1.HashMap数据结构
HashMap的数据结构是数组+链表的形式(Entry[]),示意图如下:
2.HashMap成员变量
/**hashMap默认容量,1<<4=16**/
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
/**hashMap最大容量**/
static final int MAXIMUM_CAPACITY = 1 << 30;
/**
* The load factor used when none specified in constructor.
* 默认加载因子0.75
*/
static final float DEFAULT_LOAD_FACTOR = 0.75f;
/**
* An empty table instance to share when the table is not inflated.
*/
static final Entry,?>[] EMPTY_TABLE = {};
/**
* The table, resized as necessary. Length MUST Always be a power of two.
*/
/**存数据的地方----> table的长度会自动扩容成2的次方**/
transient Entry[] table = (Entry[]) EMPTY_TABLE;
/**
* The number of key-value mappings contained in this map.
*/
/**存在该map中键值对的数量**/
transient int size;
/**
* The next size value at which to resize (capacity * load factor).
* @serial
*/
// If table == EMPTY_TABLE then this is the initial capacity at which the
// table will be created when inflated.
/** 临界值(HashMap 实际能存储的大小),公式为(threshold = capacity * loadFactor) */
int threshold;
/**加载因子**/
final float loadFactor;
/** HashMap的结构被修改的次数,用于迭代器 */
transient int modCount;
/**
* The default threshold of map capacity above which alternative hashing is
* used for String keys. Alternative hashing reduces the incidence of
* collisions due to weak hash code calculation for String keys.
*
* This value may be overridden by defining the system property
* {@code jdk.map.althashing.threshold}. A property value of {@code 1}
* forces alternative hashing to be used at all times whereas
* {@code -1} value ensures that alternative hashing is never used.
*/
static final int ALTERNATIVE_HASHING_THRESHOLD_DEFAULT = Integer.MAX_VALUE;
3.HashMap构造方法
- 1.7版本HashMap的构造方法有四个,分别是:
public HashMap();
public HashMap(int initialCapacity);
public HashMap(int initialCapacity, float loadFactor);
public HashMap(Map extends K, ? extends V> m);// 只有该构造方法会初始化table,另外三个构造方法不会
其中HashMap()、HashMap(int initialCapacity)都是调用构造方法HashMap(int initialCapacity, float loadFactor),下面将介绍HashMap(int initialCapacity, float loadFactor)的源码:
/**
* Constructs an empty HashMap with the specified initial
* capacity and load factor.
*
* @param initialCapacity the initial capacity
* @param loadFactor the load factor
* @throws IllegalArgumentException if the initial capacity is negative
* or the load factor is nonpositive
*/
public HashMap(int initialCapacity, float loadFactor) {
// 参数校验
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
/** 注意:在此处并没有直接初始化table,在其第一次put时才会去初始化**/
this.loadFactor = loadFactor;
//此处threshold 指定为initialCapacity,在后续inflateTable会替换成Math.min(capacity * loadFactor, MAXIMUM_CAPACITY + 1)
threshold = initialCapacity;
init(); //该类中没有实现,在其子类LinkedHashMap中有实现
}
下面将会介绍HashMap(Map extends K, ? extends V> m)的源码:
/**
* Constructs a new HashMap with the same mappings as the
* specified Map. The HashMap is created with
* default load factor (0.75) and an initial capacity sufficient to
* hold the mappings in the specified Map.
*
* @param m the map whose mappings are to be placed in this map
* @throws NullPointerException if the specified map is null
*/
public HashMap(Map extends K, ? extends V> m) {
// 调用构造方法初始化
this(Math.max((int) (m.size() / DEFAULT_LOAD_FACTOR) + 1, DEFAULT_INITIAL_CAPACITY), DEFAULT_LOAD_FACTOR);
// table初始化
inflateTable(threshold);
putAllForCreate(m);
}
private void inflateTable(int toSize) {
// Find a power of 2 >= toSize
// capacity为大于等于指定容量的最小2的次方
// 比如initialCapacity=3,capacity=4
int capacity = roundUpToPowerOf2(toSize);
threshold = (int) Math.min(capacity * loadFactor, MAXIMUM_CAPACITY + 1);
table = new Entry[capacity];
initHashSeedAsNeeded(capacity); // 选择合适的Hash因子
}
private void putAllForCreate(Map extends K, ? extends V> m) {
// 遍历传入的map进行逐个添加
for (Map.Entry extends K, ? extends V> e : m.entrySet())
putForCreate(e.getKey(), e.getValue());
}
/**
* This method is used instead of put by constructors and
* pseudoconstructors (clone, readObject). It does not resize the table,
* check for comodification, etc. It calls createEntry rather than
* addEntry.
*/
private void putForCreate(K key, V value) {
int hash = null == key ? 0 : hash(key);
int i = indexFor(hash, table.length);
/**
* Look for preexisting entry for key. This will never happen for
* clone or deserialize. It will only happen for construction if the
* input Map is a sorted map whose ordering is inconsistent w/ equals.
