cesium 自定义动态标记

效果

 图中效果源代码在下面的封装栏中
效果展示:https://www.bilibili.com/video/BV1db4y167z7 

基本思路

将DOM元素渲染到cesium容器中,并利用cesium中提供的 viewer.scene.postRender 实时更新坐标位置。思路很简单,接下来我们进行实现。

实现方法

首先我们需要生成一个球体做我们标记的容器

viewer = new Cesium.Viewer('cesiumContainer',{
            // terrainProvider: Cesium.createWorldTerrain(),
            // animation: false, // 控制场景动画的播放速度控件
            // baseLayerPicker: true, // 底图切换控件
            // baselLayerPicker:false,// 将图层选择的控件关掉,才能添加其他影像数据
            // // fullscreenButton: false, // 全屏控件
            // geocoder: false, // 地理位置查询定位控件
            // homeButton: true, // 默认相机位置控件
            // timeline: false, // 时间滚动条控件
            // infoBox: false, //是否显示信息框
            // sceneModePicker: false, //是否显示3D/2D选择器
            // selectionIndicator: false, // 点击点绿色弹出 是否显示选取指示器组件
            // sceneMode: Cesium.SceneMode.SCENE3D, //设定3维地图的默认场景模式:Cesium.SceneMode.SCENE2D、Cesium.SceneMode.SCENE3D、Cesium.SceneMode.MORPHING
            // navigationHelpButton: false, // 默认的相机控制提示控件
            // scene3DOnly: true, // 每个几何实例仅以3D渲染以节省GPU内存
            // navigationInstructionsInitiallyVisible: false,
            // showRenderLoopErrors: false, //是否显示渲染错误
            // orderIndependentTranslucency:false,//设置背景透明
            
        });

 

然后我们在vue methods中构建一个方法,设定我们想要配置的参数对象data

data{ position:[106,125],title:"标题",id:"0" } position:经纬度 title:文本标题, id:唯一标识
addDynamicLabel(data){
	// 此处编写代码
}

 **我们需要用js中 document.createElement 来动态添加一个div标记并设其样式内容,并利用cesium中 viewer.cesiumWidget.container.appendChild() 将动态添加的div添加到cesium容器中 **

addDynamicLabel(data){
	let div = document.createElement("div");
    div.id = data.id;
    div.style.position = "absolute";
    div.style.width = "100px";
    div.style.height = "30px";
    let HTMLTable = `
		
${data.title}
`; div.innerHTML = HTMLTable; viewer.cesiumWidget.container.appendChild(div); }

 虽然我们将div添加到了cesium容器中,但是并不能显示到我们想要的位置,具体原因是因为我们并未有给添加的标签设置top和left值,接下来我们需要根据传入的坐标转换成屏幕xy值,我们可以利用cesium中提供的 Cesium.SceneTransforms.wgs84ToWindowCoordinates() 方法进行转化

addDynamicLabel(data){
	let div = document.createElement("div");
    div.id = data.id;
    div.style.position = "absolute";
    div.style.width = "100px";
    div.style.height = "30px";
    let HTMLTable = `
		
${data.title}
`; div.innerHTML = HTMLTable; viewer.cesiumWidget.container.appendChild(div); let gisPosition = Cesium.Cartesian3.fromDegrees( data.position[0], data.position[1], 0 ); const canvasHeight = viewer.scene.canvas.height; const windowPosition = new Cesium.Cartesian2(); Cesium.SceneTransforms.wgs84ToWindowCoordinates( viewer.scene, gisPosition, windowPosition ); div.style.bottom = canvasHeight - windowPosition.y + "px"; const elWidth = div.offsetWidth; div.style.left = windowPosition.x - elWidth / 2 + "px"; }

