代码是基于android 26版本分析
我们从ActivityThread这个类开始,可以看到里面有一个main方法,是不是很熟悉。它跟java一样,此方法为入口,内部代码不多,截取关键代码如下:
/**
android.app.ActivityThread
**/
public static void main(String[] args) {
//在主线程创建一个Looper,并设置给ThreadLocal,Looper内部维护了一个消息队列mQueue
Looper.prepareMainLooper();
//调用自己的构造方法创建自己的实例
ActivityThread thread = new ActivityThread();
//1
thread.attach(false);
//把自己的内部Handler对象mH赋值给sMainThreadHandler
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
//Looper开启轮询
Looper.loop();
}
注释1处为关键代码,我们可以点进去看里面做了什么事情
/**
android.app.ActivityThread
**/
private void attach(boolean system) {
//通过binder机制拿到代理对象ActivityManger
final IActivityManager mgr = ActivityManager.getService();
try {
//mAppThread是ActivityThread的内部类ApplicationThread,把它设置给ActivityManger,
//实质上也是通过binder,使系统拿到AppliactionThread的代理类,从而可以操作Activity的生命周期,
//这个后面会分析到,此处实际上是app和系统进程拿到了互相的引用
mgr.attachApplication(mAppThread);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
到这里为止,系统已经可以调用acctivity的生命周期方法了,上面注释里面也已经讲到,系统会拿到我们ApplicationThread的代理类,那这个类又是什么呢,我们去看一下:
/**
android.app.ActivityThread.ApplicationThread
**/
private class ApplicationThread extends IApplicationThread.Stub {
@Override
public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
ActivityInfo info, Configuration curConfig, Configuration overrideConfig,
CompatibilityInfo compatInfo, String referrer, IVoiceInteractor voiceInteractor,
int procState, Bundle state, PersistableBundle persistentState,
List pendingResults, List pendingNewIntents,
boolean notResumed, boolean isForward, ProfilerInfo profilerInfo) {
//...省略...
ActivityClientRecord r = new ActivityClientRecord();
sendMessage(H.LAUNCH_ACTIVITY, r);
}
可以看到,这个类继承了IApplicationThread.Stub,可以猜想到这个类是对外提供服务的,里面定义了一系列的方法,当我们启动activity时,scheduleLaunchActivity就会被调用,最终发送消息给mH这个Handler,当Handler收到消息后,又会做什么处理呢,继续跟踪过去
/**
android.app.ActivityThread.H
**/
private class H extends Handler {
public void handleMessage(Message msg) {
//...省略...
switch (msg.what) {
case LAUNCH_ACTIVITY: {
final ActivityClientRecord r = (ActivityClientRecord) msg.obj;
r.packageInfo = getPackageInfoNoCheck(
r.activityInfo.applicationInfo, r.compatInfo);
handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
} break
//...省略...
当我们收到LAUNCH_ACTIVITY这个消息后,会调用handleLaunchActivity这个方法,关键代码如下:
/**
android.app.ActivityThread
**/
private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
//...省略...
// WindowManagerGlobal是一个单例类,里面会初始化windowManger
WindowManagerGlobal.initialize();
//...省略...
Activity a = performLaunchActivity(r, customIntent);
if (a != null) {
r.createdConfig = new Configuration(mConfiguration);
reportSizeConfigurations(r);
Bundle oldState = r.state;
//1
handleResumeActivity(r.token, false, r.isForward,
!r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);
}
//...省略...
我们看到里面有一个performLaunchActivity的方法,点进去
/**
android.app.ActivityThread
**/
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
//...省略...
java.lang.ClassLoader cl = appContext.getClassLoader();
//newActivity方法通过反射实例化出来activity
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent);
//...省略...
//调用activity的attach方法,该方法内部会创建一个PhoneWindow
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.referrer, r.voiceInteractor, window, r.configCallback);
// ...省略...
//此处将会回调我们熟悉的activity的onCreate方法
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
mInstrumentation.callActivityOnCreate(activity, r.state);
}
return activity;
}
- 此处内部调用activity的attach方法,该方法内部会创建一个PhoneWindow,是Window的具体实现类,并作为activity的私有属性,并把windowManger这个系统服务设置给activty。该windowManger实质上是控制窗口行为的一个本地代理类
- 之后会有一个callActivityOnCreate的方法,该方法最终会回调我们熟悉的activity中的onCreate方法
- 到这里我们的activity已经走完了onCreate的生命周期,接下来我们来看一下handleLaunchActivity这个方法注释1处调用handleResumeActivity这个方法内部实现
/**
android.app.ActivityThread
**/
final void handleResumeActivity(IBinder token,
boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
//方法内部会回调activity的onResume方法
r = performResumeActivity(token, clearHide, reason);
final Activity a = r.activity;
//拿到PhoneWindow对象
r.window = r.activity.getWindow();
//拿到DecorView对象
View decor = r.window.getDecorView();
decor.setVisibility(View.INVISIBLE);
//这个wm是一个WindowManagerImpl对象
ViewManager wm = a.getWindowManager();
WindowManager.LayoutParams l = r.window.getAttributes();
//把DecorView赋给activity
a.mDecor = decor;
l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
l.softInputMode |= forwardBit;
if (a.mVisibleFromClient) {
if (!a.mWindowAdded) {
a.mWindowAdded = true;
//WindowManagerImpl.addView方法内部最终会调用WindowManagerGlobal的addView方法
wm.addView(decor, l);
} else {
a.onWindowAttributesChanged(l);
}
}
}
... 未完....