iPhone屏幕适配(之安全区)

iPhone屏幕适配(之安全区)_第1张图片

Safe Areas 安全区

A safe area defines the area within a view that isn’t covered by a navigation bar, tab bar, toolbar, or other views a window or scene might provide. Safe areas are essential for avoiding a device’s interactive and display features, like the Dynamic Island on iPhone or the camera housing on some Mac models.

译: 安全区域定义视图中未被导航栏、选项卡栏、工具栏或窗口或场景可能提供的其他视图覆盖的区域。 安全区域对于避免设备的交互和显示功能至关重要,例如 iPhone 上的动态岛或某些 Mac 机型上的摄像头外壳。

相关区域

Status Bar 状态栏

Tips: 从ios14开始有刘海屏的iPhone状态栏高度不一定是44了, 故之前判定是全面屏的相关宏将不再适用 !

// 不再适用
#define  StatusBarHeight (isFullScreen ? 44.f : 20.f)
    /// 顶部状态栏高度
    public func sqiStatusBarHeight() -> CGFloat {
        var statusBarHeight: CGFloat = 0
        if #available(iOS 13.0, *) {
            let scene = UIApplication.shared.connectedScenes.first
            guard let windowScene = scene as? UIWindowScene else { return 0 }
            guard let statusBarManager = windowScene.statusBarManager else { return 0 }
            statusBarHeight = statusBarManager.statusBarFrame.height
        } else {
            statusBarHeight = UIApplication.shared.statusBarFrame.height
        }
        return statusBarHeight
    }

Navigation Bar 导航栏

    /// 导航栏高度(目前全部都是44pt)
    public func sqiNavigationBarHeight() -> CGFloat {
        return 44.0
    }

底部 tabBar

    /// 底部tabBar高度
    static func sqiTabBarHeight() -> CGFloat {
        return 49.0
    }

safeAreaInsets

    /// 顶部安全区Inset距离
    static func sqiSafeDistanceTop() -> CGFloat {
        if #available(iOS 13.0, *) {
            let scene = UIApplication.shared.connectedScenes.first
            guard let windowScene = scene as? UIWindowScene else { return 0 }
            guard let window = windowScene.windows.first else { return 0 }
            return window.safeAreaInsets.top
        } else if #available(iOS 11.0, *) {
            guard let window = UIApplication.shared.windows.first else { return 0 }
            return window.safeAreaInsets.top
        }
        return 0;
    }
    
    /// 底部安全区高度Inset距离
    static func sqiSafeDistanceBottom() -> CGFloat {
        if #available(iOS 13.0, *) {
            let scene = UIApplication.shared.connectedScenes.first
            guard let windowScene = scene as? UIWindowScene else { return 0 }
            guard let window = windowScene.windows.first else { return 0 }
            return window.safeAreaInsets.bottom
        } else if #available(iOS 11.0, *) {
            guard let window = UIApplication.shared.windows.first else { return 0 }
            return window.safeAreaInsets.bottom
        }
        return 0;
    }

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