Bessie hears that an extraordinary meteor shower is coming; reports say that these meteors will crash into earth and destroy anything they hit. Anxious for her safety, she vows to find her way to a safe location (one that is never destroyed by a meteor) . She is currently grazing at the origin in the coordinate plane and wants to move to a new, safer location while avoiding being destroyed by meteors along her way.
The reports say that M meteors (1 ≤ M ≤ 50,000) will strike, with meteor i will striking point (Xi, Yi) (0 ≤ Xi ≤ 300; 0 ≤ Yi ≤ 300) at time Ti (0 ≤ Ti ≤ 1,000). Each meteor destroys the point that it strikes and also the four rectilinearly adjacent lattice points.
Bessie leaves the origin at time 0 and can travel in the first quadrant and parallel to the axes at the rate of one distance unit per second to any of the (often 4) adjacent rectilinear points that are not yet destroyed by a meteor. She cannot be located on a point at any time greater than or equal to the time it is destroyed).
Determine the minimum time it takes Bessie to get to a safe place.
* Line 1: A single integer: M
* Lines 2..M+1: Line i+1 contains three space-separated integers: Xi, Yi, and Ti
* Line 1: The minimum time it takes Bessie to get to a safe place or -1 if it is impossible.
贝茜听说了一个骇人听闻的消息:一场流星雨即将袭击整个农场,由于流星体积过大,它们无法在撞击到地面前燃烧殆尽,届时将会对它撞到的一切东西造成毁灭性的打击。很自然地,贝茜开始担心自己的安全问题。以 Farmer John 牧场中最聪明的奶牛的名誉起誓,她一定要在被流星砸到前,到达一个安全的地方(也就是说,一块不会被任何流星砸到的土地)。如果将牧场放入一个直角坐标系中,贝茜现在的位置是原点,并且,贝茜不能踏上一块被流星砸过的土地。 根据预报,一共有 MM 颗流星 (1\leq M\leq50,000)(1≤M≤50,000) 会坠落在农场上,其中第i颗流星会在时刻 T_iTi (0\leq T_i\leq1,000)(0≤Ti≤1,000) 砸在坐标为 (X_i, Y_i)(Xi,Yi) (0\leq X_i\leq 300(0≤Xi≤300,0\leq Y_i\leq300)0≤Yi≤300) 的格子里。流星的力量会将它所在的格子,以及周围 44 个相邻的格子都化为焦土,当然贝茜也无法再在这些格子上行走。
贝茜在时刻 00 开始行动,它只能在第一象限中,平行于坐标轴行动,每 11 个时刻中,她能移动到相邻的(一般是 44 个)格子中的任意一个,当然目标格子要没有被烧焦才行。如果一个格子在时刻 tt 被流星撞击或烧焦,那么贝茜只能在 tt 之前的时刻在这个格子里出现。 贝西一开始在(0,0)(0,0)。
请你计算一下,贝茜最少需要多少时间才能到达一个安全的格子。如果不可能到达输出 -1−1。
Translated by @奆奆的蒟蒻 @跪下叫哥
输入 #1复制
4 0 0 2 2 1 2 1 1 2 0 3 5
输出 #1复制
5
#include
using namespace std;
#define MAX 310
struct coord {
int x, y;
};//定义结构体类型
queueQ;//创建队列
int ans[MAX][MAX], death[MAX][MAX];//death表示该点被流星砸到或者毁灭的最早时间
int wk[4][2]{{0,1},{1,0},{-1,0},{0,-1}};//上下左右
int main(){
int m, ANS=100000;
memset(ans, -1, sizeof(ans));//初始化为 -1
memset(death, 0x7f, sizeof(death));//初始化成一个较大的值
cin >>m;//输入流星数
for (int i = 1; i <= m; i++) {
int x, y, t;
cin >> x >> y >> t;//录入流星坐标 及其下落时间
#define MIN(x,y,t) if(x>=0&&y>=0)death[x][y]=min(death[x][y],t) //预定义,用来更新每个点被毁灭的最小时间
MIN(x, y, t);
for (int k = 0; k < 4; k++) {//该流星的四个方位都要更新
MIN(x + wk[k][0], y + wk[k][1], t);
}
}
coord temp = { 0,0 };
Q.push(temp);//起点入队
ans[0][0] = 0;//0秒时在起点
while (!Q.empty()) {
coord u = Q.front();//拿出队首
int ux = u.x;
int uy = u.y;
Q.pop();//队首出队
for (int k = 0; k < 4; k++) {//队首的四个方位尝试走
int x = ux + wk[k][0];
int y = uy + wk[k][1];
if (x < 0 || y < 0 || ans[x][y] != -1 || ans[ux][uy] + 1 >= death[x][y])
continue;//目标点越界,或已经被更新过,或到达目标点的时间点已经晚于目标点被毁灭的时间,那么此点便不能用来更新队列;
ans[x][y] = ans[ux][uy] + 1;
temp.x = x;
temp.y = y;
Q.push(temp);//该点入队
}
}
for (int i = 0; i <= 305; i++) {
for (int j = 0; j <= 305; j++) {
if (death[i][j] > 1000 && ans[i][j] != -1)
ANS = min(ANS, ans[i][j]);//找到在所有安全区域且能到达的最早的时间
}
}
if (ANS == 100000)//如果=初始值没变
cout << "-1";//说明不可能到达安全点
else cout <