JavaScript异步处理——Promise

Promise是一种异步编程解决方案,可以使异步代码更加优雅。

例如,我们需要进行这么一个操作:

  1. 向一个url获取一个名字
  2. 根据这个名字获取一个数据
  3. 根据这个数据获取到我们需要结果

使用回调函数:

get(url, function(name){
  get(name, function(data){
    get(data, function(result){
      console.log(result);
    }, errHanler)
  }, errHanler)
}, errHanler)

function errHanler(err){
  console.error(err);
}

使用Promise:

get(url).then((name)=>{
  return get(name);
}).then((data)=>{
  return get(data);
}).then((result)=>{
  console.log(result);
}).catch((err)=>{
  console.error(err);
})

使用promise可以避免层层嵌套的情况。除此之外,ES6中的Promise还有all、race等方便的操作。(ES6 Promise详细介绍)

ES6的Promise是Promise A+规范的一种实现。(Promise A+ 规范翻译)

现在试着自己实现一个Promise。

首先一个promise拥有属性状态,初始时为Pennding,且可迁移到FulfilledRejected
一个promise必须拥有then方法,并可通过then访问它的值/拒因

class P {
    constructor() {
        this[Symbol.for("PromiseStatus")] = "pennding";
        this[Symbol.for("PromiseValue")] = undefined;
    }

    then(onFulfilled, onRejected) {
        const status = this[Symbol.for("PromiseStatus")];

        if (status == "pennding") {
            this.onFulfilled = typeof onFulfilled == 'function' ? onFulfilled : null;
            this.onRejected = typeof onRejected == 'function' ? onRejected : null;
        } else if (status == "fulfilled") {
            onFulfilled(this[Symbol.for("PromiseValue")]);
        } else if (status == "rejected") {
            onFulfilled(this[Symbol.for("PromiseValue")]);
        }
    }
}

promise有resolve、reject方法,将promise的状态分别迁移为FulfilledRejected。promise的状态只能改变一次。
然后promise构造函数接收一个函数作为参数,并往该函数传入resolvereject

class P {
    constructor() {
        this[Symbol.for("PromiseStatus")] = "pennding";
        this[Symbol.for("PromiseValue")] = undefined;

        if (typeof fn !== "function") {
            throw new TypeError(`Promise resolver ${typeof fn} is not a function`);
        }
        fn(this.resolve.bind(this), this.reject.bind(this));
    }

    resolve(data) {
        if (this[Symbol.for("PromiseStatus")] == "pennding") {
            this[Symbol.for("PromiseStatus")] = "fulfilled";
            this[Symbol.for("PromiseValue")] = data;            
            this.onFulfilled(data);
        }
    }

    reject(reason) {
        if (this[Symbol.for("PromiseStatus")] == "pennding") {
            this[Symbol.for("PromiseStatus")] = "rejected";
            this[Symbol.for("PromiseValue")] = reason;            
            this.onRejected(reason);
        }
    }
}

为了保证onFulfilled和onRejected异步执行,resove或reject被调用时不能马上调用,需要在当前一轮事件循环结束后再调用onFulfilled/onRejected。可通过setTimeout来实现

resolve(data) {
    if (this[Symbol.for("PromiseStatus")] == "pennding") {
        this[Symbol.for("PromiseStatus")] = "fulfilled";
        this[Symbol.for("PromiseValue")] = data;
        setTimeout(() => {
            this.onFulfilled(data);
        });
    }
}

then方法可以被连续调用,所以需要增加onFulfilledList、onRejectedList两个数组,再resolve/reject被调用时遍历数组执行。
最后,then方法会返回一个的promise,并将onFulfilled/onRejected中的返回值传递给新promise。

最终版:

  class P {

        constructor(fn) {
            this[Symbol.for("PromiseStatus")] = "pennding";
            this[Symbol.for("PromiseValue")] = undefined;

            this.onFulfilledList = [];
            this.onRejectedList = [];

            if (typeof fn !== "function") {
                throw new TypeError(`Promise resolver ${typeof fn} is not a function`);
            }
            fn(this.resolve.bind(this), this.reject.bind(this));
        }

        resolve(data) {
            if (this[Symbol.for("PromiseStatus")] == "pennding") {
                this[Symbol.for("PromiseStatus")] = "fulfilled";
                this[Symbol.for("PromiseValue")] = data;

                for (let onFulfilled of this.onFulfilledList) {
                    onFulfilled && setTimeout(() => {
                        onFulfilled(data);
                    });
                }
            }
        }

        reject(reason) {
            if (this[Symbol.for("PromiseStatus")] == "pennding") {
                this[Symbol.for("PromiseStatus")] = "rejected";
                this[Symbol.for("PromiseValue")] = reason;

                for (let onRejected of this.onRejectedList) {
                    onRejected && setTimeout(() => {
                        onRejected(reason);
                    });
                }

            }
        }

        then(onFulfilled, onRejected) {
            const status = this[Symbol.for("PromiseStatus")];
            let nextPromise = null;

            if (status == "pennding") {
                nextPromise = new P((onFulfilledNext, onRejectedNext) => {
                    this.onFulfilledList.push(function (data) {
                        fulfill(onFulfilledNext, onRejectedNext, data);
                    });

                    this.onRejectedList.push(function (data) {
                        reject(onRejectedNext, data);
                    });
                })
            } else if (status == "fulfilled") {
                nextPromise = new P((onFulfilledNext, onRejectedNext) => {
                    const data = this[Symbol.for("PromiseValue")];
                    try {
                        onFulfilled(data);
                        fulfill(onFulfilledNext, onRejectedNext, data);
                    } catch (error) {
                        onRejected(error);
                        reject(onRejectedNext, error);
                    }
                })
            } else if (status == "rejected") {
                nextPromise = new P((onFulfilledNext, onRejectedNext) => {
                    const data = this[Symbol.for("PromiseValue")];
                    onRejected(data);
                    reject(onRejectedNext, data);
                })
            }

            return nextPromise;

            function fulfill(onFulfilledNext, onRejectedNext, data){
                try {                    
                    if (typeof onFulfilled === 'function') {
                        const x = onFulfilled(data);
                        onFulfilledNext(x);
                    }else{
                        onFulfilledNext(data);
                    }
                } catch (e) {
                    onRejectedNext(e);
                }
            }

            function reject(onRejectedNext, data){
                try {
                    
                    if (typeof onRejected === 'function') {
                        const x = onRejected(data);
                        onRejectedNext(x);
                    }else{
                        onRejectedNext(data);
                    }
                } catch (e) {
                    onRejectedNext(e);
                }
            }
            
        }

        catch(onRejected) {
            return this.then(undefined, onRejected);
        }

    }

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