TCP客户端与服务端在连接状态下,服务端突然断开重启,客户端重连

客户端首先将socket设置为非阻塞,建立连接

bool TcpRspObject::createSocketAndConnect()
{
    if(m_listenfd > 0)
        return  true;
    m_listenfd = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
    if(m_listenfd < 0)
    {
        qDebug()<<"socket error";
        return false;
    }
    //设置Socket为非阻塞模式
    int iMode = 1;
    int  retVal = ioctlsocket(m_listenfd, FIONBIO, (u_long FAR*)&iMode);
    if (retVal == SOCKET_ERROR)
    {
        printf("ioctlsocket failed!\n");
        WSACleanup();
        return -1;
    }
    //连接到服务器
    int retVal0;
    while (true)
    {
        retVal0 = ::connect(m_listenfd,(struct sockaddr*)&m_serverAddr,sizeof(m_serverAddr));
        if (SOCKET_ERROR == retVal0)
        {
            int err = WSAGetLastError();
            if (err == WSAEWOULDBLOCK || err == WSAEINVAL)
            {
                QThread::msleep(500);
                continue;
            }
            else if (err == WSAEISCONN)
            {
                break;
            }
            else
            {
                printf("connection failed!\n");
                closesocket(m_listenfd);
                m_listenfd = -1;
                WSACleanup();
                 QThread::msleep(500);
                 return  false;
            }
        }

    }
    return true;
}

非阻塞接收情况 讨论:

void TcpRspObject::slotRecvData()
{
    int  nLength = 0;
    createSocketAndConnect();
    while(true)
    {
       // if(createSocketAndConnect())
        //{
            char pBuf[500*1024] = {0};
            int readLen = 0;
            readLen = recv(m_listenfd, (char*)pBuf, 500*1024,0);

            nLength += readLen;
            if (SOCKET_ERROR == readLen)
            {
                int err = WSAGetLastError();
                if (err == WSAEWOULDBLOCK)
                {
                    QThread::msleep(100);
                    printf("waiting back msg!\n");
                    continue;
                }
                else if (err == WSAETIMEDOUT || err == WSAENETDOWN)
                {
                    printf("recv failed!\n");
                    closesocket(m_listenfd);
                    m_listenfd = -1;
                    WSACleanup();
                    QThread::msleep(100);
                    continue;
                }
                else if(err ==WSAENOTSOCK)
                {
                    QThread::msleep(100);
                    printf("描述字为非套接字\n");
                    continue;
                }
                else{
                    QThread::msleep(100);
                    continue;
                }
            }
            //调用环形缓冲的处理函数
            m_pCustomBuff->Do(pBuf, readLen);
        }
}

一般情况下,非阻塞接收使用较少,这里原因具体还不是很清楚,希望懂得人多多指教。

下边是阻塞接收,recv只有在socket断开(返回0)或者接收到数据才会返回,否则一直阻塞等待

void TcpRspObject::slotRecvData()
{
    int  nLength = 0;
    while(true)
    {
        if(createSocketAndConnect())
        {
            char pBuf[500*1024] = {0};
            int readLen = 0;
            readLen = recv(m_listenfd, (char*)pBuf, 500*1024,0);
            nLength += readLen;
            //qDebug() << "recvLenth" << QString::number(nLength);
            if(readLen<=0)
            {
                //这里需要重连,清空环形缓冲区
                m_pCustomBuff->Clear();
#ifdef Q_OS_WIN
                closesocket(m_listenfd);
#else
                close(m_listenfd);
#endif
                m_listenfd = -1;
                QThread::sleep(10);
                continue;
            }
            //调用环形缓冲的处理函数
            m_pCustomBuff->Do(pBuf, readLen);
        }
        else
        {
            QThread::sleep(10);
            continue;
        }
    }
    closesocket(m_listenfd);
    m_listenfd = -1;
    QThread::sleep(10);
}

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