拼图的画面多以自然风光、建筑物以及一些为人所熟识的图案的为题材。
城堡和山峦是两类传统的主题,
不过任何图画和影像都可以用做拼图的素材。
有一些公司还提供将私人摄影作品制成拼图的服务。
图片可以准备大家喜欢的人物、风景、美女等等哦~不限哒
这里仅展示部分代码,完整的免费源码领取处:点击这里
import os
import sys
import random
import pygame
from pygame.locals import *
BACKGROUNDCOLOR = (255, 255, 255)
RED = (255, 0, 0)
BLUE = (0, 0, 255)
BLACK = (0, 0, 0)
FPS = 40
NUMRANDOM = 100
def Stop():
pygame.quit()
sys.exit()
# 源码解答加Q裙:660193417
def isOver(board, size):
try:
num_cells = size * size
except:
num_cells = size[0] * size[1]
for i in range(num_cells-1):
if board[i] != i:
return False
return True
def moveR(board, blank_cell_idx, num_cols):
if blank_cell_idx % num_cols == 0:
return blank_cell_idx
board[blank_cell_idx-1], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx-1]
return blank_cell_idx-1
def moveL(board, blank_cell_idx, num_cols):
if (blank_cell_idx+1) % num_cols == 0:
return blank_cell_idx
board[blank_cell_idx+1], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx+1]
return blank_cell_idx+1
def moveD(board, blank_cell_idx, num_cols):
if blank_cell_idx < num_cols:
return blank_cell_idx
board[blank_cell_idx-num_cols], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx-num_cols]
return blank_cell_idx-num_cols
def moveU(board, blank_cell_idx, num_rows, num_cols):
if blank_cell_idx >= (num_rows-1) * num_cols:
return blank_cell_idx
board[blank_cell_idx+num_cols], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx+num_cols]
return blank_cell_idx+num_cols
# 源码解答加Q裙:660193417#
def CreateBoard(num_rows, num_cols, num_cells):
board = []
for i in range(num_cells):
board.append(i)
# 去掉右下角那块
blank_cell_idx = num_cells - 1
board[blank_cell_idx] = -1
for i in range(NUMRANDOM):
# 0: left, 1: right, 2: up, 3: down
direction = random.randint(0, 3)
if direction == 0:
blank_cell_idx = moveL(board, blank_cell_idx, num_cols)
elif direction == 1:
blank_cell_idx = moveR(board, blank_cell_idx, num_cols)
elif direction == 2:
blank_cell_idx = moveU(board, blank_cell_idx, num_rows, num_cols)
elif direction == 3:
blank_cell_idx = moveD(board, blank_cell_idx, num_cols)
return board, blank_cell_idx
def GetImagePath(filepath):
imgs = os.listdir(filepath)
if len(imgs) == 0:
raise ValueError('No pictures in <%s>...' % filepath)
return os.path.join(filepath, random.choice(imgs))
def ShowEndInterface(screen, width, height):
screen.fill(BACKGROUNDCOLOR)
font = pygame.font.Font('font/simkai.ttf', width // 8)
title = font.render('Finished!', True, (233, 150, 122))
rect = title.get_rect()
rect.midtop = (width/2, height/2.5)
screen.blit(title, rect)
pygame.display.update()
pygame.time.wait(500)
# 源码解答加Q裙:660193417#
while True:
for event in pygame.event.get():
if event.type == QUIT:
Stop()
elif event.type == KEYDOWN:
if event.key == K_ESCAPE:
Stop()
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