现在咱们自定义的标记已经显示到我们想要的位置了,但是我们还出现了一个问题我们在移动地球的时候,标签不会跟着动,总不能不能让用户操作呀,在那摆着当个花瓶看。那不可能,我们可以在看cesium给咱们提供的文档中有一个 viewer.scene.postRender 方法实时更新位置

addDynamicLabel(data){
	let div = document.createElement("div");
    div.id = data.id;
    div.style.position = "absolute";
    div.style.width = "100px";
    div.style.height = "30px";
    let HTMLTable = `
		
${data.title}
`; div.innerHTML = HTMLTable; viewer.cesiumWidget.container.appendChild(div); let gisPosition = Cesium.Cartesian3.fromDegrees( data.position[0], data.position[1], 0 ); //实时更新位置 viewer.scene.postRender.addEventListener(() => { const canvasHeight = viewer.scene.canvas.height; const windowPosition = new Cesium.Cartesian2(); Cesium.SceneTransforms.wgs84ToWindowCoordinates( viewer.scene, gisPosition, windowPosition ); div.style.bottom = canvasHeight - windowPosition.y + "px"; const elWidth = div.offsetWidth; div.style.left = windowPosition.x - elWidth / 2 + "px"; }, this); }

现在我们自定义的标签已经能跟随地球移动了,但是我们在转动的过程中可以发现,当目标点位已经到地球背面时label标签并没有消失,下面我们来完美解决他

addDynamicLabel(data){
	let div = document.createElement("div");
    div.id = data.id;
    div.style.position = "absolute";
    div.style.width = "100px";
    div.style.height = "30px";
    let HTMLTable = `
		
${data.title}
`; div.innerHTML = HTMLTable; viewer.cesiumWidget.container.appendChild(div); let gisPosition = Cesium.Cartesian3.fromDegrees( data.position[0], data.position[1], 0 ); //实时更新位置 viewer.scene.postRender.addEventListener(() => { const canvasHeight = viewer.scene.canvas.height; const windowPosition = new Cesium.Cartesian2(); Cesium.SceneTransforms.wgs84ToWindowCoordinates( viewer.scene, gisPosition, windowPosition ); div.style.bottom = canvasHeight - windowPosition.y + "px"; const elWidth = div.offsetWidth; div.style.left = windowPosition.x - elWidth / 2 + "px"; //解决滚动不隐藏问题 const camerPosition = viewer.camera.position; let height = viewer.scene.globe.ellipsoid.cartesianToCartographic(camerPosition).height; height += viewer.scene.globe.ellipsoid.maximumRadius; console.log(camerPosition,val.position ) if((!(Cesium.Cartesian3.distance(camerPosition,gisPosition ) > height))&&viewer.camera.positionCartographic.height<50000000){ div.style.display = "block" }else{ div.style.display = "none" } }, this); }

接下来就差用css3调样式了,其余的基本上解决完,但是我们先不要急于调样式,在我们开发过程中不止一处会用到,所以我们先来对其进行封装一下(最中的炫酷效果我也放到封装栏里面进行讲解 

封装

这里我们用es6中class 进行封装,我们先创建一个js文件divLabel.js

 

/**
 * @descripion:
 * @param {Viewer} viewer
 * @param {Cartesian2} position
 * @param {String} title
 * @param {String} id
 * @return {*}
 */
 export default class DivLabel{
    constructor(val) {
        this.viewer = val.viewer;
        this.height = val.height;
        this.position = Cesium.Cartesian3.fromDegrees(
            val.position[0],
            val.position[1],
            val.height
        );
        this.div =  document.createElement("div");
        this.addLabel(val);
    }
    addLabel(val) {
        this.div.id = val.id;
        this.div.style.position = "absolute";
        this.div.style.width = "100px";
        this.div.style.height = "30px";
        let divHTML = `
${val.title}
` this.div.innerHTML = divHTML; this.viewer.cesiumWidget.container.appendChild(this.div); this.addPostRender() } addPostRender() { this.viewer.scene.postRender.addEventListener(this.postRender, this); } postRender() { const canvasHeight = this.viewer.scene.canvas.height; const windowPosition = new Cesium.Cartesian2(); Cesium.SceneTransforms.wgs84ToWindowCoordinates( this.viewer.scene, this.position, windowPosition ); this.div.style.bottom = canvasHeight - windowPosition.y + "px"; const elWidth = this.div.offsetWidth ; this.div.style.left = windowPosition.x - elWidth / 2 + "px"; const camerPosition = this.viewer.camera.position; let height = this.viewer.scene.globe.ellipsoid.cartesianToCartographic(camerPosition).height; height += this.viewer.scene.globe.ellipsoid.maximumRadius; if((!(Cesium.Cartesian3.distance(camerPosition,this.position) > height))&&this.viewer.camera.positionCartographic.height<50000000){ this.div.style.display = "block" }else{ this.div.style.display = "none" } } }

