list->next = list;
list->prev= list;
}
static void __list_add(struct list_head* new_list,
struct list_head* prev,
struct list_head* next)
{
next->prev = new_list;
new_list->next = next;
new_list->prev = prev;
prev->next = new_list;
}
static inline void list_add(struct list_head* new_list, struct list_head* head)
{
__list_add(new_list, head, head->next);
}
我画了个示意图说明每一步的效果
从初始化开始,头插一个,再头插一个~
static void __list_add(struct list_head* new_list,
struct list_head* prev,
struct list_head* next)
{
next->prev = new_list;
new_list->next = next;
new_list->prev = prev;
prev->next = new_list;
}
static inline void list_add_tail(struct list_head* new_list, struct list_head* head)
{
__list_add(new_list, head->prev, head);
}
和头插入类似,只是传入的变量有一点不同
从初始化开始,尾插一个,再尾插一个~
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next=next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
static inline void __list_del_entry(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
}
///删除节点
static inline void list_del(struct list_head *entry)
{
__list_del_entry(entry);
entry->next = 0;
entry->prev = 0;
}
删除就是把指定元素的next和prev指向某个值(这里我按0),然后把前后元素的连接恢复好
注意,这里的旧元素的prev和next连接没有修改,需要执行删除,好心的内核设计者为我们 准备了list_replace_init
/**
* list_replace - replace old entry by new one
* @old : the element to be replaced
* @new : the new element to insert
* 替换元素
* If @old was empty, it will be overwritten.
*/
static inline void list_replace(struct list_head *old,
struct list_head *new)
{
new->next = old->next;
new->next->prev = new;
new->prev = old->prev;
new->prev->next = new;
}
/// 替换并重初始化
static inline void list_replace_init(struct list_head *old,
struct list_head *new)
{
list_replace(old, new);
INIT_LIST_HEAD(old);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
* 链表移动,头插
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del_entry(list);//删除list指针所处的元素
list_add(list, head);//重新以头插法添加到另一个头节点中
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
* 链表移动,尾插
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del_entry(list);//删除list指针所处的元素
list_add_tail(list, head);//重新以尾插法添加到另一个头节点中
}
这个就是把指定的元素删除,然后加到另一个链表元素上。
说到链表的遍历,就不得不说下container_of和offsetof,还有为啥要区分普通遍历和安全遍历
//前遍历
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
//后遍历
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
// 前遍历【安全】
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
// 后遍历【安全】
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
//已知结构体变量中的某个成员,返回结构体成员占用的内存大小
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
//已知结构体变量中的某个成员,返回结构体变量对应的首地址
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
//********链表轮询的宏*****************************************/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
#define list_last_entry(ptr, type, member) \
list_entry((ptr)->prev, type, member)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
#define list_next_entry(pos, member) \
list_entry((pos)->member.next, typeof(*(pos)), member)
#define list_prev_entry(pos, member) \
list_entry((pos)->member.prev, typeof(*(pos)), member)
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
* 前遍历成员【安全】
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
/**
* list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_head within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
* 后遍历成员【安全】
*/
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member), \
n = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_prev_entry(n, member))
/************************************************************/
这个宏的作用是已知结构体变量中的某个成员,返回结构体变量对应的首地址
//已知结构体变量中的某个成员,返回结构体成员占用的内存大小
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
//已知结构体变量中的某个成员,返回结构体变量对应的首地址
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
这里我稍微参考了 下这篇文章的解读
offsetof我自己的理解就是
将0地址强制转换成指定类型的指针,然后访问指定的成员,返回其大小
typeof是 GCC编译器的特殊关键字,可以返回变量的类型
container_of我自己的理解就是
通过指定结构体中指定成员再内存中的地址,减去它在内存中占用的大小,这样就可以得到结构体变量的首地址了。
另外,内核设计者通过第一句的赋值语句,可以变相的实现对传入指针和类型的匹配检查,如果不匹配,编译会出警告!!
在理解了这两个 宏之后,普通 遍历类的宏就能够理解了
为啥要区分呢
//前遍历
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
//后遍历
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
// 前遍历【安全】
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
// 后遍历【安全】
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
可以看到
安全遍历,弄了一个临时变量存储下一个元素指针,这样假如遍历时,用户调用删除接口删除了元素,那么即便删除了元素,遍历还可以继续下去,因为暂存了下一个元素的指针,而不会造成指针指向一个非法的位置
这里做了一个小实验,使用内核链表整了个自己的链表结构
struct MyElememt
{
struct list_head list;
int val;
};
void test2()
{
struct MyElememt * p;
struct MyElememt element_list;
INIT_LIST_HEAD(&element_list.list);
struct list_head * pos;
struct MyElememt * p11;
struct MyElememt * p12;
printf("Tail add 5 elements\r\n");
for(int i=0;i<5;i++)
{
p = (struct MyElememt *)malloc(sizeof(struct MyElememt));
p->val = i+1;
list_add_tail(&p->list,&element_list.list);
}
printf("Loop all elements\r\n");
list_for_each(pos,&element_list.list)
{
printf("Addr = 0x%x\n",&pos->next);
}
printf("Loop all elements vals\r\n");
//list_for_each_entry(p11,&element_list.list,list)//will panic!!!
list_for_each_entry_safe(p11,p12,&element_list.list,list)//will not panic!!!
{
printf("Val = %d\n",p11->val);
if(p11->val == 5)
{
list_del(&p11->list);
}
}
printf("Loop all elements vals\r\n");
list_for_each(pos,&element_list.list)
{
p = list_entry(pos,struct MyElememt,list);
printf("Val = %d\n",p->val);
}
}
注意看我注释中will panic!!!那行,如果使用 普通遍历,在遍历过程中删除了元素,那么程序崩溃,一定要用安全遍历才行!