JAVA实现长连接(含心跳检测)

JAVA实现长连接(含心跳检测)

实现原理:
        长连接的维持,是要客户端程序,定时向服务端程序,发送一个维持连接包的。
        如果,长时间未发送维持连接包,服务端程序将断开连接。

客户端:
        Client通过持有Socket的对象,可以随时(使用sendObject方法)发送Massage Object(消息)给服务端。
        如果keepAliveDelay毫秒(程序中是2秒)内未发送任何数据,则自动发送一个KeepAlive Object(心跳)给服务端,用于维持连接。
        由于,我们向服务端,可以发送很多不同的消息对象,服务端也可以返回不同的对象。所以,对于返回对象的处理,要编写具体的ObjectAction实现类进行处理。通过Client.addActionMap方法进行添加。这样,程序会回调处理。

服务端:
        由于客户端会定时(keepAliveDelay毫秒)发送维持连接的信息过来,所以,服务端要有一个检测机制。
        即当服务端receiveTimeDelay毫秒(程序中是3秒)内未接收任何数据,则自动断开与客户端的连接。
        ActionMapping的原理与客户端相似(相同)。
        通过添加相应的ObjectAction实现类,可以实现不同对象的响应、应答过程。
Demo:

package socket.keepalive.test;
 
 
import java.io.Serializable;
import java.text.SimpleDateFormat;
import java.util.Date;
 
/**
 * 
 * 维持连接的消息对象(心跳对象)
 */
public class KeepAlive implements Serializable{
 
	private static final long serialVersionUID = -2813120366138988480L;
 
	/* 覆盖该方法,仅用于测试使用。
	 * @see java.lang.Object#toString()
	 */
	@Override
	public String toString() {
		return new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"\t维持连接包";
	}
 
}

下面才是重点
java 客户端

import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.Collections;
import java.util.concurrent.ConcurrentHashMap;
 
/**
 *	C/S架构的客户端对象,持有该对象,可以随时向服务端发送消息。
 */
public class Client {
 
	/**
	 * 处理服务端发回的对象,可实现该接口。
	 */
	public static interface ObjectAction{
		void doAction(Object obj,Client client);
	}
	
	public static final class DefaultObjectAction implements ObjectAction{
		public void doAction(Object obj,Client client) {
			System.out.println("处理:\t"+obj.toString());
		}
	}
	
	
	public static void main(String[] args) throws UnknownHostException, IOException {
		String serverIp = "127.0.0.1";
		int port = 65432;
		Client client = new Client(serverIp,port);
		client.start();
	}
	
	private String serverIp;
	private int port;
	private Socket socket;
	private boolean running=false; //连接状态
	
	private long lastSendTime; //最后一次发送数据的时间
	
	//用于保存接收消息对象类型及该类型消息处理的对象
	private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>();
	
	public Client(String serverIp, int port) {
		this.serverIp=serverIp;
		this.port=port;
	}
	
	public void start() throws UnknownHostException, IOException {
		if(running)return;
		socket = new Socket(serverIp,port);
		System.out.println("本地端口:"+socket.getLocalPort());
		lastSendTime=System.currentTimeMillis();
		running=true;
		new Thread(new KeepAliveWatchDog()).start();  //保持长连接的线程,每隔2秒项服务器发一个一个保持连接的心跳消息
		new Thread(new ReceiveWatchDog()).start();    //接受消息的线程,处理消息
	}
	
	public void stop(){
		if(running)running=false;
	}
	
	/**
	 * 添加接收对象的处理对象。
	 * @param cls 待处理的对象,其所属的类。
	 * @param action 处理过程对象。
	 */
	public void addActionMap(Class<Object> cls,ObjectAction action){
		actionMapping.put(cls, action);
	}
 
	public void sendObject(Object obj) throws IOException {
		ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream());
		oos.writeObject(obj);
		System.out.println("发送:\t"+obj);
	}
	
	class KeepAliveWatchDog implements Runnable{
		long checkDelay = 10;
		long keepAliveDelay = 2000;
		public void run() {
			while(running){
				if(System.currentTimeMillis()-lastSendTime>keepAliveDelay){
					try {
						Client.this.sendObject(new KeepAlive());
					} catch (IOException e) {
						Client.this.stop();
					}
					lastSendTime = System.currentTimeMillis();
				}else{
					try {
						Thread.sleep(checkDelay);
					} catch (InterruptedException e) {
						e.printStackTrace();
						Client.this.stop();
					}
				}
			}
		}
	}
	
	class ReceiveWatchDog implements Runnable{
		public void run() {
			while(running){
				try {
					InputStream in = socket.getInputStream();
					if(in.available()>0){
						ObjectInputStream ois = new ObjectInputStream(in);
						Object obj = ois.readObject();
						System.out.println("接收:\t"+obj);
						ObjectAction oa = actionMapping.get(obj.getClass());
						oa = oa==null?new DefaultObjectAction():oa;
						oa.doAction(obj, Client.this);
					}else{
						Thread.sleep(10);
					}
				} catch (Exception e) {
					e.printStackTrace();
					Client.this.stop();
				} 
			}
		}
	}
	
}

java服务端

import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ConcurrentHashMap;
 
/**
 * C/S架构的服务端对象。
 * 

*/ public class Server { /** * 要处理客户端发来的对象,并返回一个对象,可实现该接口。 */ public interface ObjectAction{ Object doAction(Object rev, Server server); } public static final class DefaultObjectAction implements ObjectAction{ public Object doAction(Object rev,Server server) { System.out.println("处理并返回:"+rev); return rev; } } public static void main(String[] args) { int port = 65432; Server server = new Server(port); server.start(); } private int port; private volatile boolean running=false; private long receiveTimeDelay=3000; private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>(); private Thread connWatchDog; public Server(int port) { this.port = port; } public void start(){ if(running)return; running=true; connWatchDog = new Thread(new ConnWatchDog()); connWatchDog.start(); } @SuppressWarnings("deprecation") public void stop(){ if(running)running=false; if(connWatchDog!=null)connWatchDog.stop(); } public void addActionMap(Class<Object> cls,ObjectAction action){ actionMapping.put(cls, action); } class ConnWatchDog implements Runnable{ public void run(){ try { ServerSocket ss = new ServerSocket(port,5); while(running){ Socket s = ss.accept(); new Thread(new SocketAction(s)).start(); } } catch (IOException e) { e.printStackTrace(); Server.this.stop(); } } } class SocketAction implements Runnable{ Socket s; boolean run=true; long lastReceiveTime = System.currentTimeMillis(); public SocketAction(Socket s) { this.s = s; } public void run() { while(running && run){ if(System.currentTimeMillis()-lastReceiveTime>receiveTimeDelay){ overThis(); }else{ try { InputStream in = s.getInputStream(); if(in.available()>0){ ObjectInputStream ois = new ObjectInputStream(in); Object obj = ois.readObject(); lastReceiveTime = System.currentTimeMillis(); System.out.println("接收:\t"+obj); ObjectAction oa = actionMapping.get(obj.getClass()); oa = oa==null?new DefaultObjectAction():oa; Object out = oa.doAction(obj,Server.this); if(out!=null){ ObjectOutputStream oos = new ObjectOutputStream(s.getOutputStream()); oos.writeObject(out); oos.flush(); } }else{ Thread.sleep(10); } } catch (Exception e) { e.printStackTrace(); overThis(); } } } } private void overThis() { if(run)run=false; if(s!=null){ try { s.close(); } catch (IOException e) { e.printStackTrace(); } } System.out.println("关闭:"+s.getRemoteSocketAddress()); } } }

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