直接调用就可以了,但是我们这样加载dom貌似有点不完美,不便于维护,到最后飞的满天都是。我们可以看一线VUE官网中可以用Vue.extend + $mount,构造器来创建子类。接下来我们先创建一个vue文件取名为label.vue,用来存放我们的标签及样式







接下来我们改造刚才拿class 封装的divLabel.js文件,将label.vue引进来

/**
 * @descripion:
 * @param {Viewer} viewer
 * @param {Cartesian2} position
 * @param {String} title
 * @param {String} id
 * @return {*}
 */

import Vue from "vue";
import Label from "./label.vue";
let WindowVm = Vue.extend(Label);
export default class DivLabel{
    
    constructor(val) {
        this.viewer = val.viewer;
        this.height = val.height;
        this.position = Cesium.Cartesian3.fromDegrees(
          val.position[0],
          val.position[1],
          val.height
        );
        let title = val.title;
        let id = val.id
        this.vmInstance = new WindowVm({
          propsData: {
            title,
            id
          }
        }).$mount(); //根据模板创建一个面板
        val.viewer.cesiumWidget.container.appendChild(this.vmInstance.$el); //将字符串模板生成的内容添加到DOM上
    	this.addPostRender();
    }
    
  //添加场景事件
  addPostRender() {
    this.viewer.scene.postRender.addEventListener(this.postRender, this);
  }

  //场景渲染事件 实时更新窗口的位置 使其与笛卡尔坐标一致
  postRender() {
    if (!this.vmInstance.$el || !this.vmInstance.$el.style) return;
    const canvasHeight = this.viewer.scene.canvas.height;
    const windowPosition = new Cesium.Cartesian2();
    Cesium.SceneTransforms.wgs84ToWindowCoordinates(
      this.viewer.scene,
      this.position,
      windowPosition
    );
    this.vmInstance.$el.style.bottom =
      canvasHeight - windowPosition.y + this.height + "px";
    const elWidth = this.vmInstance.$el.offsetWidth;
    this.vmInstance.$el.style.left = windowPosition.x - elWidth / 2 + "px";

    const camerPosition = this.viewer.camera.position;
    let height = this.viewer.scene.globe.ellipsoid.cartesianToCartographic(camerPosition).height;
    height += this.viewer.scene.globe.ellipsoid.maximumRadius;
    if((!(Cesium.Cartesian3.distance(camerPosition,this.position) > height))&&this.viewer.camera.positionCartographic.height<50000000){
        this.vmInstance.$el.style.display = "block";
    }else{
      this.vmInstance.$el.style.display = "none";
    }
  }
}

最后我们只需在我们页面中引用即可

import DivLabel from './divLabel.js'

addDivLabel() {
	let val = {
        viewer:this.$store.state.viewer, 
        position:[124.54035, 38.92146],
        height:0,
        title:'CL标签',
        id:'210201025' 
      }
    let label = new DivLabel(val)
}

至此我们我们的效果就与开始图中的效果一摸一样了。大功告成


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原文链接:https://blog.csdn.net/weixin_46730573/article/details/119061305

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