使用gmqtt框架,编写MQTT broker

文章目录

  • 前言
  • 一、特别好用的钩子函数
  • 二、使用姿势
    • 1.插件方式扩展功能
    • 2.基于gmqtt库的二次开发
  • 总结


前言

项目需要用到mqtt代理,测试了开源的gmqtt确实好用,是基于go语言实现的支持MQTT3.1.1和V5版本。不仅功能比较完整,还支持集群。


一、特别好用的钩子函数

  • OnAccept: 建立连接调用,返回false会关闭连接
  • OnStop: server.Stop的时候调用
  • OnSubscribe:订阅
  • OnSubscribed: 订阅成功
  • OnUnsubscribe: 取消订阅
  • OnUnsubscribed: 已经取消订阅
  • OnMsgArrived: 消息到达,返回false不会继续转发
  • OnConnect: 连接
  • OnConnected: 客户端成功连接后触发 [客户端上线]
  • OnSessionCreated: 新建session的时候触发
  • OnSessionResumed: 恢复session时触发
  • OnSessionTerminated: 下线触发
  • OnDeliver: 分发消息的时候触发
  • OnAcked: 客户端对qos1或qos2返回确认的时候调用
  • OnClose: TCP断掉后触发
  • OnMsgDropped: 丢弃报文后触发

二、使用姿势

1.插件方式扩展功能

插件方式开发,本质也是调用钩子函数,应该是作者推荐的方式。
具体方法可以参考:Gmqtt插件机制详解

2.基于gmqtt库的二次开发

这种方式我觉得比较简单,直接把gmqtt作为库,二次开发就可以了,使用钩子可以实现各种需求。
话不多少直接上代码:

package main

import (
	"context"
	"fmt"
	"github.com/DrmagicE/gmqtt"
	"github.com/DrmagicE/gmqtt/config"
	_ "github.com/DrmagicE/gmqtt/persistence"
	"github.com/DrmagicE/gmqtt/pkg/codes"
	"github.com/DrmagicE/gmqtt/pkg/packets"
	"github.com/DrmagicE/gmqtt/server"
	_ "github.com/DrmagicE/gmqtt/topicalias/fifo"
	"go.uber.org/zap"
	"log"
	"net"
	"net/http"
	"os"
	"os/signal"
	"strconv"
	"syscall"
	"time"
)

var validUser = map[string]string{
	"root":           "pwd",
	"qos0":           "pwd",
	"qos1":           "pwd",
	"publishonly":    "pwd",
	"subscribeonly":  "pwd",
	"disable_shared": "pwd",
}

func validateUser(username string, password string) bool {
	if pwd, ok := validUser[username]; ok {
		if pwd == password {
			return true
		}
	}
	return false

}

func main() {


	//var cert tls.Certificate
	//cert, err := tls.LoadX509KeyPair("./testdata/c/2022050608_34.pem", "./testdata/c/2022050608_34.key.pem")
	//if err != nil {
	//	return
	//}
	//ln, err := tls.Listen("tcp", ":1883", &tls.Config{
	//	Certificates: []tls.Certificate{cert},
	//})


	ln, err := net.Listen("tcp", ":2883")
	if err != nil {
		log.Fatalln(err.Error())
		return
	}

		ws := &server.WsServer{
			Server: &http.Server{Addr: ":8883"},
			Path:   "/",
		}

	//authentication
	var onBasicAuth server.OnBasicAuth = func(ctx context.Context, client server.Client, req *server.ConnectRequest) error {
		username := string(req.Connect.Username)
		password := string(req.Connect.Password)
		if validateUser(username, password) {
			if username == "disable_shared" {
				// disable shared subscription for this particular client
				req.Options.SharedSubAvailable = false
			}
			return nil
		}
		// check the client version, return a compatible reason code.
		v := client.Version()
		if packets.IsVersion3X(v) {
			return codes.NewError(codes.V3BadUsernameorPassword)
		}
		if packets.IsVersion5(v) {
			return codes.NewError(codes.BadUserNameOrPassword)
		}

		// return nil if pass authentication.
		return nil
	}

	// subscription acl
	var onSubscribe server.OnSubscribe = func(ctx context.Context, client server.Client, req *server.SubscribeRequest) error {
		username := client.ClientOptions().Username
		topic := req.Subscribe.Topics
		fmt.Println("topic222: ", topic)
		// iterate all subscriptions in the Subscribe packet.
		for k, v := range req.Subscriptions {
			switch username {
			case "root":
				// if root, there are not limit on the subscription qos level.
			case "qos0":
				// if qos0, grants qos0 level
				req.GrantQoS(k, packets.Qos0)
			case "qos1":
				// if qos1, grants at most qos 1 qos level.
				if v.Sub.QoS > packets.Qos1 {
					req.GrantQoS(k, packets.Qos1)
				}
			case "publishonly":
				// reject any subscriptions for the publishonly client.
				req.Reject(k, &codes.Error{
					Code: codes.NotAuthorized,
					ErrorDetails: codes.ErrorDetails{
						ReasonString: []byte("publish only"),
					},
				})
			}
		}
		return nil
	}