*/
for (Entry e = table[i]; e != null; e = e.next) {
Object k;
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k)))) {
e.value = value;
return;
}
}
// 初始化时不会将modCount++,因为初始化不能理解为对map的修改
// 创建一个entry,后续对该方法进行详细介绍
createEntry(hash, key, value, i);
}
4.HashMap.put(K key, V value)方法详解
首先通过一个流程图了解其过程:
接下来对源码进行介绍:
public V put(K key, V value) {
if (table == EMPTY_TABLE) {
// 初始化table
inflateTable(threshold);
}
// 添加key=null的节点
if (key == null)
return putForNullKey(value);
int hash = hash(key);
int i = indexFor(hash, table.length);
// 查找之前这个key是否存在,存在直接替换value并返回之前的value,否则添加节点
// 需要遍历
for (Entry e = table[i]; e != null; e = e.next) {
Object k;
if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
V oldValue = e.value;
e.value = value;
e.recordAccess(this);
return oldValue;
}
}
modCount++;
addEntry(hash, key, value, i);
return null;
}
step1: 判断table是否被初始化,未初始化则调用inflateTable(threshold);进行初始化
step2: 判断key==null?若是,则调用putForNullKey(value)并返回,putForNullKey(value)源码如下:
private V putForNullKey(V value) {
// 从table[0]的节点进行遍历得到key=null的直接,并返回对应的value
for (Entry e = table[0]; e != null; e = e.next) {
if (e.key == null) {
V oldValue = e.value;
e.value = value;
e.recordAccess(this);
return oldValue;
}
}
// 如果没有,则直接添加
modCount++;
addEntry(0, null, value, 0);
return null;
}
step3: 遍历链表看是否存在该key,若存在则替换value并返回,否则调用addEntry方法,如下:
void addEntry(int hash, K key, V value, int bucketIndex) {
// 如果当前size已经大于等于临界值(threshold),并且需要插入的value所对应的下标在数组中已经存在链表,需要进行扩容(resize)
// 扩容默认*2
if ((size >= threshold) && (null != table[bucketIndex])) {
resize(2 * table.length);
// 重新计算key的hash和下标
hash = (null != key) ? hash(key) : 0;
bucketIndex = indexFor(hash, table.length);
}
// 在头部添加节点
createEntry(hash, key, value, bucketIndex);
}
step4: 判断是否需要扩容,若需要则调用resize方法
void resize(int newCapacity) {
Entry[] oldTable = table;
int oldCapacity = oldTable.length;
// 如果之前的容量已经是最大值了,那么这边把临界值调整为最大的Int值并返回-->2^32-1
if (oldCapacity == MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return;
}
Entry[] newTable = new Entry[newCapacity];
// 将数据迁移到新的table中
transfer(newTable, initHashSeedAsNeeded(newCapacity));
table = newTable;
// 重新计算临界值threshold
threshold = (int)Math.min(newCapacity * loadFactor, MAXIMUM_CAPACITY + 1);
}
void transfer(Entry[] newTable, boolean rehash) {
int newCapacity = newTable.length;
for (Entry e : table) {
while(null != e) {
Entry next = e.next;
// 判断是否需要重新计算hash值
if (rehash) {
e.hash = null == e.key ? 0 : hash(e.key);
}
// 重新计算下标
int i = indexFor(e.hash, newCapacity);
// 将当前的e放在 其下标在新table中对应的链表(newTable[i]) 之前
e.next = newTable[i];
newTable[i] = e;
e = next;
}
}
}
step5: 调用createEntry在链表头部添加该元素:
void createEntry(int hash, K key, V value, int bucketIndex) {
Entry e = table[bucketIndex];
table[bucketIndex] = new Entry<>(hash, key, value, e);
size++;
}
/**
* Creates new entry.
*/
Entry(int h, K k, V v, Entry n) {
value = v;
next = n;
key = k;
hash = h;
}
5.HashMap.get(Object key)方法详解
HashMap的get方法相对应put来说就非常的简单了,就是遍历对应的链表进行数据返回,源码如下:
public V get(Object key) {
// 获取key=null的值
if (key == null)
return getForNullKey();
Entry entry = getEntry(key);
return null == entry ? null : entry.getValue();
}
/**key==null的处理方式**/
private V getForNullKey() {
if (size == 0) {
return null;
}
for (Entry e = table[0]; e != null; e = e.next) {
if (e.key == null)
return e.value;
}
return null;
}
final Entry getEntry(Object key) {
if (size == 0) {
return null;
}
int hash = (key == null) ? 0 : hash(key);
// 遍历查找key值
for (Entry e = table[indexFor(hash, table.length)]; e != null; e = e.next) {
Object k;
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
}
return null;
}
6.HashMap.remove(Object key)方法详解
public V remove(Object key) {
Entry e = removeEntryForKey(key);
return (e == null ? null : e.value);
}
final Entry removeEntryForKey(Object key) {
if (size == 0) {
return null;
}
int hash = (key == null) ? 0 : hash(key);
int i = indexFor(hash, table.length);
Entry prev = table[i];
Entry e = prev;
while (e != null) {
Entry next = e.next;
Object k;
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k)))) {
modCount++;
size--;
// 如果移除的刚好是第一个节点,那么直接把e.next赋给table[i]
if (prev == e)
table[i] = next;
else
// 如果非第一个节点,e.prev.next = e.next
prev.next = next;
e.recordRemoval(this);
return e;
}
prev = e;
e = next;
}
return e;
}