	var onMsgArrived server.OnMsgArrived = func(ctx context.Context, client server.Client, req *server.MsgArrivedRequest) error {
		fmt.Printf("%s,%s,%s\n","xiaoxidaoda------------",req.Message.Topic,req.Message.Payload)
		version := client.Version()
		if client.ClientOptions().Username == "subscribeonly" {
			switch version {
			case packets.Version311:
				// For v3 client:
				// If a Server implementation does not authorize a PUBLISH to be performed by a Client;
				// it has no way of informing that Client. It MUST either make a positive acknowledgement,
				// according to the normal QoS rules, or close the Network Connection [MQTT-3.3.5-2].
				req.Drop()
				// Or close the client.
				// client.Close()

				return nil

			case packets.Version5:
				return &codes.Error{
					Code: codes.NotAuthorized,
				}
				// Or close the client. For V5 clients, it is recommended to use Disconnect() to send a disconnect packet to client, which is a good feature introduced by V5.
				//req.Drop()
				//client.Disconnect(&packets.Disconnect{
				//	Version: packets.Version5,
				//	Code:    codes.UnspecifiedError,
				//})
				//return
			}
		}

		if req.Message.QoS == packets.Qos2 {
			req.Drop()
			return &codes.Error{
				Code: codes.NotAuthorized,
				ErrorDetails: codes.ErrorDetails{
					ReasonString: []byte("not authorized"),
					UserProperties: []struct {
						K []byte
						V []byte
					}{
						{
							K: []byte("user property key"),
							V: []byte("user property value"),
						},
					},
				},
			}
		}
		return nil
	}

	onClosed := func(ctx context.Context, client server.Client, err error) {
		log.Println("client id: "+client.ClientOptions().ClientID+" is closed with error:", err)
	}

	onStop := func(ctx context.Context) {
		log.Println("stop")
	}

	onDelivered := func(ctx context.Context, client server.Client, msg *gmqtt.Message) {
		log.Printf("delivering message %s to client %s", msg.Payload, client.ClientOptions().ClientID)
	}

	onConnected := func(ctx context.Context, client server.Client) {
		log.Printf("onConnected client_id %s", client.ClientOptions().ClientID)
	}

	hooks := server.Hooks{
		OnBasicAuth:  onBasicAuth,
		OnSubscribe:  onSubscribe,
		OnMsgArrived: onMsgArrived,
		OnClosed:     onClosed,
		OnStop:       onStop,
		OnDelivered:  onDelivered,
		OnConnected:  onConnected,
	}

	c, err := config.ParseConfig("./default_config.yml")
	//c := config.Config{MQTT: config.MQTT{MaxPacketSize: 3}}
	l, _ := zap.NewDevelopment()
	s := server.New(
		server.WithTCPListener(ln),
		server.WithWebsocketServer(ws),
		server.WithHook(hooks),
		server.WithLogger(l),
		server.WithConfig(config.DefaultConfig()),
		server.WithConfig(c),

	)

	//s.ApplyConfig(c)
	//fmt.Println(s.GetConfig().MQTT.MaxPacketSize)

	payload := "test"
	msg := &gmqtt.Message{
		QoS:             1,
		Retained:        true,
		Topic:           "a",
		Payload:         []byte(payload),
		ContentType:     "ct",
		CorrelationData: []byte("co"),
		MessageExpiry:   1,
		PayloadFormat:   1,
		ResponseTopic:   "resp",
		UserProperties: []packets.UserProperty{
			{
				K: []byte("K"),
				V: []byte("V"),
			},
		},
	}





	go func() {
		signalCh := make(chan os.Signal, 1)
		signal.Notify(signalCh, os.Interrupt, syscall.SIGTERM)
		<-signalCh
		s.Stop(context.Background())
		//s.Publisher().Publish(msg)

	}()

	go func() {
		var times int
		// 构建一个无限循环
		for {
			times++
			//fmt.Println("tick", times)
			// 延时1秒
			time.Sleep(time.Second*5)
			payload = strconv.Itoa(times) // 120 返回"120"
			s.Publisher().Publish(msg)

			// 获取状态
			//sta := s.StatsManager().GetGlobalStats().SubscriptionStats
			//fmt.Println(sta)

			//s.ClientService().TerminateSession("MQTT_FX_Client") // 强制断开客户端
		}
	}()

	err = s.Run()
	if err != nil {
		panic(err)
	}

}

总结

gmqtt是比较好用的,也足够灵活,本人也正在研究中,以上是个简单的测试。

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